Player Matchup

Hel
Hel
 
Hel
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DenseDerek
Ah Muzen Cab
Level 88
God Stats
8W - 12L
1,541 SR
Queue Stats
375W - 351L
1,460 Elo+
Solo
Hachiman
Hachiman
Kxng_Xrio
Hachiman
Level 139
God Stats
3W - 0L
1,642 SR
Queue Stats
504W - 517L
1,487 Elo+
Party 2
Thanatos
Thanatos
dripyjo
Thanatos
Level 100
God Stats
28W - 17L
1,613 SR
Queue Stats
306W - 291L
1,474 Elo+
Party 2
Chaac
Chaac
xXScogginsXx_TS
Chaac
Level 109
God Stats
9W - 7L
1,115 SR
Queue Stats
263W - 284L
1,469 Elo+
Party 2
Team Averages
Level 102
1,482 SR
1,478 Elo+

VS

Team Averages
Level 103
1,576 SR
1,496 Elo+
Freya
Freya
MonsterGames826
Freya
Level 127
God Stats
15W - 7L
1,678 SR
Queue Stats
346W - 344L
1,497 Elo+
Party 1
Thor
Thor
Ponejoloco1
Thor
Level 128
God Stats
0W - 3L
1,283 SR
Queue Stats
319W - 327L
1,450 Elo+
Solo
Sylvanus
Sylvanus
capo bates
Sylvanus
Level 110
God Stats
10W - 6L
1,604 SR
Queue Stats
42W - 27L
1,595 Elo+
Party 3
Achilles
Achilles
keaton11
Achilles
Level 89
God Stats
0W - 2L
1,715 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Poseidon
Poseidon
qbgaminggg
Poseidon
Level 61
God Stats
28W - 25L
1,598 SR
Queue Stats
222W - 202L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
2 / 2 / 2
10,818
541
6,037
8,486
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
DenseDerek
Ah Muzen Cab
19
2 / 2 / 9
11,818
591
23,887
17,282
8,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Kxng_Xrio
Hachiman
16
3 / 4 / 1
9,463
473
12,777
12,413
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
dripyjo
Thanatos
19
13 / 3 / 3
12,155
608
19,470
19,553
9,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 6
8,331
417
6,434
16,275
15,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
10,100
505
8,314
20,653
8,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 6 / 6
9,143
457
7,189
19,621
7,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
capo bates
Sylvanus
13
3 / 2 / 4
9,285
464
10,213
22,388
29,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
keaton11
Achilles
15
2 / 6 / 1
8,802
440
9,302
20,134
19,903
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
qbgaminggg
Poseidon
16
5 / 3 / 2
9,401
470
10,447
8,017
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
20
Kills
14
14
Deaths
20
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
2
1.5
W
Ah Muzen Cab
DenseDerek
Ah Muzen Cab
2
2
9
3.25
W
Hachiman
Kxng_Xrio
Hachiman
3
4
1
0.88
L
3
3
3
1.5
L
1
6
6
0.67
L
Sylvanus
capo bates
Sylvanus
3
2
4
2.5
W
Thanatos
dripyjo
Thanatos
13
3
3
4.83
L
Achilles
keaton11
Achilles
2
6
1
0.42
L
Poseidon
qbgaminggg
Poseidon
5
3
2
2
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,605
Damage
45,465
74,009
Taken
90,813
42,196
Mitigated
68,602
43,815
Healing
23,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,037
472
1,494
4,113
8,486
3,795
210
3,874
4,612
97,098
0
W
Ah Muzen Cab
DenseDerek
Ah Muzen Cab
23,887
9,137
0
6,838
17,282
8,372
2,261
3,931
13,351
0
116,802
W
Hachiman
Kxng_Xrio
Hachiman
12,777
6,332
0
1,630
12,413
5,388
588
7,679
4,734
0
64,449
L
8,314
2,778
0
10,165
20,653
8,481
0
1,048
19,605
86,544
0
L
7,189
1,720
0
1,290
19,621
7,630
0
890
18,731
0
72,739
L
Sylvanus
capo bates
Sylvanus
10,213
1,963
2,020
7,037
22,388
29,673
0
1,149
21,239
39,125
0
W
Thanatos
dripyjo
Thanatos
19,470
4,772
0
24,559
19,553
9,385
1,272
7,317
12,236
0
99,343
L
Achilles
keaton11
Achilles
9,302
2,215
0
2,202
20,134
19,903
0
1,908
18,226
0
58,737
L
Poseidon
qbgaminggg
Poseidon
10,447
906
0
500
8,017
2,915
240
1,042
6,975
70,121
0
W
6,434
1,673
0
5,181
16,275
15,256
278
6,173
10,102
0
37,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,585
Gold Earned
46,731
616
Minions Killed
541
0
Camps Cleared
0
1,865,343
Distance Traveled
1,793,820
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,818
541
174
9
0
393,603
8
W
Ah Muzen Cab
11,818
591
183
9
0
326,676
1
W
Hachiman
9,463
473
92
5
0
334,630
1
L
Freya
10,100
505
136
7
0
339,213
2
L
Thor
9,143
457
116
6
0
381,695
2
L
Sylvanus
9,285
464
80
4
0
342,800
5
W
Thanatos
12,155
608
121
6
0
432,334
0
L
Achilles
8,802
440
112
6
0
360,101
1
L
Poseidon
9,401
470
97
5
0
370,011
0
W
Chaac
8,331
417
46
2
0
378,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role