Player Matchup

Bakasura
Bakasura
StressedOnion
Bakasura
Level 25
God Stats
13W - 7L
1,480 SR
Queue Stats
38W - 51L
1,226 Elo+
Party 1
Olorun
Olorun
WL3Q
Olorun
Level 107
God Stats
3W - 2L
1,857 SR
Queue Stats
106W - 148L
1,314 Elo+
Party 1
Hachiman
Hachiman
cheesthebest
Hachiman
Level 84
God Stats
2W - 1L
1,480 SR
Queue Stats
159W - 244L
1,214 Elo+
Party 1
Team Averages
Level 72
1,606 SR
1,251 Elo+

VS

Team Averages
Level 118
1,265 SR
1,219 Elo+
Terra
Terra
The Dirty Matt
Terra
Level 86
God Stats
50W - 62L
1,355 SR
Queue Stats
56W - 87L
1,221 Elo+
Solo
Charybdis
Charybdis
oO SnowFoxx Oo
Charybdis
Level 121
God Stats
18W - 19L
1,377 SR
Queue Stats
100W - 161L
1,207 Elo+
Party 2
Sylvanus
Sylvanus
oO SnowWulf Oo
Sylvanus
Level 148
God Stats
1W - 7L
1,064 SR
Queue Stats
43W - 65L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
StressedOnion
Bakasura
10
3 / 1 / 5
7,021
702
4,940
6,647
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
WL3Q
Olorun
12
7 / 0 / 3
8,265
827
14,949
9,976
4,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
cheesthebest
Hachiman
10
0 / 0 / 10
7,292
729
4,152
8,835
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,378
638
4,530
10,465
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
oO SnowFoxx Oo
Charybdis
10
0 / 3 / 1
6,130
613
5,165
7,990
3,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
8
1 / 5 / 0
5,875
588
7,164
9,883
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
StressedOnion
Bakasura
3
1
5
5.5
L
0
2
1
0.25
W
Olorun
WL3Q
Olorun
7
0
3
8.5
W
Hachiman
cheesthebest
Hachiman
0
0
10
5
L
Charybdis
oO SnowFoxx Oo
Charybdis
0
3
1
0.17
L
Sylvanus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
16,859
25,458
Taken
28,338
13,393
Mitigated
16,364
11,022
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
StressedOnion
Bakasura
4,940
3,491
0
1,284
6,647
2,808
815
2,065
4,582
0
11,185
L
4,530
397
1,485
2,881
10,465
7,748
0
5,273
5,050
14,209
0
W
Olorun
WL3Q
Olorun
14,949
9,375
980
5,266
9,976
4,388
1,240
4,779
5,197
42,354
0
W
Hachiman
cheesthebest
Hachiman
4,152
1,770
199
3,293
8,835
6,197
547
4,056
4,779
0
12,222
L
Charybdis
oO SnowFoxx Oo
Charybdis
5,165
3,137
11
423
7,990
3,193
0
4,001
3,714
0
20,031
L
Sylvanus
7,164
2,597
1,871
1,962
9,883
5,423
0
5,971
3,776
14,457
3,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,578
Gold Earned
18,383
99
Minions Killed
83
4
Camps Cleared
4
530,648
Distance Traveled
486,770
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,021
702
17
2
1
199,222
0
L
Terra
6,378
638
23
2
1
196,000
2
W
Olorun
8,265
827
67
7
2
169,294
3
W
Hachiman
7,292
729
15
2
1
162,132
0
L
Charybdis
6,130
613
37
4
1
157,750
0
L
Sylvanus
5,875
588
23
2
2
133,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role