Player Matchup

Chang'e
Chang'e
HerrBoltzmann
Chang'e
Level 84
God Stats
19W - 21L
1,527 SR
Queue Stats
129W - 152L
1,456 Elo+
Party 2
Apollo
Apollo
Lionnetti
Apollo
Level 67
God Stats
19W - 11L
1,453 SR
Queue Stats
95W - 99L
1,425 Elo+
Party 2
Yu Huang
Yu Huang
ReaperSliver
Yu Huang
Level 67
God Stats
0W - 1L
1,276 SR
Queue Stats
50W - 64L
1,417 Elo+
Party 2
Chaac
Chaac
VictoryWing
Chaac
Level 121
God Stats
4W - 3L
1,610 SR
Queue Stats
77W - 78L
1,427 Elo+
Solo
Bakasura
Bakasura
zinzok
Bakasura
Level 54
God Stats
9W - 10L
1,535 SR
Queue Stats
57W - 58L
1,447 Elo+
Solo
Team Averages
Level 79
1,480 SR
1,434 Elo+

VS

Team Averages
Level 123
1,539 SR
1,494 Elo+
Chiron
Chiron
 
Chiron
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Abbyslam
Scylla
Level 120
God Stats
34W - 10L
1,731 SR
Queue Stats
41W - 25L
1,625 Elo+
Party 1
Ymir
Ymir
Slamstrike
Ymir
Level 160
God Stats
88W - 83L
1,529 SR
Queue Stats
102W - 100L
1,477 Elo+
Party 1
Lancelot
Lancelot
Tw1stInFate
Lancelot
Level 127
God Stats
8W - 8L
1,494 SR
Queue Stats
97W - 115L
1,416 Elo+
Party 3
Erlang Shen
Erlang Shen
bobacoco
Erlang Shen
Level 107
God Stats
2W - 1L
1,442 SR
Queue Stats
155W - 150L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 1 / 1
6,949
409
3,438
13,991
12,456
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Lionnetti
Apollo
14
2 / 3 / 0
7,848
462
3,759
10,035
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
ReaperSliver
Yu Huang
12
0 / 3 / 0
7,366
433
4,421
11,161
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 2 / 1
9,687
570
16,680
17,817
12,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bakasura
zinzok
Bakasura
12
0 / 3 / 0
7,040
414
5,281
15,702
6,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
0 / 1 / 2
7,435
437
4,275
7,116
2,976
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Abbyslam
Scylla
15
5 / 0 / 2
9,062
533
14,431
7,490
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
1 / 0 / 2
7,330
431
4,938
9,155
5,022
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Tw1stInFate
Lancelot
14
3 / 3 / 5
8,785
517
13,112
16,249
7,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
bobacoco
Erlang Shen
15
3 / 5 / 2
9,208
542
9,872
15,734
8,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
9
Kills
12
12
Deaths
9
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
1
2
1
W
Scylla
Abbyslam
Scylla
5
0
2
6
L
Chang'e
0
1
1
0.5
L
Apollo
Lionnetti
Apollo
2
3
0
0.67
L
Yu Huang
ReaperSliver
Yu Huang
0
3
0
0
W
1
0
2
2
W
Lancelot
Tw1stInFate
Lancelot
3
3
5
1.83
L
7
2
1
3.75
W
Erlang Shen
bobacoco
Erlang Shen
3
5
2
0.8
L
Bakasura
zinzok
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,579
Damage
46,628
68,706
Taken
55,744
40,714
Mitigated
26,845
24,164
Healing
24,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,275
2,060
567
2,234
7,116
2,976
758
667
6,394
0
50,173
W
Scylla
Abbyslam
Scylla
14,431
2,458
0
1,265
7,490
2,949
0
3,443
4,047
71,045
0
L
Chang'e
3,438
514
1,324
4,810
13,991
12,456
0
4,393
9,466
26,721
0
L
Apollo
Lionnetti
Apollo
3,759
1,596
0
3,087
10,035
3,865
0
2,542
7,475
0
60,839
L
Yu Huang
ReaperSliver
Yu Huang
4,421
800
0
2,863
11,161
5,246
0
5,000
5,879
54,232
0
W
4,938
680
1,916
4,930
9,155
5,022
0
1,157
7,818
29,963
0
W
Lancelot
Tw1stInFate
Lancelot
13,112
3,469
0
6,779
16,249
7,362
0
1,891
14,028
0
86,446
L
16,680
3,384
0
9,112
17,817
12,473
313
3,234
14,499
0
70,565
W
Erlang Shen
bobacoco
Erlang Shen
9,872
6,066
0
6,333
15,734
8,536
768
701
14,703
0
65,463
L
Bakasura
zinzok
Bakasura
5,281
3,766
0
2,968
15,702
6,674
0
3,528
12,018
0
51,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,890
Gold Earned
41,820
443
Minions Killed
496
0
Camps Cleared
0
1,602,310
Distance Traveled
1,655,122
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,435
437
93
5
0
313,167
2
W
Scylla
9,062
533
112
7
0
324,867
4
L
Chang'e
6,949
409
18
1
0
293,272
5
L
Apollo
7,848
462
112
7
0
291,749
5
L
Yu Huang
7,366
433
97
6
0
289,242
7
W
Ymir
7,330
431
40
2
0
329,935
0
W
Lancelot
8,785
517
127
7
0
386,812
5
L
Chaac
9,687
570
122
7
0
346,741
0
W
Erlang Shen
9,208
542
124
7
0
300,341
0
L
Bakasura
7,040
414
94
6
0
381,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role