Player Matchup

Ymir
Ymir
EnragedLemur920
Ymir
Level 69
God Stats
2W - 2L
1,375 SR
Queue Stats
9W - 17L
1,363 Elo+
Party 2
Scylla
Scylla
Kushblazer357
Scylla
Level 108
God Stats
2W - 2L
1,592 SR
Queue Stats
31W - 25L
1,492 Elo+
Party 2
Nemesis
Nemesis
RIVIERA69
Nemesis
Level 120
God Stats
1W - 0L
1,549 SR
Queue Stats
12W - 5L
1,492 Elo+
Party 2
Charybdis
Charybdis
iZines
Charybdis
Level 138
God Stats
1W - 0L
1,553 SR
Queue Stats
51W - 46L
1,542 Elo+
Party 2
Skadi
Skadi
woooshy45
Skadi
Level 88
God Stats
2W - 2L
1,360 SR
Queue Stats
212W - 203L
1,535 Elo+
Solo
Team Averages
Level 105
1,486 SR
1,485 Elo+

VS

Team Averages
Level 114
1,585 SR
1,419 Elo+
Sylvanus
Sylvanus
Jswizzle416
Sylvanus
Level 85
God Stats
13W - 22L
1,573 SR
Queue Stats
27W - 35L
1,435 Elo+
Party 1
Freya
Freya
Mwinjutsu
Freya
Level 96
God Stats
1W - 1L
1,773 SR
Queue Stats
69W - 98L
1,341 Elo+
Party 1
Lancelot
Lancelot
SKAYKER
Lancelot
Level 145
God Stats
18W - 16L
1,581 SR
Queue Stats
73W - 70L
1,501 Elo+
Party 1
Ullr
Ullr
WingsAtDawn
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,505 Elo+
Solo
Amaterasu
Amaterasu
ddpowerfull
Amaterasu
Level 118
God Stats
0W - 2L
1,499 SR
Queue Stats
5W - 11L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 10
10,414
744
5,890
18,491
19,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 6 / 5
10,040
717
16,719
11,156
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
RIVIERA69
Nemesis
16
0 / 2 / 5
9,373
670
11,988
14,040
7,001
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
iZines
Charybdis
19
5 / 2 / 3
11,328
809
12,803
12,567
7,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
woooshy45
Skadi
18
5 / 3 / 4
10,707
765
16,630
10,083
5,493
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jswizzle416
Sylvanus
16
2 / 3 / 5
10,419
744
10,044
18,743
23,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Freya
Mwinjutsu
Freya
16
1 / 2 / 2
9,562
683
8,200
10,273
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
SKAYKER
Lancelot
18
6 / 4 / 3
10,869
776
14,048
18,764
10,379
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
3 / 3 / 8
10,531
752
13,004
17,223
8,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ddpowerfull
Amaterasu
17
1 / 2 / 7
9,831
702
8,316
16,320
14,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
14
Kills
13
13
Deaths
14
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Sylvanus
Jswizzle416
Sylvanus
2
3
5
1.5
W
3
6
5
0.92
L
Freya
Mwinjutsu
Freya
1
2
2
1
W
Nemesis
RIVIERA69
Nemesis
0
2
5
1.25
L
Lancelot
SKAYKER
Lancelot
6
4
3
1.88
L
3
3
8
2.33
L
Amaterasu
ddpowerfull
Amaterasu
1
2
7
2.25
W
Charybdis
iZines
Charybdis
5
2
3
3.25
W
Skadi
woooshy45
Skadi
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,030
Damage
53,612
66,337
Taken
81,323
43,966
Mitigated
61,213
8,144
Healing
21,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,890
1,944
0
3,260
18,491
19,474
0
7,269
10,431
14,231
0
L
Sylvanus
Jswizzle416
Sylvanus
10,044
1,067
3,116
7,425
18,743
23,464
83
6,077
12,380
21,977
0
W
16,719
358
749
577
11,156
4,745
812
2,212
8,781
33,327
0
L
Freya
Mwinjutsu
Freya
8,200
1,946
0
2,516
10,273
4,435
114
4,614
5,527
27,614
0
W
Nemesis
RIVIERA69
Nemesis
11,988
4,082
0
1,449
14,040
7,001
595
2,457
11,135
0
38,300
L
Lancelot
SKAYKER
Lancelot
14,048
2,828
0
1,856
18,764
10,379
0
5,434
13,226
0
42,070
L
13,004
7,252
0
1,700
17,223
8,074
999
2,840
14,225
0
41,205
L
Amaterasu
ddpowerfull
Amaterasu
8,316
2,755
0
4,441
16,320
14,861
550
2,805
13,356
0
28,534
W
Charybdis
iZines
Charybdis
12,803
7,983
0
2,109
12,567
7,253
2,760
2,779
9,436
0
50,661
W
Skadi
woooshy45
Skadi
16,630
6,053
0
0
10,083
5,493
188
2,243
7,439
0
36,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,862
Gold Earned
51,212
263
Minions Killed
227
0
Camps Cleared
0
1,435,829
Distance Traveled
1,386,145
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,414
744
19
1
0
298,200
4
L
Sylvanus
10,419
744
26
2
0
267,947
1
W
Scylla
10,040
717
44
3
0
274,561
0
L
Freya
9,562
683
43
3
0
279,651
0
W
Nemesis
9,373
670
52
4
0
323,062
4
L
Lancelot
10,869
776
46
3
0
287,430
0
L
Ullr
10,531
752
65
5
0
273,563
1
L
Amaterasu
9,831
702
47
3
0
277,554
0
W
Charybdis
11,328
809
89
6
0
273,715
0
W
Skadi
10,707
765
59
4
0
266,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role