Player Matchup

Fenrir
Fenrir
ChickenPandemic
Fenrir
Level 117
God Stats
9W - 4L
1,681 SR
Queue Stats
235W - 203L
1,520 Elo+
Party 1
Jing Wei
Jing Wei
Eternal_Reaper0
Jing Wei
Level 120
God Stats
2W - 0L
1,753 SR
Queue Stats
294W - 228L
1,556 Elo+
Party 1
Achilles
Achilles
Jpain40
Achilles
Level 80
God Stats
19W - 18L
1,432 SR
Queue Stats
121W - 122L
1,454 Elo+
Party 1
Thanatos
Thanatos
chadthe1mpaler
Thanatos
Level 40
God Stats
44W - 37L
1,497 SR
Queue Stats
138W - 118L
1,517 Elo+
Party 1
Chang'e
Chang'e
tiosefe
Chang'e
Level 137
God Stats
6W - 2L
1,842 SR
Queue Stats
376W - 321L
1,560 Elo+
Party 1
Team Averages
Level 99
1,641 SR
1,521 Elo+

VS

Team Averages
Level 55
1,508 SR
1,452 Elo+
Guan Yu
Guan Yu
FinezerProfezer
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,439 Elo+
Party 2
Zhong Kui
Zhong Kui
OakMirror551843
Zhong Kui
Level 41
God Stats
0W - 3L
1,152 SR
Queue Stats
23W - 44L
1,272 Elo+
Solo
Ne Zha
Ne Zha
charlielikesmen
Ne Zha
Level 64
God Stats
6W - 9L
1,577 SR
Queue Stats
146W - 134L
1,549 Elo+
Party 2
Bacchus
Bacchus
get yeeted
Bacchus
Level 65
God Stats
4W - 4L
1,564 SR
Queue Stats
123W - 115L
1,486 Elo+
Party 2
Xbalanque
Xbalanque
iSchneidah
Xbalanque
Level 82
God Stats
5W - 5L
1,748 SR
Queue Stats
216W - 204L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,348
486
4,582
8,033
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
9
2 / 1 / 2
5,869
534
2,904
6,544
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Jpain40
Achilles
11
1 / 1 / 0
6,064
551
3,990
6,733
6,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
9
1 / 1 / 2
5,722
520
1,692
5,392
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
tiosefe
Chang'e
12
6 / 0 / 1
7,294
663
4,747
6,856
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,439
494
2,788
7,225
5,015
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
OakMirror551843
Zhong Kui
7
0 / 5 / 0
4,485
408
1,830
5,989
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 1
6,116
556
4,174
8,243
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
get yeeted
Bacchus
9
2 / 0 / 2
6,128
557
4,052
5,929
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
iSchneidah
Xbalanque
8
1 / 3 / 1
5,010
455
5,142
6,812
2,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
4
5
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
Jing Wei
2
1
2
3
L
0
2
1
0.25
W
Achilles
Jpain40
Achilles
1
1
0
1
L
Zhong Kui
OakMirror551843
Zhong Kui
0
5
0
0
W
Thanatos
1
1
2
2
L
1
1
1
1.5
L
Bacchus
get yeeted
Bacchus
2
0
2
3
L
Xbalanque
iSchneidah
Xbalanque
1
3
1
0.5
W
Chang'e
tiosefe
Chang'e
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,915
Damage
17,986
33,558
Taken
34,198
18,570
Mitigated
18,316
11,536
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,582
369
72
1,609
8,033
4,833
0
2,265
5,768
0
19,385
W
Jing Wei
2,904
2,181
0
1,768
6,544
2,140
0
1,419
5,125
0
36,103
L
2,788
598
0
1,702
7,225
5,015
0
450
6,775
0
28,697
W
Achilles
Jpain40
Achilles
3,990
808
0
884
6,733
6,626
216
0
6,733
0
43,182
L
Zhong Kui
OakMirror551843
Zhong Kui
1,830
287
0
0
5,989
3,142
0
1,935
4,054
20,454
0
W
Thanatos
1,692
189
0
4,874
5,392
2,527
0
411
4,973
0
29,320
L
4,174
2,011
0
4,341
8,243
2,823
0
934
7,309
0
41,873
L
Bacchus
get yeeted
Bacchus
4,052
843
0
2,091
5,929
5,178
0
705
5,224
17,857
0
L
Xbalanque
iSchneidah
Xbalanque
5,142
2,554
0
1,498
6,812
2,158
0
723
6,089
0
36,101
W
Chang'e
tiosefe
Chang'e
4,747
386
225
2,104
6,856
2,444
516
1,581
5,077
46,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,297
Gold Earned
27,178
318
Minions Killed
260
0
Camps Cleared
0
1,051,194
Distance Traveled
1,027,959
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,348
486
25
2
0
214,389
1
W
Jing Wei
5,869
534
66
6
0
172,671
1
L
Guan Yu
5,439
494
55
5
0
219,836
0
W
Achilles
6,064
551
67
6
0
210,688
0
L
Zhong Kui
4,485
408
29
3
0
167,071
0
W
Thanatos
5,722
520
66
6
0
233,677
0
L
Ne Zha
6,116
556
87
8
0
230,815
3
L
Bacchus
6,128
557
16
1
0
217,497
2
L
Xbalanque
5,010
455
73
7
0
192,740
0
W
Chang'e
7,294
663
94
9
0
219,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role