Player Matchup

Odin
Odin
 
Odin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Dromentum
Skadi
Level 104
God Stats
30W - 13L
1,743 SR
Queue Stats
151W - 134L
1,588 Elo+
Solo
Chronos
Chronos
MrPeanutbutter4
Chronos
Level 133
God Stats
1W - 2L
1,569 SR
Queue Stats
299W - 323L
1,452 Elo+
Party 1
Hun Batz
Hun Batz
joc_andres1995
Hun Batz
Level 144
God Stats
1W - 1L
1,870 SR
Queue Stats
209W - 217L
1,494 Elo+
Party 1
Ymir
Ymir
superbadhobbit
Ymir
Level 39
God Stats
8W - 9L
1,437 SR
Queue Stats
45W - 63L
1,232 Elo+
Solo
Team Averages
Level 112
1,624 SR
1,453 Elo+

VS

Team Averages
Level 77
1,628 SR
1,539 Elo+
Bellona
Bellona
Applejuicerr
Bellona
Level 87
God Stats
22W - 9L
1,874 SR
Queue Stats
939W - 835L
1,537 Elo+
Party 2
Geb
Geb
Bundiff
Geb
Level 86
God Stats
1W - 0L
1,533 SR
Queue Stats
149W - 128L
1,532 Elo+
Party 3
Freya
Freya
LilMalek-
Freya
Level 109
God Stats
3W - 2L
1,624 SR
Queue Stats
131W - 125L
1,509 Elo+
Party 3
Poseidon
Poseidon
Senor Fring
Poseidon
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 42L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
UHHHHHHHBURGER
Gilgamesh
Level 80
God Stats
20W - 20L
1,610 SR
Queue Stats
1,078W - 1,015L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
0 / 3 / 0
9,968
498
8,509
15,706
16,373
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Dromentum
Skadi
16
1 / 0 / 0
9,256
463
8,662
10,012
4,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 8 / 1
9,066
453
5,047
19,010
8,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
15
3 / 5 / 2
9,729
486
10,112
18,064
8,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 2
8,166
408
8,022
17,138
8,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Applejuicerr
Bellona
16
4 / 3 / 5
10,250
513
10,148
16,379
14,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Geb
13
0 / 1 / 6
8,623
431
8,522
13,469
12,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Freya
LilMalek-
Freya
15
1 / 0 / 4
9,204
460
10,429
8,427
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
Senor Fring
Poseidon
20
12 / 2 / 3
13,001
650
22,424
11,536
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
UHHHHHHHBURGER
Gilgamesh
15
1 / 0 / 2
9,607
480
10,053
17,631
12,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
18
18
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
0
0
W
Bellona
Applejuicerr
Bellona
4
3
5
2.17
W
Geb
0
1
6
3
L
Skadi
Dromentum
Skadi
1
0
0
1
W
Freya
LilMalek-
Freya
1
0
4
3
L
0
8
1
0.06
W
Poseidon
Senor Fring
Poseidon
12
2
3
6.75
W
Gilgamesh
UHHHHHHHBURGER
Gilgamesh
1
0
2
2
L
Hun Batz
3
5
2
0.8
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,352
Damage
61,576
79,930
Taken
67,442
46,270
Mitigated
48,604
10,123
Healing
20,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,509
1,920
0
2,315
15,706
16,373
0
3,726
11,940
0
75,221
W
Bellona
Applejuicerr
Bellona
10,148
4,226
0
4,004
16,379
14,508
0
1,841
14,469
0
90,077
W
Geb
8,522
626
2,443
2,553
13,469
12,759
0
4,567
8,446
26,098
0
L
Skadi
Dromentum
Skadi
8,662
3,772
0
500
10,012
4,493
836
5,244
4,451
0
93,918
W
Freya
LilMalek-
Freya
10,429
2,572
0
3,949
8,427
3,703
0
1,378
6,937
70,251
0
L
5,047
2,809
0
4,109
19,010
8,486
0
11,268
7,702
71,018
0
W
Poseidon
Senor Fring
Poseidon
22,424
5,026
0
2,562
11,536
5,366
0
4,684
6,764
142,914
0
W
Gilgamesh
UHHHHHHHBURGER
Gilgamesh
10,053
3,742
0
5,173
17,631
12,268
0
760
16,827
0
71,458
L
Hun Batz
10,112
3,120
0
570
18,064
8,004
0
6,181
11,818
0
74,261
L
8,022
987
0
2,629
17,138
8,914
0
13,992
2,644
40,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,185
Gold Earned
50,685
626
Minions Killed
616
0
Camps Cleared
0
1,875,885
Distance Traveled
2,087,524
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,968
498
165
8
0
377,471
6
W
Bellona
10,250
513
137
7
0
452,546
0
W
Geb
8,623
431
21
1
0
417,270
1
L
Skadi
9,256
463
168
8
0
385,732
6
W
Freya
9,204
460
133
7
0
403,320
5
L
Chronos
9,066
453
126
6
0
318,237
1
W
Poseidon
13,001
650
204
10
0
416,232
7
W
Gilgamesh
9,607
480
121
6
0
398,156
8
L
Hun Batz
9,729
486
103
5
0
431,624
7
L
Ymir
8,166
408
64
3
0
362,821
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role