Player Matchup

Thor
Thor
Duel1703
Thor
Level 138
God Stats
6W - 8L
1,469 SR
Queue Stats
251W - 248L
1,533 Elo+
Solo
Fenrir
Fenrir
ItsQ
Fenrir
Level 107
God Stats
4W - 0L
1,911 SR
Queue Stats
156W - 162L
1,533 Elo+
Solo
Chang'e
Chang'e
TheGrim182
Chang'e
Level 152
God Stats
6W - 2L
1,771 SR
Queue Stats
148W - 138L
1,576 Elo+
Solo
Apollo
Apollo
WeBdAbOt
Apollo
Level 122
God Stats
7W - 4L
1,559 SR
Queue Stats
238W - 238L
1,574 Elo+
Solo
Ra
Ra
jcgamerlegend
Ra
Level 157
God Stats
2W - 1L
1,722 SR
Queue Stats
96W - 106L
1,573 Elo+
Solo
Team Averages
Level 135
1,686 SR
1,558 Elo+

VS

Team Averages
Level 112
1,546 SR
1,586 Elo+
Chang'e
Chang'e
KnotNuzzler
Chang'e
Level 122
God Stats
3W - 2L
1,769 SR
Queue Stats
153W - 131L
1,611 Elo+
Party 1
Horus
Horus
SamaJamaD00
Horus
Level 109
God Stats
4W - 6L
1,512 SR
Queue Stats
79W - 69L
1,611 Elo+
Party 1
Lancelot
Lancelot
Smooth_Denzel
Lancelot
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 205L
1,553 Elo+
Party 2
The Morrigan
The Morrigan
wusu_7
The Morrigan
Level 137
God Stats
1W - 3L
1,500 SR
Queue Stats
329W - 301L
1,551 Elo+
Party 2
Bakasura
Bakasura
Pumplard
Bakasura
Level 95
God Stats
3W - 4L
1,450 SR
Queue Stats
35W - 30L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 3 / 3
8,381
559
5,436
10,037
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
ItsQ
Fenrir
12
2 / 1 / 8
8,039
536
8,141
14,887
10,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
TheGrim182
Chang'e
14
3 / 2 / 6
8,646
576
11,700
11,000
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
WeBdAbOt
Apollo
15
5 / 1 / 3
9,442
629
9,348
11,447
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 1 / 3
9,238
616
2,920
6,076
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KnotNuzzler
Chang'e
14
1 / 1 / 0
8,382
559
5,241
6,308
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 2
6,413
428
4,322
14,355
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
Smooth_Denzel
Lancelot
11
2 / 3 / 1
7,457
497
6,925
13,692
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
wusu_7
The Morrigan
13
3 / 3 / 3
8,201
547
6,557
7,702
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 0
8,701
580
8,277
13,661
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
8
8
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
3
3
3
1.5
W
Fenrir
ItsQ
Fenrir
2
1
8
6
L
Chang'e
KnotNuzzler
Chang'e
1
1
0
1
L
0
6
2
0.17
L
Lancelot
Smooth_Denzel
Lancelot
2
3
1
0.83
W
Chang'e
TheGrim182
Chang'e
3
2
6
3
W
Apollo
WeBdAbOt
Apollo
5
1
3
6.5
W
1
1
3
2.5
L
The Morrigan
wusu_7
The Morrigan
3
3
3
1.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,545
Damage
31,322
53,447
Taken
55,718
24,711
Mitigated
25,145
23,931
Healing
19,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,436
759
0
3,048
10,037
3,715
0
1,390
8,221
0
59,108
W
Fenrir
ItsQ
Fenrir
8,141
1,661
0
5,061
14,887
10,393
0
2,289
12,122
0
27,734
L
Chang'e
KnotNuzzler
Chang'e
5,241
99
120
2,557
6,308
2,298
0
2,989
3,319
63,234
0
L
4,322
2,476
968
3,500
14,355
8,989
0
3,438
10,917
0
24,208
L
Lancelot
Smooth_Denzel
Lancelot
6,925
1,168
0
3,938
13,692
5,652
0
3,430
10,262
0
49,794
W
Chang'e
TheGrim182
Chang'e
11,700
905
2,573
6,065
11,000
4,254
0
3,804
6,627
79,320
0
W
Apollo
WeBdAbOt
Apollo
9,348
5,682
369
5,072
11,447
3,950
4,610
280
10,508
0
89,019
W
2,920
115
49
1,694
6,076
2,399
679
3,065
2,609
74,786
0
L
The Morrigan
wusu_7
The Morrigan
6,557
1,538
0
2,592
7,702
3,134
612
3,798
3,887
51,731
543
L
8,277
5,279
0
6,038
13,661
5,072
0
948
12,713
0
57,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,746
Gold Earned
39,154
529
Minions Killed
466
0
Camps Cleared
0
1,518,907
Distance Traveled
1,464,270
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,381
559
90
6
0
315,669
2
W
Fenrir
8,039
536
28
2
0
315,899
4
L
Chang'e
8,382
559
126
8
0
299,055
4
L
Horus
6,413
428
28
2
0
236,543
1
L
Lancelot
7,457
497
83
6
0
345,557
1
W
Chang'e
8,646
576
127
8
0
308,071
3
W
Apollo
9,442
629
139
9
0
274,746
1
W
Ra
9,238
616
145
10
0
304,522
5
L
The Morrigan
8,201
547
100
7
0
265,009
2
L
Bakasura
8,701
580
129
9
0
318,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role