Player Matchup

Thor
Thor
Silver III
 
Thor
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Gold III
BhokChoy
Hachiman
Gold III
Level 89
God Stats
20W - 27L
1,507 SR
Queue Stats
89W - 74L
1,434 MMR
Party 3
Fenrir
Fenrir
Silver I
BurgerDude1408
Fenrir
Silver I
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,584 MMR
Party 1
Merlin
Merlin
Gold II
ILovveWomen
Merlin
Gold II
Level 125
God Stats
4W - 5L
1,405 SR
Queue Stats
93W - 94L
1,492 MMR
Solo
Mulan
Mulan
Gold III
armysniper04
Mulan
Gold III
Level 76
God Stats
6W - 7L
1,532 SR
Queue Stats
37W - 32L
1,509 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,489 SR
1,504 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,505 SR
1,501 MMR
Achilles
Achilles
Gold I
GENERALMUJO
Achilles
Gold I
Level 158
God Stats
16W - 28L
1,438 SR
Queue Stats
436W - 434L
1,609 MMR
Party 2
Ymir
Ymir
Gold IV
Sr4brazosxD
Ymir
Gold IV
Level 128
God Stats
1W - 1L
1,746 SR
Queue Stats
135W - 138L
1,456 MMR
Solo
Neith
Neith
Gold III
White Boi 403
Neith
Gold III
Level 159
God Stats
180W - 166L
1,565 SR
Queue Stats
649W - 649L
1,473 MMR
Solo
Chaac
Chaac
Gold II
alexmito262
Chaac
Gold II
Level 158
God Stats
1W - 5L
1,298 SR
Queue Stats
381W - 386L
1,507 MMR
Party 2
Poseidon
Poseidon
Gold IV
x4gBrazy
Poseidon
Gold IV
Level 100
God Stats
7W - 6L
1,479 SR
Queue Stats
129W - 120L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 0 / 5
5,682
568
4,558
5,942
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
BhokChoy
Hachiman
10
5 / 2 / 3
6,337
634
5,750
8,838
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
6 / 1 / 2
6,492
649
5,979
9,935
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
9
3 / 2 / 1
5,806
581
3,973
3,618
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 0
5,592
559
3,423
3,302
1,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliBakasuraRavanaNemesisLancelot

VS

Bans
SkadiHadesBaron SamediFreyaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GENERALMUJO
Achilles
9
4 / 5 / 0
5,667
567
5,240
8,886
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 1
4,526
453
2,239
8,307
3,614
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 2 / 2
4,489
449
3,300
4,657
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 0
5,426
543
2,594
6,278
4,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
x4gBrazy
Poseidon
9
1 / 4 / 2
5,274
527
5,143
5,634
1,909
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
5
5
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
0
5
2.5
W
Hachiman
BhokChoy
Hachiman
5
2
3
3.25
W
6
1
2
7
L
Achilles
GENERALMUJO
Achilles
4
5
0
0.8
W
Merlin
3
2
1
1.75
L
0
3
1
0.17
L
0
2
2
0.5
L
0
0
0
0
W
0
0
0
0
L
Poseidon
x4gBrazy
Poseidon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,683
Damage
18,516
31,635
Taken
33,762
12,023
Mitigated
14,953
14,051
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,558
1,010
0
3,131
5,942
2,484
0
2,586
3,356
0
21,208
W
Hachiman
BhokChoy
Hachiman
5,750
3,624
0
4,072
8,838
2,811
894
1,275
7,563
0
38,564
W
5,979
3,415
0
4,570
9,935
3,748
0
2,383
7,552
0
26,637
L
Achilles
GENERALMUJO
Achilles
5,240
1,864
0
2,502
8,886
3,496
0
1,196
7,690
0
28,355
W
Merlin
3,973
684
0
552
3,618
1,122
492
1,138
2,480
30,926
0
L
2,239
1,002
44
1,304
8,307
3,614
0
1,143
7,164
20,634
0
L
3,300
1,192
0
657
4,657
1,440
0
0
4,657
0
18,356
L
2,594
287
0
3,582
6,278
4,494
0
167
5,760
0
37,736
W
3,423
938
0
1,726
3,302
1,858
0
0
3,302
0
29,386
L
Poseidon
x4gBrazy
Poseidon
5,143
1,443
0
320
5,634
1,909
0
1,467
4,167
32,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,909
Gold Earned
25,382
265
Minions Killed
234
0
Camps Cleared
0
914,929
Distance Traveled
902,226
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,682
568
48
5
0
198,098
6
W
Hachiman
6,337
634
56
6
0
163,130
1
W
Fenrir
6,492
649
50
5
0
221,805
0
L
Achilles
5,667
567
48
5
0
196,377
1
W
Merlin
5,806
581
43
4
0
175,635
1
L
Ymir
4,526
453
33
3
0
181,754
0
L
Neith
4,489
449
26
3
0
128,900
1
L
Chaac
5,426
543
74
7
0
204,424
2
W
Mulan
5,592
559
68
7
0
156,261
3
L
Poseidon
5,274
527
53
5
0
190,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role