Player Matchup

Bellona
Bellona
Arxrity
Bellona
Level 100
God Stats
0W - 2L
1,623 SR
Queue Stats
0W - 2L
1,404 Elo+
Party 2
Scylla
Scylla
Duckl1ng_
Scylla
Level 28
God Stats
1W - 3L
1,497 SR
Queue Stats
1W - 6L
1,166 Elo+
Party 3
Atlas
Atlas
Eagleshero
Atlas
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,404 Elo+
Party 2
Awilix
Awilix
LooneyCorgi825
Awilix
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,166 Elo+
Party 3
Medusa
Medusa
WoodKingZay
Medusa
Level 17
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 2L
1,404 Elo+
Party 2
Team Averages
Level 46
1,491 SR
1,309 Elo+

VS

Team Averages
Level 64
1,601 SR
1,440 Elo+
Hun Batz
Hun Batz
ChocTheGoat
Hun Batz
Level 118
God Stats
5W - 1L
1,745 SR
Queue Stats
213W - 223L
1,435 Elo+
Party 1
Zhong Kui
Zhong Kui
PJ-IS-RAEL
Zhong Kui
Level 102
God Stats
10W - 4L
1,513 SR
Queue Stats
365W - 381L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
T00_SHl3STY-_-
Nu Wa
Level 37
God Stats
6W - 4L
1,575 SR
Queue Stats
47W - 51L
1,495 Elo+
Party 1
Fafnir
Fafnir
UnspheredFlyer4
Fafnir
Level 38
God Stats
3W - 5L
1,673 SR
Queue Stats
45W - 68L
1,432 Elo+
Solo
Cernunnos
Cernunnos
wishTalk
Cernunnos
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 22L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arxrity
Bellona
16
1 / 2 / 1
10,159
462
9,321
23,828
21,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Duckl1ng_
Scylla
16
0 / 3 / 1
9,932
451
3,943
8,364
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
14
4 / 0 / 3
9,945
452
11,338
16,250
21,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 6 / 3
9,065
412
7,564
19,282
8,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
14
2 / 6 / 4
8,751
398
10,153
13,860
6,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChocTheGoat
Hun Batz
18
5 / 3 / 5
11,483
522
11,434
19,913
9,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
PJ-IS-RAEL
Zhong Kui
19
6 / 0 / 5
11,977
544
12,561
14,978
12,164
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 1 / 4
11,905
541
20,472
10,603
4,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 3 / 4
9,846
448
8,006
17,589
12,019
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
wishTalk
Cernunnos
16
2 / 2 / 4
10,204
464
9,992
13,431
5,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
9
Kills
17
17
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arxrity
Bellona
1
2
1
0.75
W
Hun Batz
ChocTheGoat
Hun Batz
5
3
5
2.5
L
Scylla
Duckl1ng_
Scylla
0
3
1
0.17
L
Atlas
4
0
3
5.5
L
2
6
3
0.58
W
Zhong Kui
PJ-IS-RAEL
Zhong Kui
6
0
5
8.5
W
1
1
4
3
W
3
3
4
1.67
L
Medusa
2
6
4
0.67
W
Cernunnos
wishTalk
Cernunnos
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,319
Damage
62,465
81,584
Taken
76,514
60,570
Mitigated
43,828
18,589
Healing
36,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arxrity
Bellona
9,321
2,159
0
9,409
23,828
21,361
0
18,371
5,457
0
101,337
W
Hun Batz
ChocTheGoat
Hun Batz
11,434
4,065
0
9,330
19,913
9,127
298
1,565
18,348
0
110,440
L
Scylla
Duckl1ng_
Scylla
3,943
210
0
997
8,364
3,059
522
5,533
2,831
74,788
0
L
Atlas
11,338
4,514
0
1,989
16,250
21,318
38
6,175
10,075
41,912
0
L
7,564
3,838
0
4,736
19,282
8,579
0
6,365
12,917
0
66,252
W
Zhong Kui
PJ-IS-RAEL
Zhong Kui
12,561
2,262
0
10,098
14,978
12,164
0
4,145
10,653
102,386
0
W
20,472
9,710
0
4,749
10,603
4,879
2,850
321
10,282
116,464
0
W
8,006
3,144
0
7,604
17,589
12,019
424
5,883
11,583
40,316
0
L
Medusa
10,153
3,051
0
1,458
13,860
6,253
546
4,595
9,265
0
60,830
W
Cernunnos
wishTalk
Cernunnos
9,992
4,220
0
4,454
13,431
5,639
0
3,644
9,787
0
87,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,852
Gold Earned
55,415
554
Minions Killed
691
0
Camps Cleared
0
1,968,821
Distance Traveled
2,043,847
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,159
462
183
8
0
409,224
3
W
Hun Batz
11,483
522
183
8
0
480,899
11
L
Scylla
9,932
451
141
6
0
321,592
5
L
Atlas
9,945
452
51
2
0
410,889
3
L
Awilix
9,065
412
91
4
0
460,067
1
W
Zhong Kui
11,977
544
154
7
0
407,173
0
W
Nu Wa
11,905
541
163
7
0
375,904
7
W
Fafnir
9,846
448
57
3
0
374,421
5
L
Medusa
8,751
398
88
4
0
367,049
4
W
Cernunnos
10,204
464
134
6
0
405,450
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role