Player Matchup

Mercury
Mercury
ANDREIDE
Mercury
Level 101
God Stats
6W - 6L
1,536 SR
Queue Stats
55W - 38L
1,529 Elo+
Party 1
Kuzenbo
Kuzenbo
Camdaslayer
Kuzenbo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 180L
1,477 Elo+
Party 2
Thoth
Thoth
PikachuThunder
Thoth
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 209L
1,485 Elo+
Party 2
Chaac
Chaac
Zekkancho
Chaac
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,389 Elo+
Party 1
Izanami
Izanami
battleslayer29
Izanami
Level 27
God Stats
2W - 2L
1,445 SR
Queue Stats
111W - 126L
1,378 Elo+
Party 2
Team Averages
Level 56
1,496 SR
1,452 Elo+

VS

Team Averages
Level 39
1,536 SR
1,415 Elo+
Fenrir
Fenrir
AegisTurtIe
Fenrir
Level 42
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 45L
1,468 Elo+
Party 3
Izanami
Izanami
DunkMasterFlexin
Izanami
Level 38
God Stats
5W - 1L
1,504 SR
Queue Stats
42W - 45L
1,497 Elo+
Party 3
Pele
Pele
Megh51
Pele
Level 44
God Stats
6W - 5L
1,596 SR
Queue Stats
24W - 45L
1,325 Elo+
Party 4
Bellona
Bellona
RxArmory1776
Bellona
Level 41
God Stats
2W - 1L
1,719 SR
Queue Stats
24W - 49L
1,314 Elo+
Party 4
Scylla
Scylla
StellarKD
Scylla
Level 31
God Stats
3W - 3L
1,361 SR
Queue Stats
41W - 47L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ANDREIDE
Mercury
9
0 / 2 / 0
5,016
502
2,581
7,086
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Camdaslayer
Kuzenbo
6
0 / 1 / 0
4,262
426
1,054
5,214
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 0
4,869
487
5,209
3,679
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Zekkancho
Chaac
8
0 / 2 / 0
4,510
451
2,510
7,334
3,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
4,700
470
1,723
6,488
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 0 / 2
5,816
582
3,793
4,659
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
2 / 0 / 1
6,030
603
4,063
3,991
1,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Megh51
Pele
9
0 / 0 / 3
5,267
527
1,588
7,656
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
RxArmory1776
Bellona
10
1 / 0 / 2
5,889
589
4,866
7,251
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
StellarKD
Scylla
9
1 / 0 / 0
5,159
516
3,703
3,737
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
6
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
ANDREIDE
Mercury
0
2
0
0
W
Fenrir
2
0
2
3
L
Kuzenbo
Camdaslayer
Kuzenbo
0
1
0
0
W
2
0
1
2.5
W
Pele
Megh51
Pele
0
0
3
1.5
L
0
0
0
0
W
Bellona
RxArmory1776
Bellona
1
0
2
2
W
Scylla
StellarKD
Scylla
1
0
0
1
L
Chaac
Zekkancho
Chaac
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,077
Damage
18,013
29,801
Taken
27,294
11,816
Mitigated
13,186
6,530
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ANDREIDE
Mercury
2,581
1,136
0
446
7,086
2,693
0
813
6,167
0
35,128
W
Fenrir
3,793
642
0
2,211
4,659
2,172
29
1,477
3,058
0
11,898
L
Kuzenbo
Camdaslayer
Kuzenbo
1,054
491
0
1,051
5,214
3,042
24
1,261
3,833
5,049
0
W
4,063
2,843
0
2,131
3,991
1,158
1,152
281
3,710
0
40,916
W
Pele
Megh51
Pele
1,588
202
382
1,346
7,656
2,537
0
1,423
6,069
0
37,967
L
5,209
163
0
650
3,679
1,256
0
1,275
2,276
32,324
0
W
Bellona
RxArmory1776
Bellona
4,866
1,515
0
3,389
7,251
6,016
393
118
7,113
0
36,050
W
Scylla
StellarKD
Scylla
3,703
280
0
953
3,737
1,303
342
2,388
1,081
27,764
0
L
Chaac
Zekkancho
Chaac
2,510
556
0
1,870
7,334
3,462
78
0
7,334
0
23,682
L
1,723
1,218
0
2,513
6,488
1,363
0
0
6,488
0
30,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,357
Gold Earned
28,161
219
Minions Killed
307
0
Camps Cleared
0
959,098
Distance Traveled
996,943
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,016
502
77
8
0
216,634
2
W
Fenrir
5,816
582
19
2
0
209,200
4
L
Kuzenbo
4,262
426
8
1
0
200,973
0
W
Izanami
6,030
603
81
8
0
198,683
2
W
Pele
5,267
527
74
7
0
220,278
0
L
Thoth
4,869
487
52
5
0
175,062
1
W
Bellona
5,889
589
68
7
0
189,485
2
W
Scylla
5,159
516
65
7
0
179,297
3
L
Chaac
4,510
451
31
3
0
193,021
0
L
Izanami
4,700
470
51
5
0
173,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role