Player Matchup

Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond III
 
Danzaburou
Diamond III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum III
Lyoshä
Serqet
Platinum III
Level 129
God Stats
3W - 2L
1,699 SR
Queue Stats
28W - 15L
2,127 MMR
Solo
Athena
Athena
Diamond IV
MulherDoVitinho
Athena
Diamond IV
Level 121
God Stats
7W - 5L
1,595 SR
Queue Stats
141W - 137L
2,111 MMR
Solo
Hera
Hera
Diamond III
zSnowy
Hera
Diamond III
Level 160
God Stats
2W - 2L
1,868 SR
Queue Stats
481W - 471L
2,189 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,632 SR
1,885 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 108
1,492 SR
1,704 MMR
Ratatoskr
Ratatoskr
Diamond III
 
Ratatoskr
Diamond III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Diamond I
 
Thanatos
Diamond I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum II
GenwuaP
Raijin
Platinum II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 75L
2,072 MMR
Solo
Ullr
Ullr
Diamond IV
VaAlLenTiN
Ullr
Diamond IV
Level 147
God Stats
28W - 38L
1,459 SR
Queue Stats
368W - 371L
1,948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 1 / 1
4,936
548
2,371
5,659
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
 
Danzaburou
7
0 / 1 / 0
4,449
494
4,652
4,763
1,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
Lyoshä
Serqet
8
1 / 3 / 1
4,516
502
4,128
7,974
3,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

7
0 / 1 / 1
4,647
516
1,953
6,382
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
zSnowy
Hera
9
1 / 2 / 0
4,956
551
2,209
3,909
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
GebYu HuangLokiBakasura

VS

Bans
BastetCliodhnaKaliLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
3 / 1 / 1
6,019
669
5,611
6,584
2,759
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Thanatos
 
Thanatos
8
2 / 1 / 3
5,400
600
4,090
8,393
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
 
Kuzenbo
9
1 / 0 / 1
5,084
565
2,874
6,416
4,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
GenwuaP
Raijin
10
1 / 0 / 2
5,843
649
1,930
2,321
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
5,107
567
3,291
5,071
1,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
1
1.5
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Ratatoskr
 
Ratatoskr
3
1
1
3.5
W
Thanatos
 
Thanatos
2
1
3
3.5
W
Kuzenbo
 
Kuzenbo
1
0
1
1.5
W
Raijin
GenwuaP
Raijin
1
0
2
2
L
Serqet
Lyoshä
Serqet
1
3
1
0.5
L
0
1
1
0.5
W
1
1
0
1
L
Hera
zSnowy
Hera
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,313
Damage
17,796
28,687
Taken
28,785
11,138
Mitigated
12,450
7,913
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,371
1,386
0
625
5,659
1,692
0
528
5,059
0
30,332
L
Danzaburou
 
Danzaburou
4,652
2,174
0
2,123
4,763
1,336
0
598
4,165
0
30,302
W
Ratatoskr
 
Ratatoskr
5,611
1,531
0
3,252
6,584
2,759
60
320
6,146
0
36,232
W
Thanatos
 
Thanatos
4,090
1,268
0
7,595
8,393
2,804
0
584
7,643
0
28,497
W
Kuzenbo
 
Kuzenbo
2,874
1,081
1,130
2,298
6,416
4,275
8
2,321
4,095
9,790
0
W
Raijin
GenwuaP
Raijin
1,930
396
0
553
2,321
805
0
227
2,094
43,127
0
L
Serqet
Lyoshä
Serqet
4,128
1,841
0
2,610
7,974
3,700
0
108
7,826
0
19,555
L
1,953
659
0
2,185
6,382
3,198
0
1,995
4,385
11,427
0
W
3,291
1,583
0
750
5,071
1,807
0
710
4,361
0
34,107
L
Hera
zSnowy
Hera
2,209
767
0
370
3,909
1,212
0
1,387
2,448
36,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,504
Gold Earned
27,453
259
Minions Killed
305
0
Camps Cleared
0
867,998
Distance Traveled
881,530
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,936
548
66
7
0
213,495
0
L
Danzaburou
4,449
494
66
7
0
164,265
1
W
Ratatoskr
6,019
669
69
8
0
195,633
2
W
Thanatos
5,400
600
55
6
0
201,803
0
W
Kuzenbo
5,084
565
11
1
0
182,421
3
W
Raijin
5,843
649
93
10
0
151,194
2
L
Serqet
4,516
502
38
4
0
143,311
1
L
Athena
4,647
516
22
2
0
175,595
1
W
Ullr
5,107
567
77
9
0
150,479
3
L
Hera
4,956
551
67
7
0
171,332
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role