Player Matchup

Freya
Freya
CrazyDaze
Freya
Level 154
God Stats
0W - 2L
1,294 SR
Queue Stats
238W - 227L
1,487 Elo+
Solo
Bacchus
Bacchus
Fresh Doenut
Bacchus
Level 135
God Stats
4W - 4L
1,505 SR
Queue Stats
52W - 52L
1,478 Elo+
Party 2
Ravana
Ravana
I Have Kno Name
Ravana
Level 155
God Stats
7W - 5L
1,555 SR
Queue Stats
60W - 64L
1,471 Elo+
Party 2
Medusa
Medusa
Raikumba
Medusa
Level 127
God Stats
1W - 2L
1,495 SR
Queue Stats
19W - 27L
1,473 Elo+
Solo
Anubis
Anubis
josephwn1
Anubis
Level 113
God Stats
1W - 1L
1,710 SR
Queue Stats
163W - 172L
1,471 Elo+
Solo
Team Averages
Level 137
1,512 SR
1,476 Elo+

VS

Team Averages
Level 110
1,531 SR
1,481 Elo+
Eset
Eset
King12411250
Eset
Level 126
God Stats
10W - 5L
1,544 SR
Queue Stats
200W - 193L
1,475 Elo+
Solo
Hercules
Hercules
MuxOnPS
Hercules
Level 107
God Stats
2W - 6L
1,303 SR
Queue Stats
80W - 86L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
d0msant
Cthulhu
Level 109
God Stats
5W - 5L
1,364 SR
Queue Stats
183W - 200L
1,499 Elo+
Solo
Thor
Thor
elord55
Thor
Level 86
God Stats
5W - 1L
1,844 SR
Queue Stats
83W - 91L
1,474 Elo+
Party 1
Medusa
Medusa
xLeviathan255x
Medusa
Level 122
God Stats
33W - 17L
1,599 SR
Queue Stats
235W - 250L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CrazyDaze
Freya
17
1 / 4 / 1
10,631
483
8,158
18,109
10,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Bacchus
Fresh Doenut
Bacchus
15
4 / 3 / 2
10,008
455
9,821
17,412
20,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 3 / 3
11,571
526
14,123
15,724
8,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
Raikumba
Medusa
16
0 / 7 / 4
9,778
444
9,736
17,232
7,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
josephwn1
Anubis
17
5 / 6 / 4
11,283
513
13,857
20,937
14,048
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
10,494
477
15,808
19,721
8,106
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
MuxOnPS
Hercules
17
7 / 0 / 9
10,848
493
13,050
18,549
22,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Cthulhu
d0msant
Cthulhu
19
6 / 1 / 0
11,755
534
13,313
18,182
20,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
elord55
Thor
18
1 / 4 / 5
10,512
478
4,916
19,934
8,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
7 / 3 / 5
12,094
550
18,610
16,319
7,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
14
Kills
23
23
Deaths
14
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Freya
CrazyDaze
Freya
1
4
1
0.38
L
Bacchus
Fresh Doenut
Bacchus
4
3
2
1.67
L
4
3
3
1.83
W
2
6
5
0.75
W
Hercules
MuxOnPS
Hercules
7
0
9
11.5
L
Medusa
Raikumba
Medusa
0
7
4
0.29
W
Cthulhu
d0msant
Cthulhu
6
1
0
6
W
Thor
elord55
Thor
1
4
5
0.88
L
Anubis
josephwn1
Anubis
5
6
4
1.17
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,695
Damage
65,697
89,414
Taken
92,705
61,269
Mitigated
67,538
26,509
Healing
31,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
CrazyDaze
Freya
8,158
3,589
0
6,987
18,109
10,139
0
8,336
8,527
82,111
0
L
Bacchus
Fresh Doenut
Bacchus
9,821
1,542
391
2,980
17,412
20,824
91
3,180
13,676
35,813
0
L
14,123
5,590
0
6,369
15,724
8,808
1,067
4,323
11,007
0
101,413
W
15,808
2,163
722
4,704
19,721
8,106
172
9,956
9,765
83,299
0
W
Hercules
MuxOnPS
Hercules
13,050
4,182
0
7,868
18,549
22,665
204
7,519
11,030
4,154
50,214
L
Medusa
Raikumba
Medusa
9,736
4,358
0
690
17,232
7,450
360
589
16,512
0
86,281
W
Cthulhu
d0msant
Cthulhu
13,313
1,271
525
5,271
18,182
20,742
39
7,562
10,620
81,062
0
W
Thor
elord55
Thor
4,916
1,316
0
8,215
19,934
8,745
587
3,093
16,841
0
97,577
L
Anubis
josephwn1
Anubis
13,857
1,272
0
9,092
20,937
14,048
0
12,393
8,383
88,155
0
W
18,610
11,244
0
4,397
16,319
7,280
756
3,706
12,613
0
108,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,271
Gold Earned
55,703
588
Minions Killed
623
0
Camps Cleared
0
1,934,236
Distance Traveled
1,971,617
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,631
483
151
7
0
378,198
6
L
Bacchus
10,008
455
40
2
0
422,102
4
L
Ravana
11,571
526
143
7
0
419,125
4
W
Eset
10,494
477
118
5
0
362,607
3
W
Hercules
10,848
493
64
3
0
419,254
8
L
Medusa
9,778
444
121
6
0
387,643
9
W
Cthulhu
11,755
534
134
6
0
383,473
6
W
Thor
10,512
478
142
6
0
429,284
3
L
Anubis
11,283
513
133
6
0
327,168
6
W
Medusa
12,094
550
165
8
0
376,999
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role