Player Matchup

Ra
Ra
FriedToby
Ra
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
ksinam
Danzaburou
Level 71
God Stats
7W - 9L
1,429 SR
Queue Stats
44W - 45L
1,378 Elo+
Party 1
Izanami
Izanami
macdiddy21
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 94L
1,389 Elo+
Solo
Janus
Janus
maxUbavel01
Janus
Level 44
God Stats
0W - 2L
1,230 SR
Queue Stats
40W - 63L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
zretxab
Sun Wukong
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,312 Elo+
Party 1
Team Averages
Level 48
1,432 SR
1,359 Elo+

VS

Team Averages
Level 79
1,405 SR
1,463 Elo+
Tiamat
Tiamat
DeadSnek3353
Tiamat
Level 4
God Stats
1W - 1L
1,265 SR
Queue Stats
4W - 4L
1,524 Elo+
Party 2
Merlin
Merlin
Dkmstr
Merlin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,448 Elo+
Party 2
Rama
Rama
Tristian314
Rama
Level 88
God Stats
2W - 1L
1,318 SR
Queue Stats
222W - 203L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Wliger0
Gilgamesh
Level 113
God Stats
1W - 0L
1,632 SR
Queue Stats
52W - 38L
1,463 Elo+
Solo
Loki
Loki
kargoku
Loki
Level 108
God Stats
6W - 2L
1,310 SR
Queue Stats
13W - 8L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
6,902
690
6,162
4,014
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ksinam
Danzaburou
12
0 / 2 / 1
6,615
662
6,375
9,415
4,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
macdiddy21
Izanami
9
0 / 1 / 0
5,728
573
647
894
356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 0
6,690
669
4,833
6,982
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
zretxab
Sun Wukong
11
0 / 3 / 1
6,114
611
6,185
8,140
4,101
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
3 / 0 / 3
7,757
776
3,915
7,664
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Dkmstr
Merlin
14
2 / 0 / 4
7,595
760
8,029
5,083
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 1 / 3
7,116
712
3,447
7,978
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Wliger0
Gilgamesh
12
0 / 0 / 7
7,480
748
5,301
9,531
6,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
kargoku
Loki
14
3 / 0 / 1
7,468
747
5,239
5,082
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
0
3
4.5
W
Merlin
Dkmstr
Merlin
2
0
4
4
L
1
1
0
1
W
2
1
3
3.5
W
Gilgamesh
Wliger0
Gilgamesh
0
0
7
3.5
W
Loki
kargoku
Loki
3
0
1
3.5
L
Danzaburou
ksinam
Danzaburou
0
2
1
0.25
L
Izanami
macdiddy21
Izanami
0
1
0
0
L
0
3
0
0
L
Sun Wukong
zretxab
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,202
Damage
25,931
29,445
Taken
35,338
13,065
Mitigated
19,693
3,345
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,915
439
0
1,254
7,664
5,415
65
3,255
4,287
18,791
0
W
Merlin
Dkmstr
Merlin
8,029
428
0
694
5,083
2,165
819
1,155
3,868
31,361
0
L
6,162
468
729
1,024
4,014
1,620
0
779
3,235
28,929
0
W
3,447
2,583
0
86
7,978
3,175
1,264
2,590
5,382
0
15,261
W
Gilgamesh
Wliger0
Gilgamesh
5,301
1,124
1,454
1,303
9,531
6,798
496
2,296
7,125
0
16,894
W
Loki
kargoku
Loki
5,239
1,694
0
539
5,082
2,140
0
1,357
3,681
0
18,399
L
Danzaburou
ksinam
Danzaburou
6,375
2,252
0
1,118
9,415
4,064
249
3,691
5,724
0
15,603
L
Izanami
macdiddy21
Izanami
647
456
0
0
894
356
0
532
362
0
647
L
4,833
669
0
438
6,982
2,924
104
3,774
3,208
20,342
0
L
Sun Wukong
zretxab
Sun Wukong
6,185
955
0
36
8,140
4,101
0
3,168
4,972
0
9,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,049
Gold Earned
37,416
133
Minions Killed
182
0
Camps Cleared
0
757,661
Distance Traveled
1,008,581
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,757
776
45
5
0
208,540
0
W
Merlin
7,595
760
55
6
0
206,423
0
L
Ra
6,902
690
64
6
0
186,221
0
W
Rama
7,116
712
32
3
0
193,803
2
W
Gilgamesh
7,480
748
18
2
0
209,068
1
W
Loki
7,468
747
32
3
0
190,747
1
L
Danzaburou
6,615
662
21
2
0
208,733
2
L
Izanami
5,728
573
0
0
0
13,445
0
L
Janus
6,690
669
42
4
0
155,718
1
L
Sun Wukong
6,114
611
6
1
0
193,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role