Player Matchup

Thanatos
Thanatos
C0ca de Al1tr0
Thanatos
Level 41
God Stats
6W - 4L
1,701 SR
Queue Stats
448W - 454L
1,419 Elo+
Party 2
Bacchus
Bacchus
SweetTrash451
Bacchus
Level 61
God Stats
4W - 3L
1,339 SR
Queue Stats
312W - 326L
1,400 Elo+
Party 2
Freya
Freya
Ugandan7Knucles
Freya
Level 48
God Stats
4W - 1L
1,822 SR
Queue Stats
326W - 338L
1,449 Elo+
Party 2
Hera
Hera
bu360
Hera
Level 38
God Stats
3W - 4L
1,523 SR
Queue Stats
142W - 145L
1,367 Elo+
Party 2
Chaac
Chaac
pepelalo10
Chaac
Level 99
God Stats
9W - 4L
1,464 SR
Queue Stats
207W - 205L
1,505 Elo+
Party 2
Team Averages
Level 57
1,570 SR
1,428 Elo+

VS

Team Averages
Level 62
1,559 SR
1,461 Elo+
Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BeachfrontAccess
Pele
Level 37
God Stats
9W - 9L
1,666 SR
Queue Stats
28W - 46L
1,378 Elo+
Party 1
Achilles
Achilles
DrZummey
Achilles
Level 53
God Stats
5W - 5L
1,575 SR
Queue Stats
115W - 165L
1,345 Elo+
Party 1
Poseidon
Poseidon
MereDesignation
Poseidon
Level 68
God Stats
9W - 9L
1,508 SR
Queue Stats
72W - 104L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
Unclemacsback
Danzaburou
Level 21
God Stats
3W - 2L
1,548 SR
Queue Stats
5W - 5L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
12 / 4 / 4
11,511
576
15,060
21,705
9,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
14
3 / 2 / 15
9,899
495
5,897
17,254
24,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 2 / 4
10,761
538
7,216
12,440
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hera
bu360
Hera
17
3 / 2 / 6
11,076
554
8,555
9,003
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
18
5 / 1 / 6
11,766
588
16,726
21,390
25,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 5 / 2
6,556
328
2,033
11,493
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 8 / 3
9,875
494
7,442
18,654
7,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
DrZummey
Achilles
14
1 / 6 / 0
8,204
410
10,225
22,213
24,382
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
16
5 / 2 / 3
10,209
510
18,153
13,140
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Unclemacsback
Danzaburou
13
0 / 6 / 1
7,931
397
3,923
15,473
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
27
Kills
11
11
Deaths
27
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
2
0.2
L
5
8
3
0.81
W
Thanatos
12
4
4
3.5
L
Achilles
DrZummey
Achilles
1
6
0
0.17
L
Poseidon
5
2
3
3.25
W
Bacchus
3
2
15
5.25
W
4
2
4
3
L
Danzaburou
Unclemacsback
Danzaburou
0
6
1
0.08
W
Hera
bu360
Hera
3
2
6
3
W
Chaac
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,454
Damage
41,776
81,792
Taken
80,973
67,762
Mitigated
50,615
41,211
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,033
287
43
2,612
11,493
6,949
0
3,967
7,438
12,877
0
L
7,442
1,614
0
2,545
18,654
7,351
25
3,630
14,878
0
70,873
W
Thanatos
15,060
3,410
0
21,370
21,705
9,457
0
5,841
15,864
0
84,663
L
Achilles
DrZummey
Achilles
10,225
2,159
51
3,468
22,213
24,382
0
2,251
19,962
0
57,016
L
Poseidon
18,153
4,073
82
318
13,140
5,856
0
5,969
7,131
95,756
0
W
Bacchus
5,897
790
445
4,849
17,254
24,230
153
5,323
11,931
15,579
0
W
7,216
2,108
0
5,448
12,440
5,292
1,238
2,853
9,587
66,498
0
L
Danzaburou
Unclemacsback
Danzaburou
3,923
1,599
61
3,678
15,473
6,077
104
5,125
9,896
0
48,334
W
Hera
bu360
Hera
8,555
3,056
0
480
9,003
3,751
3,088
4,550
4,453
99,207
0
W
Chaac
16,726
4,369
0
8,619
21,390
25,032
1,147
1,619
19,771
0
96,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,013
Gold Earned
42,775
613
Minions Killed
430
0
Camps Cleared
0
2,066,457
Distance Traveled
1,682,178
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,556
328
21
1
0
207,466
2
L
Pele
9,875
494
103
5
0
393,634
0
W
Thanatos
11,511
576
115
6
0
461,103
4
L
Achilles
8,204
410
91
5
0
332,429
5
L
Poseidon
10,209
510
140
7
0
406,114
3
W
Bacchus
9,899
495
12
1
0
428,174
1
W
Freya
10,761
538
138
7
0
382,422
0
L
Danzaburou
7,931
397
75
4
0
342,535
2
W
Hera
11,076
554
179
9
0
389,153
1
W
Chaac
11,766
588
169
8
0
405,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role