Player Matchup

Artio
Artio
Bruh
Artio
Level 160
God Stats
3W - 1L
1,285 SR
Queue Stats
157W - 89L
1,744 Elo+
Party 1
The Morrigan
The Morrigan
JinguBang
The Morrigan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 10L
1,877 Elo+
Party 1
Nemesis
Nemesis
Kwahi
Nemesis
Level 160
God Stats
9W - 10L
1,621 SR
Queue Stats
78W - 50L
1,723 Elo+
Party 1
Ra
Ra
Spectre
Ra
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 26L
1,851 Elo+
Party 1
Jing Wei
Jing Wei
hahaStewiexD
Jing Wei
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 17L
1,905 Elo+
Party 1
Team Averages
Level 154
1,481 SR
1,820 Elo+

VS

Team Averages
Level 119
1,629 SR
1,578 Elo+
Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Keal8238
Loki
Level 60
God Stats
138W - 89L
1,704 SR
Queue Stats
416W - 372L
1,629 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vigilon
Ah Muzen Cab
Level 158
God Stats
1W - 2L
1,800 SR
Queue Stats
180W - 171L
1,649 Elo+
Solo
Janus
Janus
Zerkler
Janus
Level 67
God Stats
214W - 172L
1,564 SR
Queue Stats
223W - 177L
1,584 Elo+
Solo
Horus
Horus
ktg1775
Horus
Level 160
God Stats
2W - 3L
1,577 SR
Queue Stats
235W - 225L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bruh
Artio
17
4 / 3 / 15
10,669
762
14,814
26,307
27,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
JinguBang
The Morrigan
19
6 / 7 / 13
11,749
839
16,012
10,146
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Kwahi
Nemesis
19
7 / 1 / 10
11,677
834
15,434
17,777
8,417
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 2 / 11
11,383
813
15,652
14,685
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
hahaStewiexD
Jing Wei
20
8 / 1 / 10
12,324
880
19,859
15,250
7,282
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 4 / 6
9,397
671
11,738
17,837
17,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
18
8 / 5 / 2
10,964
783
10,515
15,490
7,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Vigilon
Ah Muzen Cab
17
2 / 7 / 7
9,959
711
11,893
20,493
9,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Zerkler
Janus
17
1 / 6 / 5
9,745
696
16,866
17,801
8,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
ktg1775
Horus
15
1 / 6 / 3
8,984
642
8,795
20,404
22,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
37
28
Kills
14
14
Deaths
28
59
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
4
6
1.25
W
Artio
Bruh
Artio
4
3
15
3.83
W
The Morrigan
JinguBang
The Morrigan
6
7
13
1.79
L
Loki
8
5
2
1.8
W
Nemesis
Kwahi
Nemesis
7
1
10
12
W
3
2
11
4.25
L
Ah Muzen Cab
Vigilon
Ah Muzen Cab
2
7
7
0.79
L
Janus
Zerkler
Janus
1
6
5
0.58
W
Jing Wei
hahaStewiexD
Jing Wei
8
1
10
13
L
Horus
ktg1775
Horus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,771
Damage
59,807
84,165
Taken
92,025
54,723
Mitigated
65,505
31,236
Healing
13,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
11,738
1,776
0
3,035
17,837
17,192
0
8,183
9,374
25,778
0
W
Artio
Bruh
Artio
14,814
644
2,351
9,449
26,307
27,441
0
8,765
17,542
22,930
0
W
The Morrigan
JinguBang
The Morrigan
16,012
3,799
0
567
10,146
4,388
817
2,108
7,903
31,375
7,868
L
Loki
10,515
2,765
0
0
15,490
7,870
0
7,271
8,101
0
44,545
W
Nemesis
Kwahi
Nemesis
15,434
5,826
0
4,854
17,777
8,417
1,829
7,602
10,175
0
32,985
W
15,652
886
3,401
5,571
14,685
7,195
2,000
5,920
8,765
57,541
0
L
Ah Muzen Cab
Vigilon
Ah Muzen Cab
11,893
5,112
0
4,444
20,493
9,550
260
7,984
12,389
0
43,694
L
Janus
Zerkler
Janus
16,866
838
0
642
17,801
8,180
0
6,241
11,400
49,396
0
W
Jing Wei
hahaStewiexD
Jing Wei
19,859
16,454
0
5,043
15,250
7,282
3,081
4,197
11,053
0
64,404
L
Horus
ktg1775
Horus
8,795
3,439
1,475
3,441
20,404
22,713
0
8,571
11,679
0
23,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,802
Gold Earned
49,049
320
Minions Killed
240
0
Camps Cleared
0
1,541,057
Distance Traveled
1,358,995
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,397
671
25
2
0
263,638
2
W
Artio
10,669
762
16
1
0
311,533
1
W
The Morrigan
11,749
839
42
3
0
278,136
2
L
Loki
10,964
783
54
4
0
285,190
2
W
Nemesis
11,677
834
38
3
0
351,690
0
W
Ra
11,383
813
118
8
0
301,156
4
L
Ah Muzen Cab
9,959
711
60
4
0
266,269
1
L
Janus
9,745
696
78
6
0
273,583
3
W
Jing Wei
12,324
880
106
8
0
298,542
0
L
Horus
8,984
642
23
2
0
270,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role