Player Matchup

Bellona
Bellona
BigBossSnake22
Bellona
Level 89
God Stats
8W - 7L
1,456 SR
Queue Stats
75W - 75L
1,404 Elo+
Party 1
Nox
Nox
Equ1_noxx
Nox
Level 44
God Stats
4W - 7L
1,323 SR
Queue Stats
410W - 422L
1,484 Elo+
Solo
Medusa
Medusa
Leauguestorian
Medusa
Level 29
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 11L
1,077 Elo+
Party 1
Sol
Sol
ResonantRug35
Sol
Level 22
God Stats
1W - 3L
1,358 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Nemesis
Nemesis
leonruins
Nemesis
Level 59
God Stats
0W - 2L
1,270 SR
Queue Stats
7W - 8L
1,676 Elo+
Party 2
Team Averages
Level 49
1,340 SR
1,428 Elo+

VS

Team Averages
Level 76
1,543 SR
1,470 Elo+
Ares
Ares
 
Ares
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
Bebe exel
Cupid
Level 85
God Stats
14W - 11L
1,483 SR
Queue Stats
193W - 198L
1,427 Elo+
Party 4
Camazotz
Camazotz
Big Daddy Jeff0
Camazotz
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
249W - 274L
1,404 Elo+
Solo
Chaac
Chaac
C_0_V_A_
Chaac
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
WORRIEDBURRITOS
Nu Wa
Level 104
God Stats
4W - 5L
1,732 SR
Queue Stats
221W - 227L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,572
473
13,161
16,445
15,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 0
6,300
394
3,500
12,750
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
0 / 6 / 0
5,388
337
4,031
10,080
3,606
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
6,661
416
5,396
8,282
3,255
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
leonruins
Nemesis
12
3 / 3 / 1
7,730
483
8,121
13,275
4,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 1 / 7
8,367
523
7,246
12,514
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
Bebe exel
Cupid
14
5 / 1 / 6
8,906
557
9,368
9,472
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
12
0 / 1 / 5
7,430
464
3,483
14,021
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
C_0_V_A_
Chaac
14
6 / 1 / 0
8,989
562
9,426
12,930
8,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 1 / 4
8,816
551
9,373
9,186
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
21
21
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
7
7.5
W
Cupid
Bebe exel
Cupid
5
1
6
8
W
Camazotz
0
1
5
2.5
L
2
5
1
0.5
W
Chaac
C_0_V_A_
Chaac
6
1
0
6
L
0
4
0
0
L
0
6
0
0
L
0
3
0
0
W
6
1
4
8
L
Nemesis
leonruins
Nemesis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,209
Damage
38,896
60,832
Taken
58,123
34,715
Mitigated
34,621
8,983
Healing
21,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,246
908
300
3,224
12,514
12,979
131
4,425
8,089
26,927
0
W
Cupid
Bebe exel
Cupid
9,368
4,047
315
4,438
9,472
3,764
2,104
1,095
8,377
0
54,495
W
Camazotz
3,483
907
128
5,268
14,021
5,295
21
1,143
12,878
0
50,650
L
13,161
6,047
0
766
16,445
15,429
354
1,816
14,629
0
50,568
W
Chaac
C_0_V_A_
Chaac
9,426
3,597
0
5,325
12,930
8,507
315
115
12,815
0
55,908
L
3,500
1,319
376
3,259
12,750
7,620
0
5,600
7,150
27,241
0
L
4,031
2,260
0
2,193
10,080
3,606
0
2,774
7,306
0
21,149
L
5,396
2,324
63
1,265
8,282
3,255
0
3,750
4,532
55,789
996
W
9,373
3,488
0
2,276
9,186
4,076
28
2,024
7,162
61,504
0
L
Nemesis
leonruins
Nemesis
8,121
3,987
0
1,061
13,275
4,805
0
2,679
10,596
0
57,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
42,508
311
Minions Killed
426
0
Camps Cleared
0
1,413,784
Distance Traveled
1,352,079
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,367
523
33
2
0
284,831
2
W
Cupid
8,906
557
102
6
0
258,685
0
W
Camazotz
7,430
464
86
5
0
261,802
5
L
Bellona
7,572
473
71
4
0
260,314
2
W
Chaac
8,989
562
112
7
0
273,653
2
L
Nox
6,300
394
42
3
0
255,910
2
L
Medusa
5,388
337
30
2
0
255,721
4
L
Sol
6,661
416
87
5
0
269,982
0
W
Nu Wa
8,816
551
93
6
0
273,108
5
L
Nemesis
7,730
483
81
5
0
371,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role