Player Matchup

Izanami
Izanami
Arroix
Izanami
Level 28
God Stats
8W - 7L
1,411 SR
Queue Stats
18W - 22L
1,534 Elo+
Party 1
Erlang Shen
Erlang Shen
NAM1999
Erlang Shen
Level 125
God Stats
4W - 6L
1,535 SR
Queue Stats
104W - 103L
1,556 Elo+
Party 1
Freya
Freya
Vayrnx
Freya
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 140L
1,573 Elo+
Party 1
Athena
Athena
X-Spider_Lilly-X
Athena
Level 102
God Stats
8W - 10L
1,459 SR
Queue Stats
201W - 212L
1,400 Elo+
Party 3
Baron Samedi
Baron Samedi
x7MoOnLiGhT7x
Baron Samedi
Level 24
God Stats
1W - 3L
1,224 SR
Queue Stats
24W - 33L
1,364 Elo+
Party 3
Team Averages
Level 81
1,426 SR
1,485 Elo+

VS

Team Averages
Level 74
1,549 SR
1,469 Elo+
Geb
Geb
ABN4ever22
Geb
Level 112
God Stats
0W - 1L
1,411 SR
Queue Stats
6W - 7L
1,490 Elo+
Party 2
Hel
Hel
BeefSw311ington
Hel
Level 126
God Stats
0W - 2L
1,573 SR
Queue Stats
5W - 7L
1,398 Elo+
Party 2
Freya
Freya
Iridosiklitis
Freya
Level 47
God Stats
5W - 2L
1,711 SR
Queue Stats
252W - 292L
1,466 Elo+
Solo
Neith
Neith
bladed angel 13
Neith
Level 3
God Stats
4W - 4L
1,698 SR
Queue Stats
4W - 4L
1,645 Elo+
Party 2
Bacchus
Bacchus
neddschneebly
Bacchus
Level 81
God Stats
0W - 1L
1,349 SR
Queue Stats
6W - 7L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arroix
Izanami
18
6 / 2 / 1
10,203
850
10,863
10,908
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
NAM1999
Erlang Shen
15
4 / 2 / 6
9,297
775
13,089
17,145
16,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Vayrnx
Freya
16
5 / 2 / 7
9,593
799
17,522
12,621
6,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 0 / 9
9,866
822
4,825
9,372
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
x7MoOnLiGhT7x
Baron Samedi
16
3 / 2 / 6
9,125
760
3,699
9,224
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
9,168
764
7,813
11,632
10,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 9 / 0
8,308
692
6,505
13,448
6,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 3
9,222
769
9,085
12,833
6,855
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 4 / 0
8,154
680
3,824
9,638
4,251
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
15
2 / 1 / 3
8,471
706
8,577
11,558
9,591
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
19
Kills
8
8
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Izanami
Arroix
Izanami
6
2
1
3.25
L
3
9
0
0.33
L
2
2
3
1.75
W
Erlang Shen
NAM1999
Erlang Shen
4
2
6
3.5
W
Freya
Vayrnx
Freya
5
2
7
4.25
W
1
0
9
5.5
L
0
4
0
0
L
Bacchus
2
1
3
3.5
W
Baron Samedi
x7MoOnLiGhT7x
Baron Samedi
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,998
Damage
35,804
59,270
Taken
59,109
45,158
Mitigated
37,239
15,477
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,813
801
0
1,594
11,632
10,479
0
5,104
6,528
13,808
0
W
Izanami
Arroix
Izanami
10,863
7,261
0
3,062
10,908
5,711
885
4,054
6,756
0
52,235
L
6,505
145
468
891
13,448
6,063
0
6,238
7,210
12,795
0
L
9,085
2,554
360
5,691
12,833
6,855
276
4,738
8,095
51,018
0
W
Erlang Shen
NAM1999
Erlang Shen
13,089
6,960
0
3,541
17,145
16,207
379
6,187
10,888
0
21,726
W
Freya
Vayrnx
Freya
17,522
5,811
148
4,729
12,621
6,266
1,474
8,274
4,103
27,398
2,660
W
4,825
618
351
1,066
9,372
11,450
630
5,483
3,883
20,283
0
L
3,824
1,595
0
664
9,638
4,251
643
3,848
5,790
0
24,431
L
Bacchus
8,577
464
0
790
11,558
9,591
72
4,237
7,321
14,678
0
W
Baron Samedi
x7MoOnLiGhT7x
Baron Samedi
3,699
682
941
1,639
9,224
5,524
598
7,486
1,660
25,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,084
Gold Earned
43,323
205
Minions Killed
174
0
Camps Cleared
0
1,289,241
Distance Traveled
1,031,652
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,168
764
14
1
0
237,608
1
W
Izanami
10,203
850
81
7
0
231,791
0
L
Hel
8,308
692
15
1
0
182,492
0
L
Freya
9,222
769
82
7
0
196,378
0
W
Erlang Shen
9,297
775
19
2
0
277,226
1
W
Freya
9,593
799
34
3
0
270,450
4
W
Athena
9,866
822
36
3
0
283,386
0
L
Neith
8,154
680
49
4
0
173,895
1
L
Bacchus
8,471
706
14
1
0
241,279
0
W
Baron Samedi
9,125
760
35
3
0
226,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role