Player Matchup

Skadi
Skadi
ChaserKMD
Skadi
Level 88
God Stats
1W - 0L
1,650 SR
Queue Stats
109W - 103L
1,531 Elo+
Party 1
Sobek
Sobek
Downtown13
Sobek
Level 24
God Stats
6W - 9L
1,283 SR
Queue Stats
39W - 47L
1,505 Elo+
Party 1
Bastet
Bastet
McKster13
Bastet
Level 15
God Stats
3W - 0L
1,841 SR
Queue Stats
9W - 4L
1,579 Elo+
Party 3
Agni
Agni
clumzazael
Agni
Level 148
God Stats
1W - 0L
1,895 SR
Queue Stats
9W - 4L
1,579 Elo+
Party 3
Horus
Horus
kix6116
Horus
Level 88
God Stats
11W - 4L
1,641 SR
Queue Stats
114W - 121L
1,531 Elo+
Party 1
Team Averages
Level 73
1,662 SR
1,545 Elo+

VS

Team Averages
Level 78
1,537 SR
1,422 Elo+
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Aldnoha97
Tiamat
Level 37
God Stats
10W - 12L
1,578 SR
Queue Stats
56W - 62L
1,337 Elo+
Party 2
Cliodhna
Cliodhna
ORIO99
Cliodhna
Level 68
God Stats
10W - 13L
1,669 SR
Queue Stats
83W - 86L
1,399 Elo+
Party 2
Bellona
Bellona
ZeuxniMod
Bellona
Level 16
God Stats
2W - 4L
1,457 SR
Queue Stats
19W - 27L
1,447 Elo+
Party 2
Heimdallr
Heimdallr
morthus22
Heimdallr
Level 110
God Stats
1W - 2L
1,482 SR
Queue Stats
195W - 218L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ChaserKMD
Skadi
14
4 / 3 / 1
8,204
547
9,116
9,403
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
9
0 / 1 / 8
6,706
447
4,922
11,918
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
McKster13
Bastet
12
7 / 1 / 4
8,338
556
10,646
13,274
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
6 / 0 / 9
8,995
600
12,778
7,109
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
kix6116
Horus
14
5 / 1 / 1
8,980
599
6,504
8,822
7,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 2 / 4
6,792
453
5,995
11,072
8,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Aldnoha97
Tiamat
9
0 / 7 / 0
5,871
391
4,932
11,820
6,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
ORIO99
Cliodhna
11
4 / 5 / 0
7,425
495
7,222
15,567
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
ZeuxniMod
Bellona
11
1 / 3 / 1
6,211
414
5,744
9,647
9,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
morthus22
Heimdallr
11
1 / 5 / 0
6,514
434
5,426
13,057
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
22
Kills
6
6
Deaths
22
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
4
1
L
Tiamat
Aldnoha97
Tiamat
0
7
0
0
W
Skadi
ChaserKMD
Skadi
4
3
1
1.5
W
Sobek
0
1
8
4
W
Bastet
McKster13
Bastet
7
1
4
9
L
Cliodhna
ORIO99
Cliodhna
4
5
0
0.8
L
Bellona
ZeuxniMod
Bellona
1
3
1
0.5
W
6
0
9
10.5
W
Horus
kix6116
Horus
5
1
1
5.5
L
Heimdallr
morthus22
Heimdallr
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,966
Damage
29,319
50,526
Taken
61,163
28,741
Mitigated
33,557
17,165
Healing
15,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,995
1,224
2,583
2,853
11,072
8,100
0
4,291
6,781
26,246
0
L
Tiamat
Aldnoha97
Tiamat
4,932
476
0
986
11,820
6,051
0
6,404
5,416
30,495
0
W
Skadi
ChaserKMD
Skadi
9,116
6,053
0
500
9,403
3,438
1,182
2,043
7,360
0
67,702
W
Sobek
4,922
872
368
3,284
11,918
9,485
0
3,989
7,929
12,126
0
W
Bastet
McKster13
Bastet
10,646
3,749
0
6,988
13,274
4,899
16
1,130
11,936
0
51,667
L
Cliodhna
ORIO99
Cliodhna
7,222
693
3
4,932
15,567
5,658
0
4,017
11,550
0
43,198
L
Bellona
ZeuxniMod
Bellona
5,744
1,934
0
1,145
9,647
9,065
0
1,631
8,016
0
31,823
W
12,778
1,599
0
1,808
7,109
3,070
512
3,523
3,586
68,039
0
W
Horus
kix6116
Horus
6,504
2,842
454
3,763
8,822
7,849
19
242
8,580
0
59,797
L
Heimdallr
morthus22
Heimdallr
5,426
2,511
1
2,677
13,057
4,683
0
1,357
11,700
0
40,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,223
Gold Earned
32,813
405
Minions Killed
275
0
Camps Cleared
0
1,532,164
Distance Traveled
1,335,292
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,792
453
45
3
0
247,851
2
L
Tiamat
5,871
391
60
4
0
258,696
2
W
Skadi
8,204
547
101
7
0
286,443
2
W
Sobek
6,706
447
13
1
0
318,384
4
W
Bastet
8,338
556
76
5
0
334,907
2
L
Cliodhna
7,425
495
67
4
0
311,417
3
L
Bellona
6,211
414
43
3
0
277,277
4
W
Agni
8,995
600
105
7
0
287,141
5
W
Horus
8,980
599
110
7
0
305,289
2
L
Heimdallr
6,514
434
60
4
0
240,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role