Player Matchup

Baron Samedi
Baron Samedi
DaRealSpartan
Baron Samedi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Party 1
Neith
Neith
indecisivesquare
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
mqhou
Amaterasu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,371 Elo+
Solo
Team Averages
Level 63
1,500 SR
1,457 Elo+

VS

Team Averages
Level 91
1,474 SR
1,671 Elo+
Hades
Hades
FadedForTheRoad
Hades
Level 103
God Stats
4W - 2L
1,708 SR
Queue Stats
56W - 32L
1,758 Elo+
Party 2
Charybdis
Charybdis
WeaklierObject
Charybdis
Level 26
God Stats
1W - 1L
1,349 SR
Queue Stats
18W - 7L
1,869 Elo+
Party 2
Sol
Sol
ΑzοrΑhαι
Sol
Level 145
God Stats
28W - 49L
1,365 SR
Queue Stats
77W - 135L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaRealSpartan
Baron Samedi
14
6 / 2 / 1
8,928
812
11,210
9,577
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 7 / 5
6,899
627
2,900
10,553
4,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
mqhou
Amaterasu
10
0 / 4 / 6
6,719
611
6,559
15,979
11,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 4
9,159
833
6,293
13,646
16,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
WeaklierObject
Charybdis
13
5 / 3 / 6
8,559
778
11,925
8,186
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 12
7,868
715
12,168
9,287
3,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
7
Kills
13
13
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DaRealSpartan
Baron Samedi
6
2
1
3.25
W
7
3
4
3
W
Charybdis
WeaklierObject
Charybdis
5
3
6
2.67
L
1
7
5
0.5
L
Amaterasu
mqhou
Amaterasu
0
4
6
0.75
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,669
Damage
30,386
36,109
Taken
31,119
21,050
Mitigated
23,045
10,133
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DaRealSpartan
Baron Samedi
11,210
752
542
3,539
9,577
5,258
0
5,238
4,339
37,316
0
W
6,293
1,481
35
1,819
13,646
16,331
133
3,390
10,256
18,351
0
W
Charybdis
WeaklierObject
Charybdis
11,925
9,148
0
1,124
8,186
3,204
219
3,635
4,551
0
30,963
L
2,900
2,147
0
606
10,553
4,526
0
6,733
3,820
0
10,101
L
Amaterasu
mqhou
Amaterasu
6,559
2,202
0
5,446
15,979
11,266
23
7,172
8,807
0
13,497
W
12,168
3,368
0
5,837
9,287
3,510
0
4,524
4,763
32,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,546
Gold Earned
25,586
94
Minions Killed
124
4
Camps Cleared
6
531,357
Distance Traveled
561,708
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,928
812
71
6
3
184,068
1
W
Hades
9,159
833
20
2
0
181,255
2
W
Charybdis
8,559
778
53
5
2
179,898
3
L
Neith
6,899
627
11
1
0
130,817
0
L
Amaterasu
6,719
611
12
1
1
216,472
3
W
Sol
7,868
715
51
5
4
200,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role