Player Matchup

Morgan Le Fay
Morgan Le Fay
Corklift
Morgan Le Fay
Level 107
God Stats
9W - 9L
1,410 SR
Queue Stats
146W - 135L
1,486 Elo+
Party 1
Hades
Hades
Lewis0680
Hades
Level 102
God Stats
4W - 0L
1,689 SR
Queue Stats
36W - 43L
1,500 Elo+
Party 1
Freya
Freya
SirGarebearian
Freya
Level 143
God Stats
1W - 2L
1,432 SR
Queue Stats
246W - 251L
1,498 Elo+
Party 1
Hercules
Hercules
iSamsquanch916
Hercules
Level 135
God Stats
3W - 2L
1,683 SR
Queue Stats
169W - 176L
1,511 Elo+
Party 1
Mercury
Mercury
zappapotamus
Mercury
Level 129
God Stats
15W - 10L
1,578 SR
Queue Stats
279W - 262L
1,549 Elo+
Party 1
Team Averages
Level 123
1,558 SR
1,509 Elo+

VS

Team Averages
Level 120
1,595 SR
1,525 Elo+
Eset
Eset
Kiba12Fold
Eset
Level 129
God Stats
1W - 4L
1,575 SR
Queue Stats
327W - 351L
1,555 Elo+
Party 2
Discordia
Discordia
Kisagami23
Discordia
Level 144
God Stats
5W - 4L
1,686 SR
Queue Stats
186W - 182L
1,574 Elo+
Party 2
The Morrigan
The Morrigan
Kriegito
The Morrigan
Level 66
God Stats
3W - 3L
1,582 SR
Queue Stats
198W - 208L
1,557 Elo+
Solo
Achilles
Achilles
TylerMN
Achilles
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,425 Elo+
Solo
Anhur
Anhur
daspwnen
Anhur
Level 127
God Stats
2W - 3L
1,633 SR
Queue Stats
90W - 106L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Corklift
Morgan Le Fay
18
3 / 0 / 7
12,110
550
14,572
10,401
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
Lewis0680
Hades
18
2 / 1 / 6
12,510
569
7,997
12,646
7,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
4 / 4 / 2
11,923
542
7,268
16,005
7,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
15
2 / 1 / 10
10,910
496
5,194
19,317
19,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
zappapotamus
Mercury
20
5 / 1 / 8
13,109
596
8,092
17,197
7,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
9,104
414
2,607
12,108
12,652
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Kisagami23
Discordia
15
0 / 3 / 1
9,032
411
6,300
12,081
5,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Kriegito
The Morrigan
13
0 / 6 / 4
8,688
395
12,025
14,982
6,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
TylerMN
Achilles
17
1 / 2 / 0
10,608
482
8,545
16,002
17,259
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
daspwnen
Anhur
18
4 / 2 / 1
10,927
497
6,560
12,485
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
16
Kills
6
7
Deaths
16
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Corklift
Morgan Le Fay
3
0
7
6.5
L
1
3
1
0.5
L
Discordia
Kisagami23
Discordia
0
3
1
0.17
L
The Morrigan
Kriegito
The Morrigan
0
6
4
0.33
W
Hades
Lewis0680
Hades
2
1
6
5
W
4
4
2
1.25
L
Achilles
TylerMN
Achilles
1
2
0
0.5
L
Anhur
daspwnen
Anhur
4
2
1
2.25
W
Hercules
2
1
10
7
W
Mercury
zappapotamus
Mercury
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,123
Damage
36,037
75,566
Taken
67,658
47,697
Mitigated
47,076
34,803
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Corklift
Morgan Le Fay
14,572
1,377
533
6,202
10,401
5,702
210
4,001
6,389
97,647
0
L
2,607
387
69
2,605
12,108
12,652
0
6,203
5,509
28,675
0
L
Discordia
Kisagami23
Discordia
6,300
406
143
1,397
12,081
5,295
0
7,164
4,447
68,240
0
L
The Morrigan
Kriegito
The Morrigan
12,025
2,099
0
5,694
14,982
6,574
0
5,637
9,174
55,933
3,490
W
Hades
Lewis0680
Hades
7,997
790
822
8,871
12,646
7,309
106
3,034
9,602
89,203
0
W
7,268
2,169
0
7,816
16,005
7,311
3,797
6,928
9,071
93,065
0
L
Achilles
TylerMN
Achilles
8,545
2,156
0
2,052
16,002
17,259
276
5,537
10,363
54
86,287
L
Anhur
daspwnen
Anhur
6,560
2,674
0
6,229
12,485
5,296
355
3,881
8,328
0
91,831
W
Hercules
5,194
943
0
7,086
19,317
19,379
521
6,014
13,303
0
19,020
W
Mercury
zappapotamus
Mercury
8,092
3,868
0
3,473
17,197
7,996
4,814
3,346
13,847
0
154,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,562
Gold Earned
48,359
690
Minions Killed
547
0
Camps Cleared
0
2,263,781
Distance Traveled
1,964,542
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,110
550
173
8
0
470,192
4
L
Eset
9,104
414
32
1
0
418,727
4
L
Discordia
9,032
411
119
5
0
406,667
7
L
The Morrigan
8,688
395
92
4
0
363,560
3
W
Hades
12,510
569
171
8
0
390,923
7
W
Freya
11,923
542
151
7
0
372,418
2
L
Achilles
10,608
482
145
7
0
369,997
3
L
Anhur
10,927
497
159
7
0
405,591
9
W
Hercules
10,910
496
20
1
0
465,818
9
W
Mercury
13,109
596
175
8
0
564,430
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role