Player Matchup

King Arthur
King Arthur
Gugalump
King Arthur
Level 64
God Stats
1W - 1L
1,584 SR
Queue Stats
9W - 7L
1,582 Elo+
Party 1
Skadi
Skadi
Moyockland706
Skadi
Level 26
God Stats
3W - 1L
1,594 SR
Queue Stats
11W - 8L
1,600 Elo+
Party 1
Da Ji
Da Ji
tracotr
Da Ji
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,635 Elo+
Party 1
Team Averages
Level 65
1,559 SR
1,606 Elo+

VS

Team Averages
Level 43
1,542 SR
1,662 Elo+
Chang'e
Chang'e
KingCouto
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,574 Elo+
Party 2
Hachiman
Hachiman
Natelegreatt
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,640 Elo+
Party 2
Terra
Terra
mikethegamer437
Terra
Level 46
God Stats
7W - 2L
1,627 SR
Queue Stats
14W - 8L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gugalump
King Arthur
11
4 / 0 / 9
7,776
778
9,522
11,369
9,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 0 / 11
7,650
765
8,699
4,947
2,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
tracotr
Da Ji
13
7 / 1 / 7
8,134
813
11,524
9,450
4,641
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingCouto
Chang'e
11
0 / 2 / 0
6,210
621
9,262
9,816
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Natelegreatt
Hachiman
10
1 / 7 / 0
6,452
645
4,110
10,612
3,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
6,349
635
4,270
13,082
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
14
Kills
1
1
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Gugalump
King Arthur
4
0
9
8.5
L
Chang'e
KingCouto
Chang'e
0
2
0
0
W
3
0
11
8.5
L
Hachiman
Natelegreatt
Hachiman
1
7
0
0.14
L
0
5
1
0.1
W
Da Ji
tracotr
Da Ji
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
17,642
25,766
Taken
33,510
16,591
Mitigated
17,100
3,244
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Gugalump
King Arthur
9,522
1,427
0
766
11,369
9,685
180
5,097
6,009
0
19,224
L
Chang'e
KingCouto
Chang'e
9,262
1,036
1,044
3,127
9,816
3,185
132
174
9,642
30,760
0
W
8,699
4,247
0
1,606
4,947
2,265
1,157
2,938
1,897
0
29,103
L
Hachiman
Natelegreatt
Hachiman
4,110
2,474
0
548
10,612
3,676
0
0
10,612
0
12,610
L
4,270
409
716
1,809
13,082
10,239
0
0
13,082
9,322
0
W
Da Ji
tracotr
Da Ji
11,524
3,055
0
872
9,450
4,641
652
5,676
3,482
0
33,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,560
Gold Earned
19,011
94
Minions Killed
88
6
Camps Cleared
3
609,522
Distance Traveled
493,722
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,776
778
19
2
0
214,232
1
L
Chang'e
6,210
621
51
5
2
181,622
4
W
Skadi
7,650
765
39
4
2
200,253
2
L
Hachiman
6,452
645
26
3
0
137,521
1
L
Terra
6,349
635
11
1
1
174,579
2
W
Da Ji
8,134
813
36
4
4
195,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role