Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Archer771
Fenrir
Level 121
God Stats
6W - 8L
1,383 SR
Queue Stats
126W - 133L
1,388 Elo+
Solo
Ares
Ares
aftamathgeneral
Ares
Level 21
God Stats
4W - 5L
1,373 SR
Queue Stats
7W - 9L
1,337 Elo+
Party 2
He Bo
He Bo
smokinthekush420
He Bo
Level 147
God Stats
1W - 11L
1,143 SR
Queue Stats
756W - 876L
1,490 Elo+
Party 1
Pele
Pele
theBurntestOne
Pele
Level 67
God Stats
4W - 2L
1,684 SR
Queue Stats
424W - 426L
1,454 Elo+
Party 2
Team Averages
Level 93
1,417 SR
1,434 Elo+

VS

Team Averages
Level 95
1,439 SR
1,541 Elo+
Nox
Nox
CONR-_0
Nox
Level 148
God Stats
1W - 1L
1,271 SR
Queue Stats
146W - 112L
1,609 Elo+
Party 4
Izanami
Izanami
EHXA_DANI
Izanami
Level 25
God Stats
2W - 3L
1,336 SR
Queue Stats
21W - 34L
1,421 Elo+
Party 3
Apollo
Apollo
Larlix
Apollo
Level 50
God Stats
3W - 6L
1,202 SR
Queue Stats
22W - 34L
1,421 Elo+
Party 3
Gilgamesh
Gilgamesh
MFN13
Gilgamesh
Level 130
God Stats
6W - 2L
1,654 SR
Queue Stats
184W - 130L
1,624 Elo+
Party 4
Danzaburou
Danzaburou
ii3zozz--
Danzaburou
Level 124
God Stats
6W - 2L
1,731 SR
Queue Stats
113W - 75L
1,627 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 0 / 0
4,028
806
1,148
1,773
607
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
Archer771
Fenrir
3
0 / 1 / 0
2,916
583
628
2,424
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 1 / 0
3,284
657
515
3,527
1,192
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 3 / 0
3,414
683
393
3,320
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 1 / 1
3,379
676
1,883
4,028
1,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
7
3 / 0 / 1
4,331
866
2,153
2,183
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
EHXA_DANI
Izanami
3
0 / 0 / 0
2,899
580
241
1,670
561
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Larlix
Apollo
5
1 / 1 / 0
3,458
692
2,079
2,137
515
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
MFN13
Gilgamesh
5
1 / 1 / 1
3,725
745
2,232
4,734
1,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
ii3zozz--
Danzaburou
5
1 / 0 / 2
3,768
754
1,512
2,070
614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
L
Fenrir
Archer771
Fenrir
0
1
0
0
W
Nox
3
0
1
3.5
W
Izanami
EHXA_DANI
Izanami
0
0
0
0
W
Apollo
Larlix
Apollo
1
1
0
1
W
Gilgamesh
MFN13
Gilgamesh
1
1
1
1.5
L
1
1
0
1
W
Danzaburou
ii3zozz--
Danzaburou
1
0
2
2
L
0
3
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,567
Damage
8,217
15,072
Taken
12,794
4,588
Mitigated
3,951
5,683
Healing
2,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,148
214
0
1,218
1,773
607
0
0
1,773
20,394
0
L
Fenrir
Archer771
Fenrir
628
526
0
789
2,424
795
0
608
1,816
0
4,647
W
Nox
2,153
387
0
500
2,183
742
0
371
1,790
19,796
0
W
Izanami
EHXA_DANI
Izanami
241
233
0
413
1,670
561
0
1,148
522
0
5,665
W
Apollo
Larlix
Apollo
2,079
1,119
0
454
2,137
515
0
396
1,741
0
15,831
W
Gilgamesh
MFN13
Gilgamesh
2,232
645
331
654
4,734
1,519
0
119
4,615
0
12,987
L
515
0
169
1,286
3,527
1,192
0
0
3,527
11,648
0
W
Danzaburou
ii3zozz--
Danzaburou
1,512
698
0
189
2,070
614
0
0
2,070
0
16,108
L
393
0
0
750
3,320
991
0
1,545
1,775
11,519
0
L
1,883
581
0
1,471
4,028
1,003
0
0
4,028
0
10,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,021
Gold Earned
18,181
113
Minions Killed
130
0
Camps Cleared
0
433,470
Distance Traveled
489,143
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,028
806
39
8
0
78,570
0
L
Fenrir
2,916
583
18
4
0
67,586
1
W
Nox
4,331
866
38
8
0
105,446
2
W
Izanami
2,899
580
12
2
0
50,065
0
W
Apollo
3,458
692
24
5
0
124,328
0
W
Gilgamesh
3,725
745
19
4
0
94,070
2
L
Ares
3,284
657
16
3
0
97,506
0
W
Danzaburou
3,768
754
37
7
0
115,234
1
L
He Bo
3,414
683
23
5
0
81,349
2
L
Pele
3,379
676
17
3
0
108,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role