Player Matchup

Freya
Freya
 
Freya
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Zerophyxia
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,312 Elo+
Party 1
Cliodhna
Cliodhna
koala892timide
Cliodhna
Level 88
God Stats
23W - 23L
1,499 SR
Queue Stats
420W - 463L
1,300 Elo+
Party 3
Bellona
Bellona
purepeachblood
Bellona
Level 58
God Stats
9W - 5L
1,258 SR
Queue Stats
216W - 228L
1,270 Elo+
Party 3
Tiamat
Tiamat
stacisbak21
Tiamat
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
227W - 246L
1,232 Elo+
Solo
Team Averages
Level 90
1,451 SR
1,323 Elo+

VS

Team Averages
Level 46
1,401 SR
1,356 Elo+
Nu Wa
Nu Wa
Hammingbird101
Nu Wa
Level 67
God Stats
2W - 5L
1,334 SR
Queue Stats
65W - 76L
1,266 Elo+
Solo
Cupid
Cupid
KemicallyNhanced
Cupid
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 81L
1,209 Elo+
Solo
Fafnir
Fafnir
Mangopodrido
Fafnir
Level 35
God Stats
0W - 1L
1,277 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 2
Merlin
Merlin
Nova_ElBichotePR
Merlin
Level 23
God Stats
0W - 1L
1,346 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Nemesis
Nemesis
llLTomazll
Nemesis
Level 62
God Stats
3W - 2L
1,549 SR
Queue Stats
46W - 48L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
5 / 0 / 2
6,558
547
8,907
6,579
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Zerophyxia
Cthulhu
10
2 / 1 / 3
6,606
551
4,335
6,440
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
10
2 / 1 / 1
6,204
517
2,115
8,572
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 1 / 2
6,688
557
6,807
10,468
9,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
11
0 / 0 / 0
6,568
547
5,388
5,680
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,574
465
3,019
6,887
2,580
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 0
5,714
476
3,829
6,687
2,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
7
0 / 3 / 1
5,482
457
3,788
12,739
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 0
6,062
505
3,825
7,615
2,752
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
llLTomazll
Nemesis
7
0 / 3 / 0
5,111
426
3,364
10,544
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
2
3
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
0
2
6
L
0
0
0
0
L
1
3
0
0.33
L
Fafnir
0
3
1
0.17
L
1
3
0
0.33
W
Cthulhu
Zerophyxia
Cthulhu
2
1
3
3.5
W
Cliodhna
2
1
1
2.5
L
Nemesis
llLTomazll
Nemesis
0
3
0
0
W
2
1
2
3
W
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,552
Damage
17,825
37,739
Taken
44,472
22,513
Mitigated
19,363
15,521
Healing
8,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,907
3,644
0
3,324
6,579
2,535
1,204
1,998
4,581
33,789
0
L
3,019
914
0
1,350
6,887
2,580
0
4,819
1,538
35,424
0
L
3,829
2,346
434
1,233
6,687
2,213
714
4,332
2,081
0
31,273
L
Fafnir
3,788
1,309
182
4,079
12,739
8,726
244
7,240
5,000
19,178
0
L
3,825
903
0
0
7,615
2,752
0
0
7,615
34,255
0
W
Cthulhu
Zerophyxia
Cthulhu
4,335
380
206
1,476
6,440
4,584
432
1,781
4,659
14,613
0
W
Cliodhna
2,115
373
0
2,920
8,572
2,853
46
359
8,213
0
33,395
L
Nemesis
llLTomazll
Nemesis
3,364
1,241
0
1,717
10,544
3,092
25
876
9,608
0
30,866
W
6,807
3,023
0
4,632
10,468
9,142
1,064
3,781
6,687
0
38,482
W
Tiamat
5,388
232
0
2,963
5,680
3,399
215
2,713
2,967
44,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
27,943
293
Minions Killed
262
0
Camps Cleared
0
1,129,488
Distance Traveled
1,060,522
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,558
547
61
5
0
198,975
0
L
Nu Wa
5,574
465
62
5
0
218,429
0
L
Cupid
5,714
476
62
5
0
213,260
1
L
Fafnir
5,482
457
22
2
0
212,933
2
L
Merlin
6,062
505
62
5
0
212,472
0
W
Cthulhu
6,606
551
23
2
0
233,216
1
W
Cliodhna
6,204
517
67
6
0
274,946
0
L
Nemesis
5,111
426
54
5
0
203,428
0
W
Bellona
6,688
557
61
5
0
224,286
3
W
Tiamat
6,568
547
81
7
0
198,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role