Player Matchup

Cernunnos
Cernunnos
GreatJoey697409
Cernunnos
Level 104
God Stats
6W - 7L
1,508 SR
Queue Stats
17W - 26L
1,401 Elo+
Party 1
Thanatos
Thanatos
Lucid-Hypnotism
Thanatos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 87L
1,509 Elo+
Solo
Tyr
Tyr
RedHeadScalped
Tyr
Level 97
God Stats
1W - 1L
1,446 SR
Queue Stats
30W - 30L
1,444 Elo+
Party 1
Yu Huang
Yu Huang
Sync nuts
Yu Huang
Level 93
God Stats
6W - 6L
1,568 SR
Queue Stats
260W - 265L
1,425 Elo+
Party 1
Bacchus
Bacchus
liljumpa
Bacchus
Level 29
God Stats
8W - 2L
1,594 SR
Queue Stats
19W - 11L
1,533 Elo+
Party 1
Team Averages
Level 74
1,523 SR
1,463 Elo+

VS

Team Averages
Level 55
1,514 SR
1,340 Elo+
Gilgamesh
Gilgamesh
HowdyImMax4776
Gilgamesh
Level 29
God Stats
1W - 3L
1,282 SR
Queue Stats
85W - 98L
1,316 Elo+
Party 2
Xing Tian
Xing Tian
Suros_0
Xing Tian
Level 28
God Stats
8W - 9L
1,469 SR
Queue Stats
198W - 228L
1,318 Elo+
Party 3
Baba Yaga
Baba Yaga
Tr4cerBuIIet
Baba Yaga
Level 108
God Stats
2W - 2L
1,837 SR
Queue Stats
121W - 122L
1,351 Elo+
Party 2
Serqet
Serqet
dinodestroyer763
Serqet
Level 44
God Stats
2W - 3L
1,583 SR
Queue Stats
164W - 205L
1,315 Elo+
Party 3
Heimdallr
Heimdallr
warrior115035
Heimdallr
Level 65
God Stats
1W - 3L
1,401 SR
Queue Stats
194W - 226L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GreatJoey697409
Cernunnos
19
7 / 2 / 4
12,269
491
19,241
21,739
10,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
20
6 / 4 / 4
12,934
517
15,032
26,163
15,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 3 / 8
12,690
508
21,065
28,377
32,559
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yu Huang
Sync nuts
Yu Huang
19
5 / 3 / 3
12,485
499
18,017
17,586
8,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
liljumpa
Bacchus
16
2 / 2 / 11
11,623
465
8,217
13,263
17,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HowdyImMax4776
Gilgamesh
13
0 / 8 / 5
9,346
374
8,285
26,936
19,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Suros_0
Xing Tian
15
2 / 2 / 4
11,484
459
7,289
21,209
26,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Tr4cerBuIIet
Baba Yaga
18
6 / 4 / 1
12,147
486
18,810
18,113
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 4 / 6
12,748
510
9,792
22,176
10,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
warrior115035
Heimdallr
15
1 / 8 / 2
10,221
409
11,305
21,322
9,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
26
Kills
12
14
Deaths
26
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
GreatJoey697409
Cernunnos
7
2
4
4.5
L
Gilgamesh
HowdyImMax4776
Gilgamesh
0
8
5
0.31
W
Thanatos
6
4
4
2
W
6
3
8
3.33
L
Xing Tian
Suros_0
Xing Tian
2
2
4
2
W
Yu Huang
Sync nuts
Yu Huang
5
3
3
2.17
L
Baba Yaga
Tr4cerBuIIet
Baba Yaga
6
4
1
1.63
L
3
4
6
1.5
W
Bacchus
liljumpa
Bacchus
2
2
11
3.75
L
Heimdallr
warrior115035
Heimdallr
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,572
Damage
55,481
107,128
Taken
109,756
84,900
Mitigated
75,441
51,251
Healing
19,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
GreatJoey697409
Cernunnos
19,241
10,239
0
12,503
21,739
10,759
5,472
3,174
18,528
0
137,978
L
Gilgamesh
HowdyImMax4776
Gilgamesh
8,285
2,804
0
5,005
26,936
19,443
19
7,276
19,521
0
43,550
W
Thanatos
15,032
3,995
0
23,315
26,163
15,594
181
5,256
20,751
0
129,900
W
21,065
2,407
0
10,857
28,377
32,559
434
5,018
22,160
0
99,985
L
Xing Tian
Suros_0
Xing Tian
7,289
739
0
1,505
21,209
26,807
261
3,061
18,062
32,475
0
W
Yu Huang
Sync nuts
Yu Huang
18,017
814
137
2,583
17,586
8,979
176
9,531
8,055
97,254
0
L
Baba Yaga
Tr4cerBuIIet
Baba Yaga
18,810
1,075
0
3,220
18,113
8,455
260
7,269
10,427
83,881
0
L
9,792
2,595
0
5,376
22,176
10,997
289
3,507
18,523
0
110,785
W
Bacchus
liljumpa
Bacchus
8,217
657
0
1,856
13,263
17,009
404
3,192
9,466
19,608
0
L
Heimdallr
warrior115035
Heimdallr
11,305
5,402
0
3,938
21,322
9,739
942
5,335
15,901
0
75,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,001
Gold Earned
55,946
663
Minions Killed
502
0
Camps Cleared
0
2,665,191
Distance Traveled
2,278,084
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,269
491
182
7
0
578,371
2
L
Gilgamesh
9,346
374
53
2
0
482,646
0
W
Thanatos
12,934
517
149
6
0
549,746
0
W
Tyr
12,690
508
146
6
0
515,004
2
L
Xing Tian
11,484
459
55
2
0
510,732
0
W
Yu Huang
12,485
499
165
7
0
496,201
3
L
Baba Yaga
12,147
486
114
5
0
437,434
3
L
Serqet
12,748
510
187
7
0
499,324
1
W
Bacchus
11,623
465
21
1
0
525,869
3
L
Heimdallr
10,221
409
93
4
0
347,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role