Player Matchup

Lancelot
Lancelot
CallMeAciD
Lancelot
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,459 Elo+
Party 3
Danzaburou
Danzaburou
PBandSam
Danzaburou
Level 62
God Stats
0W - 2L
1,233 SR
Queue Stats
3W - 4L
1,510 Elo+
Party 1
Bellona
Bellona
PentaPelkey
Bellona
Level 57
God Stats
1W - 2L
1,594 SR
Queue Stats
9W - 11L
1,487 Elo+
Party 1
Poseidon
Poseidon
WildblackBear37
Poseidon
Level 105
God Stats
1W - 1L
1,897 SR
Queue Stats
10W - 11L
1,501 Elo+
Party 1
Ra
Ra
dubz21
Ra
Level 117
God Stats
1W - 3L
1,534 SR
Queue Stats
29W - 15L
1,557 Elo+
Party 3
Team Averages
Level 87
1,552 SR
1,503 Elo+

VS

Team Averages
Level 103
1,515 SR
1,341 Elo+
Kumbhakarna
Kumbhakarna
JaqueeYells
Kumbhakarna
Level 144
God Stats
7W - 4L
1,643 SR
Queue Stats
165W - 191L
1,403 Elo+
Party 2
Jormungandr
Jormungandr
MamaDadBearTTV
Jormungandr
Level 127
God Stats
2W - 0L
1,495 SR
Queue Stats
231W - 312L
1,368 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mr Jabbawock
Tsukuyomi
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,457 Elo+
Solo
Nox
Nox
Syvenix
Nox
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 126L
1,096 Elo+
Party 2
Zhong Kui
Zhong Kui
TGx Aztek
Zhong Kui
Level 119
God Stats
17W - 16L
1,436 SR
Queue Stats
200W - 207L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CallMeAciD
Lancelot
14
0 / 8 / 2
8,938
596
3,850
14,270
6,312
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
PBandSam
Danzaburou
18
1 / 2 / 1
10,968
731
9,023
10,319
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
PentaPelkey
Bellona
16
0 / 5 / 3
9,324
622
9,024
20,106
20,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
17
1 / 5 / 3
10,002
667
16,100
12,492
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
18
5 / 7 / 2
11,042
736
17,714
17,419
8,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JaqueeYells
Kumbhakarna
18
4 / 5 / 16
11,170
745
8,227
20,468
28,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
MamaDadBearTTV
Jormungandr
20
10 / 1 / 9
12,600
840
18,565
20,742
19,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
Mr Jabbawock
Tsukuyomi
19
7 / 0 / 10
11,860
791
13,241
12,044
6,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
19
3 / 0 / 16
12,030
802
8,259
8,306
7,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
TGx Aztek
Zhong Kui
18
3 / 1 / 10
10,984
732
11,771
18,041
27,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
7
Kills
27
27
Deaths
7
11
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CallMeAciD
Lancelot
0
8
2
0.13
W
Kumbhakarna
JaqueeYells
Kumbhakarna
4
5
16
2.4
W
Jormungandr
MamaDadBearTTV
Jormungandr
10
1
9
14.5
W
Tsukuyomi
Mr Jabbawock
Tsukuyomi
7
0
10
12
L
Danzaburou
PBandSam
Danzaburou
1
2
1
0.75
L
Bellona
PentaPelkey
Bellona
0
5
3
0.3
W
Nox
3
0
16
11
W
Zhong Kui
TGx Aztek
Zhong Kui
3
1
10
8
L
Poseidon
1
5
3
0.5
L
Ra
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,711
Damage
60,063
74,606
Taken
79,601
45,661
Mitigated
90,565
18,295
Healing
8,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CallMeAciD
Lancelot
3,850
90
0
63
14,270
6,312
0
8,369
5,901
0
11,856
W
Kumbhakarna
JaqueeYells
Kumbhakarna
8,227
704
508
1,123
20,468
28,530
457
9,799
10,669
22,543
0
W
Jormungandr
MamaDadBearTTV
Jormungandr
18,565
4,731
0
250
20,742
19,960
376
8,467
12,275
56,286
0
W
Tsukuyomi
Mr Jabbawock
Tsukuyomi
13,241
2,919
0
1,108
12,044
6,616
1,961
2,771
9,273
0
42,706
L
Danzaburou
PBandSam
Danzaburou
9,023
5,035
0
4,135
10,319
5,061
381
5,952
4,367
0
49,878
L
Bellona
PentaPelkey
Bellona
9,024
2,388
377
2,656
20,106
20,061
702
10,938
9,168
158
22,214
W
Nox
8,259
1,879
435
1,248
8,306
7,891
1,317
4,790
3,516
41,526
0
W
Zhong Kui
TGx Aztek
Zhong Kui
11,771
670
27
4,198
18,041
27,568
1,942
8,145
9,896
37,970
0
L
Poseidon
16,100
2,498
735
2,277
12,492
5,648
391
8,561
3,931
41,453
0
L
Ra
17,714
1,608
2,051
6,001
17,419
8,579
225
13,002
4,417
58,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,274
Gold Earned
58,644
282
Minions Killed
288
0
Camps Cleared
0
1,290,665
Distance Traveled
1,530,638
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,938
596
11
1
0
209,102
1
W
Kumbhakarna
11,170
745
16
1
0
320,912
5
W
Jormungandr
12,600
840
90
6
0
315,325
0
W
Tsukuyomi
11,860
791
46
3
0
305,483
0
L
Danzaburou
10,968
731
89
6
0
252,294
0
L
Bellona
9,324
622
28
2
0
297,976
1
W
Nox
12,030
802
68
5
0
307,931
2
W
Zhong Kui
10,984
732
68
5
0
280,987
0
L
Poseidon
10,002
667
57
4
0
257,880
0
L
Ra
11,042
736
97
6
0
273,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role