Player Matchup

Raijin
Raijin
DaddyDewRag5023
Raijin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 79L
1,295 Elo+
Party 2
Bellona
Bellona
Dankboidark
Bellona
Level 105
God Stats
0W - 3L
1,508 SR
Queue Stats
68W - 101L
1,337 Elo+
Party 2
Thanatos
Thanatos
ITS_Joshy_05
Thanatos
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 153L
1,365 Elo+
Solo
Team Averages
Level 106
1,503 SR
1,332 Elo+

VS

Team Averages
Level 115
1,397 SR
1,324 Elo+
Bacchus
Bacchus
Amethyst_ghost01
Bacchus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,188 Elo+
Party 1
Merlin
Merlin
BlueKami-
Merlin
Level 146
God Stats
4W - 4L
1,339 SR
Queue Stats
160W - 175L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
toasty_WAFFLES6
Danzaburou
Level 119
God Stats
1W - 1L
1,351 SR
Queue Stats
87W - 98L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
10,835
602
12,129
14,258
7,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Dankboidark
Bellona
14
3 / 6 / 4
11,024
612
16,064
23,459
22,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
ITS_Joshy_05
Thanatos
15
3 / 10 / 4
11,000
611
9,722
20,944
8,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 13
12,253
681
6,269
15,908
22,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
BlueKami-
Merlin
20
13 / 1 / 6
13,855
770
18,639
12,281
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
toasty_WAFFLES6
Danzaburou
17
6 / 3 / 10
13,042
725
19,150
14,789
8,262
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
7
Kills
22
22
Deaths
7
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
W
Merlin
BlueKami-
Merlin
13
1
6
16
L
1
6
5
0.58
L
Bellona
Dankboidark
Bellona
3
6
4
0.83
L
Thanatos
ITS_Joshy_05
Thanatos
3
10
4
0.5
W
Danzaburou
toasty_WAFFLES6
Danzaburou
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,915
Damage
44,058
58,661
Taken
42,978
38,371
Mitigated
37,448
7,935
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,269
1,382
0
565
15,908
22,436
330
4,843
11,065
11,019
0
W
Merlin
BlueKami-
Merlin
18,639
1,392
141
1,390
12,281
6,750
558
3,078
9,203
60,347
0
L
12,129
935
132
818
14,258
7,652
207
5,110
9,148
46,718
0
L
Bellona
Dankboidark
Bellona
16,064
4,707
405
2,352
23,459
22,256
273
8,289
15,170
306
36,646
L
Thanatos
ITS_Joshy_05
Thanatos
9,722
4,973
0
4,228
20,944
8,463
14
12,292
8,652
0
40,734
W
Danzaburou
toasty_WAFFLES6
Danzaburou
19,150
10,819
0
3,169
14,789
8,262
2,042
4,895
9,894
0
54,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,859
Gold Earned
39,150
182
Minions Killed
154
8
Camps Cleared
7
874,485
Distance Traveled
928,389
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,253
681
7
0
0
301,247
6
W
Merlin
13,855
770
79
4
6
318,101
1
L
Raijin
10,835
602
81
5
1
263,920
2
L
Bellona
11,024
612
42
2
4
313,411
2
L
Thanatos
11,000
611
59
3
3
297,154
3
W
Danzaburou
13,042
725
68
4
1
309,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role