Player Matchup

Chronos
Chronos
DefinitelyLady
Chronos
Level 124
God Stats
7W - 4L
1,725 SR
Queue Stats
300W - 318L
1,476 Elo+
Party 2
Bastet
Bastet
MellohMoodDude
Bastet
Level 118
God Stats
2W - 3L
1,263 SR
Queue Stats
126W - 152L
1,404 Elo+
Party 1
Nox
Nox
RoyalOnion
Nox
Level 126
God Stats
1W - 0L
1,537 SR
Queue Stats
61W - 76L
1,423 Elo+
Solo
Izanami
Izanami
TheInfamousDucky
Izanami
Level 69
God Stats
2W - 0L
1,293 SR
Queue Stats
311W - 323L
1,444 Elo+
Party 2
Nu Wa
Nu Wa
xOwzySwagx
Nu Wa
Level 129
God Stats
2W - 3L
1,371 SR
Queue Stats
116W - 145L
1,400 Elo+
Party 1
Team Averages
Level 113
1,438 SR
1,429 Elo+

VS

Team Averages
Level 113
1,564 SR
1,450 Elo+
Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
In The 239
Jormungandr
Level 125
God Stats
1W - 1L
1,786 SR
Queue Stats
3W - 4L
1,526 Elo+
Solo
Jing Wei
Jing Wei
SpikedTugboat95
Jing Wei
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 196L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
dmont51
Gilgamesh
Level 125
God Stats
8W - 9L
1,533 SR
Queue Stats
808W - 853L
1,389 Elo+
Solo
Tiamat
Tiamat
glawc
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 11
13,008
650
21,664
24,354
13,288
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 7 / 12
13,200
660
24,611
25,487
13,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 2 / 16
13,347
667
19,740
13,059
8,039
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 3 / 14
13,717
686
32,698
20,045
11,530
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
20
3 / 3 / 20
12,551
628
26,793
13,670
6,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
1 / 6 / 13
10,967
548
7,276
31,419
37,647
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
In The 239
Jormungandr
17
3 / 8 / 9
11,226
561
18,144
31,386
25,602
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
20
5 / 4 / 7
13,492
675
15,902
23,965
10,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
dmont51
Gilgamesh
20
9 / 5 / 8
15,106
755
24,649
33,272
35,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
glawc
Tiamat
20
2 / 6 / 10
12,393
620
16,955
23,239
15,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
67
28
Kills
20
21
Deaths
29
73
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
6
13
1.25
W
6
6
11
1.92
L
Jormungandr
In The 239
Jormungandr
3
8
9
0.94
W
7
7
12
1.86
W
5
2
16
6.5
L
Jing Wei
5
4
7
2.13
W
7
3
14
4.67
L
Gilgamesh
dmont51
Gilgamesh
9
5
8
2.6
L
Tiamat
glawc
Tiamat
2
6
10
1.17
W
Nu Wa
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,506
Damage
82,926
96,615
Taken
143,281
53,656
Mitigated
125,159
42,751
Healing
41,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,276
315
2,618
5,722
31,419
37,647
270
16,730
14,689
14,745
0
W
21,664
9,273
1,275
6,247
24,354
13,288
3,844
11,464
12,890
37,492
0
L
Jormungandr
In The 239
Jormungandr
18,144
4,275
1,983
3,047
31,386
25,602
460
14,610
16,776
42,036
0
W
24,611
6,411
4,470
7,638
25,487
13,849
391
12,316
13,171
0
32,961
W
19,740
1,522
2,728
2,553
13,059
8,039
1,178
4,702
8,357
43,846
0
L
Jing Wei
15,902
8,241
1,564
5,783
23,965
10,723
2,038
12,779
11,186
0
58,373
W
32,698
15,439
2,362
5,851
20,045
11,530
2,118
9,043
11,002
0
61,520
L
Gilgamesh
dmont51
Gilgamesh
24,649
2,112
6,183
7,450
33,272
35,872
400
13,460
19,812
2,013
42,790
L
Tiamat
glawc
Tiamat
16,955
1,125
844
6,405
23,239
15,315
770
10,618
12,621
49,988
0
W
Nu Wa
26,793
6,922
5,943
3,684
13,670
6,950
1,254
5,959
7,711
43,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,823
Gold Earned
63,184
198
Minions Killed
247
0
Camps Cleared
0
1,732,436
Distance Traveled
1,673,069
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,967
548
10
1
0
341,989
0
W
Chronos
13,008
650
36
2
0
293,238
4
L
Jormungandr
11,226
561
49
2
0
285,826
0
W
Bastet
13,200
660
11
1
0
339,292
0
W
Nox
13,347
667
56
3
0
395,747
2
L
Jing Wei
13,492
675
83
4
0
335,565
0
W
Izanami
13,717
686
64
3
0
331,278
1
L
Gilgamesh
15,106
755
41
2
0
394,254
0
L
Tiamat
12,393
620
64
3
0
315,435
2
W
Nu Wa
12,551
628
31
2
0
372,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role