Player Matchup

Ares
Ares
RUTHLESS SUSHI
Ares
Level 83
God Stats
7W - 10L
1,342 SR
Queue Stats
36W - 59L
1,364 Elo+
Party 2
Anubis
Anubis
SuperSaiyan965
Anubis
Level 128
God Stats
2W - 1L
1,422 SR
Queue Stats
35W - 28L
1,544 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
umchickentenders
Ah Muzen Cab
Level 120
God Stats
4W - 2L
1,558 SR
Queue Stats
65W - 81L
1,400 Elo+
Party 2
Team Averages
Level 110
1,440 SR
1,436 Elo+

VS

Team Averages
Level 64
1,404 SR
1,497 Elo+
Izanami
Izanami
Kaosue
Izanami
Level 36
God Stats
1W - 1L
1,499 SR
Queue Stats
4W - 4L
1,522 Elo+
Party 1
Ra
Ra
ManuelKenny1
Ra
Level 120
God Stats
2W - 5L
1,321 SR
Queue Stats
31W - 46L
1,411 Elo+
Solo
Tyr
Tyr
snowfrostthe22
Tyr
Level 37
God Stats
0W - 1L
1,390 SR
Queue Stats
14W - 13L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
8,708
622
5,242
12,201
8,355
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 3 / 5
8,798
628
9,543
9,746
5,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
umchickentenders
Ah Muzen Cab
15
7 / 2 / 1
10,412
744
14,942
11,725
5,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kaosue
Izanami
13
0 / 5 / 6
8,532
609
7,728
12,487
4,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 1
10,163
726
8,901
7,147
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 5
8,437
603
12,105
15,374
10,492
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
8
Kills
6
6
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Kaosue
Izanami
0
5
6
0.6
L
5
1
1
5.5
W
1
1
5
3.5
W
0
3
5
0.83
L
1
2
5
1.75
W
Ah Muzen Cab
umchickentenders
Ah Muzen Cab
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,727
Damage
28,734
33,672
Taken
35,008
18,742
Mitigated
18,288
8,929
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Kaosue
Izanami
7,728
5,446
0
975
12,487
4,764
0
5,509
6,978
0
26,992
L
8,901
137
1,749
2,382
7,147
3,032
0
2,110
5,037
44,363
0
W
5,242
60
490
770
12,201
8,355
0
4,702
7,219
14,401
0
W
9,543
510
0
4,071
9,746
5,349
56
1,330
8,294
41,897
0
L
12,105
1,129
0
1,052
15,374
10,492
0
7,571
7,803
0
24,428
W
Ah Muzen Cab
umchickentenders
Ah Muzen Cab
14,942
7,286
0
3,598
11,725
5,038
46
2,516
8,939
0
45,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,918
Gold Earned
27,132
170
Minions Killed
196
7
Camps Cleared
6
755,518
Distance Traveled
814,094
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,532
609
63
5
1
231,301
0
L
Ra
10,163
726
105
8
3
298,717
2
W
Ares
8,708
622
18
1
1
270,769
5
W
Anubis
8,798
628
79
6
5
223,794
2
L
Tyr
8,437
603
28
2
2
284,076
4
W
Ah Muzen Cab
10,412
744
73
5
1
260,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role