Player Matchup

Olorun
Olorun
BroodSole
Olorun
Level 125
God Stats
10W - 11L
1,588 SR
Queue Stats
628W - 512L
1,597 Elo+
Party 1
Hou Yi
Hou Yi
StigBeppers
Hou Yi
Level 99
God Stats
24W - 21L
1,611 SR
Queue Stats
455W - 394L
1,587 Elo+
Party 1
Baron Samedi
Baron Samedi
Urudesu
Baron Samedi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 78L
1,648 Elo+
Solo
Xing Tian
Xing Tian
cmh09
Xing Tian
Level 106
God Stats
16W - 13L
1,566 SR
Queue Stats
512W - 429L
1,558 Elo+
Party 1
Hercules
Hercules
wariomann
Hercules
Level 65
God Stats
8W - 5L
1,280 SR
Queue Stats
18W - 15L
1,593 Elo+
Solo
Team Averages
Level 111
1,509 SR
1,597 Elo+

VS

Team Averages
Level 126
1,617 SR
1,616 Elo+
Cernunnos
Cernunnos
Gizmoxyz
Cernunnos
Level 107
God Stats
73W - 48L
1,628 SR
Queue Stats
209W - 197L
1,672 Elo+
Solo
Cabrakan
Cabrakan
NastyTurd
Cabrakan
Level 132
God Stats
14W - 10L
1,662 SR
Queue Stats
68W - 49L
1,666 Elo+
Party 2
Gilgamesh
Gilgamesh
Notime4shells
Gilgamesh
Level 123
God Stats
2W - 2L
1,581 SR
Queue Stats
85W - 91L
1,533 Elo+
Solo
Chang'e
Chang'e
SquirtinGranny
Chang'e
Level 142
God Stats
4W - 4L
1,712 SR
Queue Stats
89W - 96L
1,618 Elo+
Party 2
Ravana
Ravana
Woodlee2012
Ravana
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
238W - 234L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BroodSole
Olorun
17
5 / 0 / 10
9,874
823
10,690
11,017
5,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
15
3 / 1 / 7
8,744
729
7,657
7,198
3,510
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Urudesu
Baron Samedi
17
5 / 1 / 6
9,867
822
13,882
11,037
5,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
cmh09
Xing Tian
16
4 / 1 / 13
9,791
816
7,579
11,451
10,665
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
wariomann
Hercules
16
3 / 1 / 15
9,023
752
9,939
14,677
12,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gizmoxyz
Cernunnos
14
2 / 6 / 1
8,186
682
11,654
13,301
6,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
NastyTurd
Cabrakan
15
0 / 1 / 3
7,939
662
6,483
11,806
12,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Notime4shells
Gilgamesh
13
0 / 4 / 1
7,898
658
6,521
13,226
9,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 5 / 3
8,099
675
5,780
16,571
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
14
1 / 4 / 3
7,856
655
9,227
10,245
7,302
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
20
Kills
4
4
Deaths
20
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
BroodSole
Olorun
5
0
10
10
L
Cernunnos
Gizmoxyz
Cernunnos
2
6
1
0.42
L
Cabrakan
NastyTurd
Cabrakan
0
1
3
1.5
L
Gilgamesh
Notime4shells
Gilgamesh
0
4
1
0.13
L
1
5
3
0.5
W
Hou Yi
3
1
7
6.5
W
Baron Samedi
Urudesu
Baron Samedi
5
1
6
8
L
Ravana
1
4
3
0.63
W
Xing Tian
cmh09
Xing Tian
4
1
13
10.5
W
Hercules
wariomann
Hercules
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,747
Damage
39,665
55,380
Taken
65,149
37,599
Mitigated
47,396
27,298
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BroodSole
Olorun
10,690
5,933
1,681
6,774
11,017
5,498
3,559
2,815
8,202
49,199
0
L
Cernunnos
Gizmoxyz
Cernunnos
11,654
3,984
0
1,026
13,301
6,596
0
7,135
6,019
0
34,965
L
Cabrakan
NastyTurd
Cabrakan
6,483
747
206
1,432
11,806
12,595
0
5,494
6,130
33,974
0
L
Gilgamesh
Notime4shells
Gilgamesh
6,521
1,272
1,120
1,267
13,226
9,958
0
6,605
6,423
0
23,665
L
5,780
815
866
3,896
16,571
10,945
0
6,918
9,370
19,244
0
W
Hou Yi
7,657
3,257
0
2,633
7,198
3,510
1,373
2,083
5,115
0
29,741
W
Baron Samedi
Urudesu
Baron Samedi
13,882
2,028
2,479
5,291
11,037
5,797
464
1,233
9,804
46,175
0
L
Ravana
9,227
1,999
0
2,152
10,245
7,302
0
6,378
3,645
0
21,737
W
Xing Tian
cmh09
Xing Tian
7,579
423
362
2,346
11,451
10,665
542
2,184
9,267
22,400
0
W
Hercules
wariomann
Hercules
9,939
2,416
0
5,732
14,677
12,129
442
3,948
10,729
1,141
20,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,299
Gold Earned
39,978
263
Minions Killed
214
0
Camps Cleared
0
1,249,214
Distance Traveled
1,121,788
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,874
823
86
7
0
236,680
1
L
Cernunnos
8,186
682
59
5
0
215,196
3
L
Cabrakan
7,939
662
65
5
0
233,573
0
L
Gilgamesh
7,898
658
34
3
0
227,780
1
L
Chang'e
8,099
675
19
2
0
224,789
2
W
Hou Yi
8,744
729
45
4
0
234,949
0
W
Baron Samedi
9,867
822
88
7
0
246,565
3
L
Ravana
7,856
655
37
3
0
220,450
0
W
Xing Tian
9,791
816
18
2
0
263,722
2
W
Hercules
9,023
752
26
2
0
267,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role