Player Matchup

Pele
Pele
Keystone010
Pele
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,345 Elo+
Solo
Scylla
Scylla
RedMarlboro100s
Scylla
Level 47
God Stats
20W - 35L
1,383 SR
Queue Stats
207W - 279L
1,356 Elo+
Solo
Loki
Loki
almita24
Loki
Level 68
God Stats
8W - 8L
1,410 SR
Queue Stats
47W - 86L
1,243 Elo+
Solo
Team Averages
Level 59
1,431 SR
1,314 Elo+

VS

Team Averages
Level 80
1,435 SR
1,328 Elo+
Danzaburou
Danzaburou
BlackroseGorilla
Danzaburou
Level 42
God Stats
24W - 19L
1,690 SR
Queue Stats
59W - 72L
1,259 Elo+
Solo
Ganesha
Ganesha
Gun_Smoke_14
Ganesha
Level 89
God Stats
2W - 8L
1,114 SR
Queue Stats
49W - 93L
1,319 Elo+
Solo
Arachne
Arachne
mfduckboy
Arachne
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 22L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 6
10,432
652
6,302
20,814
7,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 6
10,406
650
13,016
17,732
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
14
2 / 6 / 7
9,586
599
5,476
14,676
5,657
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackroseGorilla
Danzaburou
18
9 / 2 / 7
12,778
799
14,526
12,133
5,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Gun_Smoke_14
Ganesha
16
2 / 4 / 17
12,209
763
14,880
15,953
15,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
mfduckboy
Arachne
17
11 / 4 / 6
12,137
759
17,023
12,720
7,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
8
Kills
22
22
Deaths
10
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlackroseGorilla
Danzaburou
9
2
7
6.25
W
Ganesha
Gun_Smoke_14
Ganesha
2
4
17
2.63
L
3
10
6
0.6
L
3
6
6
1
L
Loki
2
6
7
0.92
W
Arachne
mfduckboy
Arachne
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,794
Damage
46,429
53,222
Taken
40,806
18,862
Mitigated
28,328
5,149
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlackroseGorilla
Danzaburou
14,526
6,176
273
5,501
12,133
5,193
0
5,156
6,637
0
57,255
W
Ganesha
Gun_Smoke_14
Ganesha
14,880
1,195
251
4,941
15,953
15,600
644
4,130
11,499
40,572
0
L
6,302
778
437
1,871
20,814
7,464
743
5,443
15,371
0
30,288
L
13,016
1,699
165
2,079
17,732
5,741
0
5,920
11,812
40,157
0
L
Loki
5,476
884
0
597
14,676
5,657
0
3,587
11,089
0
24,028
W
Arachne
mfduckboy
Arachne
17,023
10,566
0
2,616
12,720
7,535
1,168
3,679
8,733
0
37,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
37,124
179
Minions Killed
166
1
Camps Cleared
13
801,869
Distance Traveled
806,611
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,778
799
114
7
7
263,785
0
W
Ganesha
12,209
763
9
1
3
258,879
2
L
Pele
10,432
652
54
3
0
252,279
0
L
Scylla
10,406
650
82
5
1
277,287
2
L
Loki
9,586
599
43
3
0
272,303
3
W
Arachne
12,137
759
43
3
3
283,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role