Player Matchup

Ymir
Ymir
PurplePebble
Ymir
Level 122
God Stats
2W - 5L
1,374 SR
Queue Stats
296W - 326L
1,594 Elo+
Party 4
Persephone
Persephone
UnkindYam
Persephone
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,780 Elo+
Party 2
Osiris
Osiris
Z01DB3RG
Osiris
Level 149
God Stats
1W - 5L
1,473 SR
Queue Stats
115W - 122L
1,566 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Z0rd10nAL
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 2L
1,702 Elo+
Party 2
Olorun
Olorun
xl Jaime lx
Olorun
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 64L
1,567 Elo+
Solo
Team Averages
Level 124
1,469 SR
1,642 Elo+

VS

Team Averages
Level 144
1,532 SR
1,618 Elo+
Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Fishmangod
Baron Samedi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 42L
1,671 Elo+
Party 1
Tiamat
Tiamat
Giv3m3Pipe
Tiamat
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,596 Elo+
Party 3
Odin
Odin
ImConciliation
Odin
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,765 Elo+
Party 1
Chaac
Chaac
REload790
Chaac
Level 149
God Stats
1W - 1L
1,662 SR
Queue Stats
52W - 46L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 6
11,543
679
11,943
25,312
28,597
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
UnkindYam
Persephone
18
2 / 8 / 10
11,837
696
20,301
16,767
7,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Z01DB3RG
Osiris
20
6 / 7 / 8
12,931
761
13,028
28,204
33,635
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Z0rd10nAL
Cu Chulainn
20
6 / 9 / 11
13,622
801
20,769
38,233
49,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
16
5 / 10 / 2
11,141
655
12,274
21,808
11,358
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
5 / 6 / 17
11,807
695
30,804
21,924
13,590
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Fishmangod
Baron Samedi
20
11 / 6 / 19
13,450
791
24,752
20,565
15,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Giv3m3Pipe
Tiamat
20
13 / 3 / 20
14,803
871
29,010
18,023
20,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 5 / 22
13,469
792
14,748
26,524
35,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
REload790
Chaac
20
7 / 4 / 23
12,829
755
18,390
29,936
38,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
145
23
Kills
44
44
Deaths
24
37
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
6
17
2.25
W
Baron Samedi
Fishmangod
Baron Samedi
11
6
19
3.42
W
Tiamat
Giv3m3Pipe
Tiamat
13
3
20
7.67
W
8
5
22
3.8
L
4
10
6
0.7
W
Chaac
REload790
Chaac
7
4
23
4.63
L
Persephone
UnkindYam
Persephone
2
8
10
0.88
L
Osiris
Z01DB3RG
Osiris
6
7
8
1.43
L
Cu Chulainn
Z0rd10nAL
Cu Chulainn
6
9
11
1.28
L
Olorun
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,315
Damage
117,704
130,324
Taken
116,972
130,359
Mitigated
123,150
29,567
Healing
42,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
30,804
21,657
1,410
3,106
21,924
13,590
4,863
8,440
13,484
0
49,063
W
Baron Samedi
Fishmangod
Baron Samedi
24,752
2,907
10,787
5,002
20,565
15,118
259
10,952
9,613
38,066
0
W
Tiamat
Giv3m3Pipe
Tiamat
29,010
2,737
1,379
4,496
18,023
20,261
2,538
5,555
12,468
57,737
0
W
14,748
2,833
1,459
5,498
26,524
35,823
624
9,710
16,814
781
25,706
L
11,943
1,029
1,280
1,059
25,312
28,597
621
11,683
13,629
20,507
0
W
Chaac
REload790
Chaac
18,390
3,864
1,202
8,437
29,936
38,358
682
9,925
20,011
0
37,927
L
Persephone
UnkindYam
Persephone
20,301
729
501
3,053
16,767
7,405
563
7,082
9,677
35,196
0
L
Osiris
Z01DB3RG
Osiris
13,028
2,686
2,407
4,050
28,204
33,635
264
11,979
16,225
1,854
23,792
L
Cu Chulainn
Z0rd10nAL
Cu Chulainn
20,769
3,737
806
10,742
38,233
49,364
247
14,057
24,176
0
47,552
L
Olorun
12,274
5,508
1,731
3,938
21,808
11,358
0
9,250
12,558
21,972
877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,074
Gold Earned
66,358
154
Minions Killed
174
0
Camps Cleared
0
1,268,164
Distance Traveled
1,475,907
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,807
695
31
2
0
260,948
1
W
Baron Samedi
13,450
791
21
1
0
260,914
1
W
Tiamat
14,803
871
78
5
0
327,055
2
W
Odin
13,469
792
17
1
0
331,048
0
L
Ymir
11,543
679
21
1
0
212,123
4
W
Chaac
12,829
755
27
2
0
295,942
0
L
Persephone
11,837
696
34
2
0
296,182
0
L
Osiris
12,931
761
22
1
0
277,093
4
L
Cu Chulainn
13,622
801
49
3
0
263,717
4
L
Olorun
11,141
655
28
2
0
219,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role