Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
massive-junk1
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 33L
1,618 Elo+
Party 1
Achilles
Achilles
shotdown12312
Achilles
Level 106
God Stats
5W - 2L
1,779 SR
Queue Stats
74W - 42L
1,567 Elo+
Party 1
Team Averages
Level 81
1,593 SR
1,562 Elo+

VS

Team Averages
Level 68
1,320 SR
1,524 Elo+
Mercury
Mercury
Chitchy 13
Mercury
Level 126
God Stats
0W - 5L
1,500 SR
Queue Stats
22W - 30L
1,646 Elo+
Party 2
Janus
Janus
SgtKeroro51
Janus
Level 29
God Stats
0W - 6L
1,114 SR
Queue Stats
11W - 9L
1,577 Elo+
Party 2
Sun Wukong
Sun Wukong
letsgophili
Sun Wukong
Level 49
God Stats
1W - 1L
1,347 SR
Queue Stats
37W - 39L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 1 / 8
8,193
745
6,457
12,164
6,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
massive-junk1
Tsukuyomi
14
7 / 1 / 4
8,712
792
11,173
8,713
3,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
shotdown12312
Achilles
13
2 / 1 / 8
7,987
726
8,271
9,186
8,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chitchy 13
Mercury
11
2 / 5 / 1
7,395
672
4,019
10,210
4,036
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
6,116
556
4,652
6,373
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
letsgophili
Sun Wukong
10
1 / 4 / 2
6,943
631
6,148
12,874
11,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
3
3
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
8
8
L
Mercury
Chitchy 13
Mercury
2
5
1
0.5
L
0
4
1
0.13
L
Sun Wukong
letsgophili
Sun Wukong
1
4
2
0.5
W
Tsukuyomi
massive-junk1
Tsukuyomi
7
1
4
9
W
Achilles
shotdown12312
Achilles
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,901
Damage
14,819
30,063
Taken
29,457
18,628
Mitigated
17,651
8,143
Healing
3,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,457
1,157
0
4,774
12,164
6,517
1,539
2,608
9,556
19,177
1,590
L
Mercury
Chitchy 13
Mercury
4,019
840
0
0
10,210
4,036
0
1,939
8,017
0
14,788
L
4,652
141
0
380
6,373
1,945
0
1,212
5,075
9,927
0
L
Sun Wukong
letsgophili
Sun Wukong
6,148
977
0
2,770
12,874
11,670
0
3,195
9,522
0
17,658
W
Tsukuyomi
massive-junk1
Tsukuyomi
11,173
3,903
0
1,491
8,713
3,559
326
1,468
7,245
0
35,306
W
Achilles
shotdown12312
Achilles
8,271
1,857
0
1,878
9,186
8,552
452
1,397
7,789
0
26,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,892
Gold Earned
20,454
115
Minions Killed
71
8
Camps Cleared
1
625,000
Distance Traveled
550,181
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,193
745
32
3
1
190,448
0
L
Mercury
7,395
672
40
4
1
189,296
0
L
Janus
6,116
556
13
1
0
172,021
0
L
Sun Wukong
6,943
631
18
2
0
188,864
2
W
Tsukuyomi
8,712
792
45
4
5
209,951
1
W
Achilles
7,987
726
38
3
2
224,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role