Player Matchup

Charybdis
Charybdis
HoleInTheSun
Charybdis
Level 26
God Stats
2W - 3L
1,395 SR
Queue Stats
7W - 19L
1,192 Elo+
Party 1
Loki
Loki
TuMu3rt3
Loki
Level 66
God Stats
3W - 2L
1,771 SR
Queue Stats
6W - 4L
1,698 Elo+
Solo
Ares
Ares
XxlittleNINJA23
Ares
Level 45
God Stats
6W - 9L
1,385 SR
Queue Stats
23W - 40L
1,325 Elo+
Party 1
Team Averages
Level 46
1,517 SR
1,405 Elo+

VS

Team Averages
Level 41
1,569 SR
1,285 Elo+
Ymir
Ymir
Odin-Omniscient
Ymir
Level 5
God Stats
3W - 2L
1,536 SR
Queue Stats
17W - 27L
1,146 Elo+
Party 2
Skadi
Skadi
doomguy93
Skadi
Level 68
God Stats
3W - 2L
1,671 SR
Queue Stats
4W - 8L
1,627 Elo+
Solo
Ao Kuang
Ao Kuang
spike457
Ao Kuang
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 44L
1,080 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HoleInTheSun
Charybdis
14
2 / 7 / 2
11,438
602
12,657
18,146
9,969
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
17
3 / 3 / 3
12,116
638
13,827
10,854
6,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 3 / 4
12,354
650
12,568
24,354
33,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 7
13,438
707
8,115
18,703
21,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
doomguy93
Skadi
16
3 / 3 / 6
11,878
625
18,696
16,871
7,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
spike457
Ao Kuang
18
8 / 3 / 3
13,261
698
15,065
17,938
9,112
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
13
13
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
HoleInTheSun
Charybdis
2
7
2
0.43
W
2
1
7
5.5
L
Loki
3
3
3
1.5
L
1
3
4
1
W
Skadi
doomguy93
Skadi
3
3
6
2
W
Ao Kuang
spike457
Ao Kuang
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,052
Damage
41,876
53,354
Taken
53,512
49,542
Mitigated
37,775
4,811
Healing
17,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
HoleInTheSun
Charybdis
12,657
5,085
0
116
18,146
9,969
690
9,084
9,062
0
43,645
W
8,115
2,606
0
8,256
18,703
21,493
271
6,040
12,663
41,406
0
L
Loki
13,827
2,757
1,219
1,156
10,854
6,496
0
5,711
5,143
0
41,319
L
12,568
645
181
2,139
24,354
33,077
457
9,573
14,781
37,553
0
W
Skadi
doomguy93
Skadi
18,696
7,903
0
1,929
16,871
7,170
1,496
3,994
12,877
0
55,475
W
Ao Kuang
spike457
Ao Kuang
15,065
4,960
0
7,040
17,938
9,112
1,481
2,865
15,073
49,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,908
Gold Earned
38,577
150
Minions Killed
189
6
Camps Cleared
8
928,645
Distance Traveled
922,744
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,438
602
65
3
3
278,229
0
W
Ymir
13,438
707
67
4
3
327,580
7
L
Loki
12,116
638
55
3
2
332,312
2
L
Ares
12,354
650
30
2
1
318,104
3
W
Skadi
11,878
625
77
4
1
280,977
0
W
Ao Kuang
13,261
698
45
2
4
314,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role