Player Matchup

Khepri
Khepri
 
Khepri
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Bahmoi
Janus
Level 127
God Stats
0W - 2L
1,306 SR
Queue Stats
161W - 164L
1,565 Elo+
Solo
King Arthur
King Arthur
Hima-87
King Arthur
Level 159
God Stats
3W - 12L
1,380 SR
Queue Stats
844W - 804L
1,521 Elo+
Solo
Yu Huang
Yu Huang
Lorthern
Yu Huang
Level 120
God Stats
5W - 3L
1,500 SR
Queue Stats
539W - 511L
1,616 Elo+
Solo
Cerberus
Cerberus
Stainlessoyster
Cerberus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,423 Elo+
Party 1
Team Averages
Level 130
1,437 SR
1,525 Elo+

VS

Team Averages
Level 142
1,551 SR
1,586 Elo+
Vulcan
Vulcan
ATNTO
Vulcan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 48L
1,638 Elo+
Solo
Artemis
Artemis
Galatheia
Artemis
Level 150
God Stats
6W - 3L
1,636 SR
Queue Stats
193W - 175L
1,587 Elo+
Solo
Cernunnos
Cernunnos
JackPalli
Cernunnos
Level 132
God Stats
1W - 1L
1,243 SR
Queue Stats
47W - 34L
1,577 Elo+
Solo
Cthulhu
Cthulhu
ViolentBulldog
Cthulhu
Level 158
God Stats
11W - 5L
1,760 SR
Queue Stats
714W - 594L
1,588 Elo+
Solo
Gilgamesh
Gilgamesh
xfuu
Gilgamesh
Level 143
God Stats
5W - 2L
1,614 SR
Queue Stats
220W - 257L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 2 / 12
10,662
627
5,532
21,103
27,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Bahmoi
Janus
18
3 / 4 / 6
10,407
612
10,990
14,550
8,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Hima-87
King Arthur
18
7 / 2 / 6
11,426
672
15,042
23,098
22,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Lorthern
Yu Huang
19
4 / 2 / 7
10,677
628
15,537
11,322
8,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
16
0 / 5 / 12
9,399
553
12,203
23,951
32,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ATNTO
Vulcan
17
2 / 4 / 8
11,074
651
20,855
13,874
6,721
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Galatheia
Artemis
20
9 / 3 / 3
12,409
730
24,374
16,280
8,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
JackPalli
Cernunnos
18
1 / 3 / 10
11,076
652
15,632
15,717
8,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 2 / 7
10,704
630
18,228
14,850
14,141
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
xfuu
Gilgamesh
18
3 / 3 / 4
10,941
644
9,563
15,181
13,827
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
47
15
Kills
15
15
Deaths
15
43
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
12
3.5
W
Vulcan
ATNTO
Vulcan
2
4
8
1.5
L
Janus
Bahmoi
Janus
3
4
6
1.5
W
Artemis
Galatheia
Artemis
9
3
3
3.5
L
King Arthur
Hima-87
King Arthur
7
2
6
5
W
Cernunnos
JackPalli
Cernunnos
1
3
10
2
L
Yu Huang
Lorthern
Yu Huang
4
2
7
3.75
L
Cerberus
0
5
12
1.2
W
0
2
7
1.75
W
Gilgamesh
xfuu
Gilgamesh
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,304
Damage
88,652
94,024
Taken
75,902
99,434
Mitigated
52,191
28,584
Healing
29,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,532
622
7,544
3,780
21,103
27,541
291
6,537
14,566
14,149
0
W
Vulcan
ATNTO
Vulcan
20,855
3,818
898
1,891
13,874
6,721
1,791
8,642
5,232
38,899
0
L
Janus
Bahmoi
Janus
10,990
171
874
1,075
14,550
8,780
0
6,151
8,399
33,825
0
W
Artemis
Galatheia
Artemis
24,374
11,348
1,801
4,914
16,280
8,798
1,868
10,429
5,851
0
46,728
L
King Arthur
Hima-87
King Arthur
15,042
1,507
276
5,110
23,098
22,312
318
9,921
13,177
0
26,806
W
Cernunnos
JackPalli
Cernunnos
15,632
7,563
1,619
5,080
15,717
8,704
4,210
9,863
5,854
0
37,108
L
Yu Huang
Lorthern
Yu Huang
15,537
829
3,822
1,149
11,322
8,264
560
5,712
5,610
40,936
0
L
Cerberus
12,203
581
1,656
3,298
23,951
32,537
156
10,762
13,189
17,039
0
W
18,228
167
4,555
3,972
14,850
14,141
217
7,896
6,954
39,542
0
W
Gilgamesh
xfuu
Gilgamesh
9,563
1,862
2,609
1,795
15,181
13,827
24
7,432
7,749
0
15,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,571
Gold Earned
56,204
171
Minions Killed
185
0
Camps Cleared
0
1,531,886
Distance Traveled
1,529,662
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,662
627
15
1
0
304,525
4
W
Vulcan
11,074
651
38
2
0
299,216
0
L
Janus
10,407
612
62
4
0
303,834
2
W
Artemis
12,409
730
52
3
0
317,864
0
L
King Arthur
11,426
672
16
1
0
306,696
0
W
Cernunnos
11,076
652
43
3
0
284,394
0
L
Yu Huang
10,677
628
58
3
0
326,545
3
L
Cerberus
9,399
553
20
1
0
290,286
1
W
Cthulhu
10,704
630
44
3
0
318,200
0
W
Gilgamesh
10,941
644
8
0
0
309,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role