Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
BenneySutikku
Vulcan
Level 127
God Stats
3W - 3L
1,288 SR
Queue Stats
363W - 346L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
F8Mantis
Tsukuyomi
Level 67
God Stats
3W - 1L
1,674 SR
Queue Stats
28W - 27L
1,391 Elo+
Party 1
Ne Zha
Ne Zha
hungrypanda67
Ne Zha
Level 86
God Stats
1W - 3L
1,088 SR
Queue Stats
88W - 97L
1,321 Elo+
Party 1
Cerberus
Cerberus
uidntez30
Cerberus
Level 142
God Stats
1W - 0L
1,206 SR
Queue Stats
48W - 55L
1,352 Elo+
Party 3
Team Averages
Level 115
1,351 SR
1,397 Elo+

VS

Team Averages
Level 102
1,490 SR
1,421 Elo+
Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ASTROPHYSlCS
Skadi
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 151L
1,461 Elo+
Party 2
Hercules
Hercules
RJDio
Hercules
Level 160
God Stats
8W - 8L
1,450 SR
Queue Stats
607W - 681L
1,373 Elo+
Solo
Tiamat
Tiamat
Romeyy Rome
Tiamat
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 71L
1,406 Elo+
Solo
Thor
Thor
pyropie0
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 79L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
9 / 1 / 18
14,410
801
15,336
12,759
7,616
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 6 / 14
13,490
749
19,474
14,694
8,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
F8Mantis
Tsukuyomi
18
4 / 4 / 17
11,848
658
27,998
15,713
7,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
3 / 5 / 15
11,098
617
7,218
13,093
5,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
uidntez30
Cerberus
20
7 / 2 / 17
12,474
693
12,955
20,640
27,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
2 / 5 / 10
11,306
628
9,043
16,810
11,833
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
2 / 7 / 6
11,513
640
18,011
21,713
9,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
RJDio
Hercules
19
5 / 4 / 7
11,285
627
11,253
20,533
14,846
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
20
5 / 5 / 6
12,259
681
17,609
20,699
12,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
18
3 / 9 / 8
11,235
624
7,942
18,755
7,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
54
30
Kills
17
18
Deaths
30
81
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
1
18
18
L
Bastet
 
Bastet
2
5
10
1.4
L
2
7
6
0.71
W
7
6
14
2.33
W
Tsukuyomi
F8Mantis
Tsukuyomi
4
4
17
3.13
L
Hercules
RJDio
Hercules
5
4
7
2.13
L
Tiamat
5
5
6
1.6
W
3
5
15
2.1
L
Thor
3
9
8
0.78
W
Cerberus
uidntez30
Cerberus
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,981
Damage
63,858
76,899
Taken
98,510
56,677
Mitigated
56,615
29,211
Healing
35,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,336
1,431
2,790
5,908
12,759
7,616
1,904
6,151
6,608
43,354
0
L
Bastet
 
Bastet
9,043
2,129
2,687
3,386
16,810
11,833
0
6,787
9,806
0
20,709
L
18,011
5,243
1,619
5,167
21,713
9,280
270
11,308
10,174
0
44,336
W
19,474
3,991
1,571
1,311
14,694
8,475
0
1,765
12,929
47,751
0
W
Tsukuyomi
F8Mantis
Tsukuyomi
27,998
6,481
1,374
2,310
15,713
7,806
1,174
2,961
12,752
0
40,479
L
Hercules
RJDio
Hercules
11,253
552
1,694
9,625
20,533
14,846
238
7,668
12,748
0
26,461
L
Tiamat
17,609
474
958
8,026
20,699
12,709
860
10,808
9,656
34,845
0
W
7,218
1,351
1,823
1,612
13,093
5,779
903
1,776
11,317
0
13,819
L
Thor
7,942
1,588
904
1,043
18,755
7,947
0
10,265
8,361
0
16,598
W
Cerberus
uidntez30
Cerberus
12,955
259
2,601
7,911
20,640
27,001
563
4,956
15,684
20,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,320
Gold Earned
57,598
201
Minions Killed
177
0
Camps Cleared
0
1,692,618
Distance Traveled
1,601,674
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,410
801
71
4
0
346,105
1
L
Bastet
11,306
628
27
2
0
324,714
5
L
Skadi
11,513
640
62
3
0
291,360
1
W
Vulcan
13,490
749
66
4
0
300,545
0
W
Tsukuyomi
11,848
658
34
2
0
367,804
3
L
Hercules
11,285
627
33
2
0
335,946
0
L
Tiamat
12,259
681
35
2
0
359,323
3
W
Ne Zha
11,098
617
10
1
0
340,682
0
L
Thor
11,235
624
20
1
0
290,331
0
W
Cerberus
12,474
693
20
1
0
337,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role