Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
ERG0_J0K3R
Charybdis
Level 148
God Stats
9W - 4L
1,589 SR
Queue Stats
210W - 195L
1,437 Elo+
Party 2
Olorun
Olorun
Rackemup209
Olorun
Level 47
God Stats
1W - 0L
1,769 SR
Queue Stats
2W - 3L
1,447 Elo+
Solo
Lancelot
Lancelot
ZK9-ZeRo-
Lancelot
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,467 Elo+
Party 2
Team Averages
Level 109
1,572 SR
1,470 Elo+

VS

Team Averages
Level 78
1,604 SR
1,612 Elo+
Terra
Terra
BuffaloMedium
Terra
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,509 Elo+
Party 3
Horus
Horus
Doomsday4
Horus
Level 148
God Stats
25W - 12L
1,761 SR
Queue Stats
242W - 156L
1,672 Elo+
Party 1
Gilgamesh
Gilgamesh
SugarrDunkington
Gilgamesh
Level 47
God Stats
3W - 1L
1,721 SR
Queue Stats
82W - 47L
1,690 Elo+
Party 1
Janus
Janus
ToasterTime
Janus
Level 63
God Stats
6W - 10L
1,540 SR
Queue Stats
156W - 94L
1,682 Elo+
Party 1
Izanami
Izanami
captainpheonix
Izanami
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 3 / 0
5,991
374
3,639
13,253
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
 
Freya
7
0 / 2 / 0
5,373
336
966
6,248
2,778
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
ERG0_J0K3R
Charybdis
13
1 / 4 / 0
7,652
478
6,216
11,187
4,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
10
0 / 5 / 0
5,952
372
4,389
11,882
3,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lancelot
ZK9-ZeRo-
Lancelot
10
0 / 8 / 1
6,482
405
4,177
15,344
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
8,665
542
5,881
11,402
11,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
Doomsday4
Horus
15
3 / 0 / 4
9,512
595
10,320
12,783
8,552
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
16
4 / 0 / 7
9,957
622
5,462
9,610
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
6 / 0 / 4
8,995
562
13,484
6,164
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 0 / 7
8,832
552
10,448
9,562
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
22
22
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
3
0
0
W
Freya
 
Freya
0
2
0
0
L
5
1
6
8
L
Horus
Doomsday4
Horus
3
0
4
5
W
Charybdis
ERG0_J0K3R
Charybdis
1
4
0
0.25
W
Olorun
0
5
0
0
L
Gilgamesh
4
0
7
7.5
L
6
0
4
8
W
Lancelot
ZK9-ZeRo-
Lancelot
0
8
1
0.06
L
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,387
Damage
45,595
57,914
Taken
49,521
25,055
Mitigated
31,405
15,808
Healing
22,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,639
1,446
2,288
3,921
13,253
9,320
0
4,888
8,195
15,357
0
W
Freya
 
Freya
966
279
0
2,304
6,248
2,778
0
3,491
2,493
21,107
0
L
5,881
2,027
3,899
4,321
11,402
11,400
270
1,904
9,498
22,572
0
L
Horus
Doomsday4
Horus
10,320
4,437
768
2,943
12,783
8,552
283
3,153
9,630
0
74,124
W
Charybdis
ERG0_J0K3R
Charybdis
6,216
3,586
0
1,749
11,187
4,117
0
3,815
7,260
0
65,760
W
Olorun
4,389
1,571
161
2,867
11,882
3,163
0
2,067
9,713
36,098
0
L
Gilgamesh
5,462
2,502
0
4,624
9,610
4,897
1,717
1,373
8,237
0
85,360
L
13,484
1,722
0
482
6,164
2,628
569
1,333
4,831
71,546
0
W
Lancelot
ZK9-ZeRo-
Lancelot
4,177
1,090
0
2,518
15,344
5,677
0
4,281
10,888
0
34,546
L
10,448
7,812
0
5,533
9,562
3,928
2,506
1,602
7,960
0
91,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,450
Gold Earned
45,961
277
Minions Killed
583
0
Camps Cleared
0
1,250,825
Distance Traveled
1,608,741
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,991
374
22
1
0
234,957
2
W
Freya
5,373
336
29
2
0
152,046
1
L
Terra
8,665
542
25
2
0
290,196
4
L
Horus
9,512
595
139
9
0
361,887
3
W
Charybdis
7,652
478
126
8
0
266,409
2
W
Olorun
5,952
372
44
3
0
252,004
2
L
Gilgamesh
9,957
622
164
10
0
335,279
2
L
Janus
8,995
562
97
6
0
335,939
1
W
Lancelot
6,482
405
56
4
0
345,409
1
L
Izanami
8,832
552
158
10
0
285,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role