Player Matchup

Baron Samedi
Baron Samedi
Diellos
Baron Samedi
Level 101
God Stats
17W - 8L
1,747 SR
Queue Stats
233W - 96L
1,708 Elo+
Party 1
Xing Tian
Xing Tian
Spelled Icup
Xing Tian
Level 63
God Stats
5W - 4L
1,693 SR
Queue Stats
43W - 29L
1,583 Elo+
Party 1
Hou Yi
Hou Yi
Zer0People
Hou Yi
Level 125
God Stats
21W - 12L
1,696 SR
Queue Stats
263W - 116L
1,763 Elo+
Party 1
Team Averages
Level 96
1,712 SR
1,685 Elo+

VS

Team Averages
Level 139
1,606 SR
1,600 Elo+
Odin
Odin
Agent_Hent
Odin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,629 Elo+
Solo
Baron Samedi
Baron Samedi
DevilxJaguarx82
Baron Samedi
Level 160
God Stats
14W - 13L
1,688 SR
Queue Stats
226W - 196L
1,659 Elo+
Solo
Cupid
Cupid
SwaiFish
Cupid
Level 103
God Stats
5W - 4L
1,629 SR
Queue Stats
128W - 150L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diellos
Baron Samedi
14
1 / 3 / 8
9,423
628
13,084
9,082
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Spelled Icup
Xing Tian
14
3 / 2 / 6
10,810
721
4,473
18,704
20,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Zer0People
Hou Yi
17
8 / 0 / 4
11,496
766
17,438
12,171
6,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
9,445
630
8,177
19,719
25,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
DevilxJaguarx82
Baron Samedi
13
2 / 5 / 3
9,358
624
10,035
11,896
7,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
SwaiFish
Cupid
14
3 / 5 / 2
9,548
637
10,719
11,743
5,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
5
5
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
Baron Samedi
DevilxJaguarx82
Baron Samedi
2
5
3
0.7
W
Baron Samedi
Diellos
Baron Samedi
1
3
8
1.67
W
Xing Tian
Spelled Icup
Xing Tian
3
2
6
3
L
Cupid
SwaiFish
Cupid
3
5
2
0.8
W
Hou Yi
Zer0People
Hou Yi
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,995
Damage
28,931
39,957
Taken
43,358
32,307
Mitigated
38,706
11,089
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,177
1,089
0
2,778
19,719
25,536
32
8,375
10,896
477
23,017
L
Baron Samedi
DevilxJaguarx82
Baron Samedi
10,035
282
1,954
3,139
11,896
7,294
25
3,828
7,849
31,362
0
W
Baron Samedi
Diellos
Baron Samedi
13,084
774
2,472
1,970
9,082
5,232
323
2,542
6,328
26,561
0
W
Xing Tian
Spelled Icup
Xing Tian
4,473
492
0
3,264
18,704
20,711
478
3,977
14,222
15,400
0
L
Cupid
SwaiFish
Cupid
10,719
6,542
489
1,989
11,743
5,876
705
4,590
6,688
0
33,306
W
Hou Yi
Zer0People
Hou Yi
17,438
9,690
0
3,383
12,171
6,364
1,899
3,508
8,384
0
66,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
28,351
152
Minions Killed
136
6
Camps Cleared
5
799,365
Distance Traveled
780,828
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,445
630
22
1
0
302,207
4
L
Baron Samedi
9,358
624
45
3
2
263,740
6
W
Baron Samedi
9,423
628
44
3
3
264,226
2
W
Xing Tian
10,810
721
18
1
1
266,747
0
L
Cupid
9,548
637
69
5
3
214,881
3
W
Hou Yi
11,496
766
90
6
2
268,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role