Player Matchup

Kumbhakarna
Kumbhakarna
Audacityunite
Kumbhakarna
Level 125
God Stats
2W - 1L
1,270 SR
Queue Stats
40W - 31L
1,483 Elo+
Solo
King Arthur
King Arthur
EL COCO 95 97
King Arthur
Level 154
God Stats
6W - 5L
1,597 SR
Queue Stats
156W - 151L
1,523 Elo+
Solo
Medusa
Medusa
Mordus_Windu
Medusa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,561 Elo+
Party 2
Lancelot
Lancelot
S1rEnvy
Lancelot
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
87W - 63L
1,704 Elo+
Party 2
Scylla
Scylla
VoltaicRay
Scylla
Level 148
God Stats
7W - 8L
1,603 SR
Queue Stats
34W - 45L
1,496 Elo+
Solo
Team Averages
Level 131
1,494 SR
1,553 Elo+

VS

Team Averages
Level 109
1,598 SR
1,495 Elo+
Gilgamesh
Gilgamesh
BigBoy914
Gilgamesh
Level 83
God Stats
5W - 7L
1,712 SR
Queue Stats
40W - 45L
1,558 Elo+
Party 1
Agni
Agni
Certainly
Agni
Level 111
God Stats
51W - 43L
1,616 SR
Queue Stats
146W - 126L
1,507 Elo+
Party 1
Artemis
Artemis
Cur8r
Artemis
Level 101
God Stats
9W - 11L
1,499 SR
Queue Stats
96W - 88L
1,541 Elo+
Party 1
Cabrakan
Cabrakan
Samplehand
Cabrakan
Level 121
God Stats
1W - 5L
1,338 SR
Queue Stats
145W - 125L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
TeeKilllaz
Guan Yu
Level 128
God Stats
1W - 2L
1,827 SR
Queue Stats
64W - 102L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Audacityunite
Kumbhakarna
18
2 / 1 / 12
12,060
754
9,975
22,423
30,593
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
EL COCO 95 97
King Arthur
19
2 / 2 / 15
11,953
747
16,860
22,432
28,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
19
9 / 0 / 8
12,233
765
20,485
8,928
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
S1rEnvy
Lancelot
18
1 / 2 / 12
11,305
707
6,327
13,782
7,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
VoltaicRay
Scylla
20
7 / 1 / 7
12,221
764
25,825
10,183
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBoy914
Gilgamesh
17
3 / 5 / 2
11,135
696
8,565
25,843
22,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
17
0 / 4 / 6
10,110
632
19,144
13,603
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Cur8r
Artemis
17
2 / 7 / 4
10,391
649
13,082
18,952
10,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cabrakan
Samplehand
Cabrakan
17
1 / 5 / 4
10,111
632
12,620
24,027
34,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
TeeKilllaz
Guan Yu
16
0 / 1 / 1
10,492
656
6,378
24,175
29,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
21
Kills
6
6
Deaths
22
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Audacityunite
Kumbhakarna
2
1
12
8
L
Gilgamesh
BigBoy914
Gilgamesh
3
5
2
0.8
L
Agni
0
4
6
0.75
L
Artemis
Cur8r
Artemis
2
7
4
0.57
W
King Arthur
EL COCO 95 97
King Arthur
2
2
15
4.75
W
Medusa
9
0
8
13
W
Lancelot
S1rEnvy
Lancelot
1
2
12
3.5
L
Cabrakan
Samplehand
Cabrakan
1
5
4
0.6
L
Guan Yu
TeeKilllaz
Guan Yu
0
1
1
0.5
W
Scylla
VoltaicRay
Scylla
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,472
Damage
59,789
77,748
Taken
106,600
76,257
Mitigated
102,655
13,602
Healing
22,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Audacityunite
Kumbhakarna
9,975
827
0
1,400
22,423
30,593
691
7,227
14,501
23,823
0
L
Gilgamesh
BigBoy914
Gilgamesh
8,565
1,200
1,556
5,532
25,843
22,332
1,673
6,987
18,856
0
35,218
L
Agni
19,144
1,343
165
1,984
13,603
6,050
556
6,694
6,909
51,137
0
L
Artemis
Cur8r
Artemis
13,082
5,711
749
1,811
18,952
10,263
797
6,965
11,987
0
53,186
W
King Arthur
EL COCO 95 97
King Arthur
16,860
1,614
629
4,237
22,432
28,368
324
8,472
13,406
0
45,619
W
Medusa
20,485
10,581
0
4,030
8,928
4,708
4,436
3,406
5,316
0
53,030
W
Lancelot
S1rEnvy
Lancelot
6,327
810
0
2,769
13,782
7,638
1,088
6,637
6,667
0
33,279
L
Cabrakan
Samplehand
Cabrakan
12,620
1,690
0
776
24,027
34,619
297
5,586
18,441
33,146
0
L
Guan Yu
TeeKilllaz
Guan Yu
6,378
296
2,603
7,329
24,175
29,391
182
9,568
14,607
4,469
15,571
W
Scylla
VoltaicRay
Scylla
25,825
1,024
0
537
10,183
4,950
2,007
5,230
4,457
64,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,772
Gold Earned
52,239
305
Minions Killed
286
0
Camps Cleared
0
1,762,349
Distance Traveled
1,548,167
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,060
754
36
2
0
336,711
2
L
Gilgamesh
11,135
696
57
4
0
323,490
1
L
Agni
10,110
632
69
4
0
307,041
3
L
Artemis
10,391
649
72
5
0
256,672
3
W
King Arthur
11,953
747
48
3
0
377,351
2
W
Medusa
12,233
765
68
4
0
321,110
2
W
Lancelot
11,305
707
54
3
0
382,719
2
L
Cabrakan
10,111
632
47
3
0
307,282
2
L
Guan Yu
10,492
656
41
3
0
353,682
0
W
Scylla
12,221
764
99
6
0
344,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role