Player Matchup

Apollo
Apollo
G0opy
Apollo
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 35L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
Mojotrollz
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,393 Elo+
Solo
Medusa
Medusa
ivebeenjamin
Medusa
Level 27
God Stats
5W - 2L
1,582 SR
Queue Stats
58W - 87L
1,423 Elo+
Solo
Yu Huang
Yu Huang
jelliott1222
Yu Huang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
jonesroxthebox
Ah Puch
Level 107
God Stats
2W - 1L
1,837 SR
Queue Stats
89W - 60L
1,498 Elo+
Party 2
Team Averages
Level 42
1,584 SR
1,449 Elo+

VS

Team Averages
Level 93
1,601 SR
1,519 Elo+
Ne Zha
Ne Zha
Alexmous9858
Ne Zha
Level 24
God Stats
1W - 1L
1,267 SR
Queue Stats
50W - 34L
1,589 Elo+
Party 1
Kukulkan
Kukulkan
Dufalcon
Kukulkan
Level 149
God Stats
6W - 1L
1,952 SR
Queue Stats
174W - 172L
1,594 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Il OrNsteiiN lI
Tsukuyomi
Level 157
God Stats
9W - 1L
1,784 SR
Queue Stats
168W - 171L
1,540 Elo+
Party 1
Chiron
Chiron
Sting D Ace
Chiron
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 99L
1,518 Elo+
Party 1
Hercules
Hercules
alcohol1cxUwU
Hercules
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
311W - 312L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
G0opy
Apollo
20
5 / 7 / 10
11,932
663
7,820
22,132
10,247
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Mojotrollz
Gilgamesh
19
6 / 8 / 19
13,106
728
13,222
31,104
33,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
20
10 / 10 / 9
13,082
727
19,837
24,557
12,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
jelliott1222
Yu Huang
13
2 / 11 / 12
9,808
545
8,192
18,470
8,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 7 / 15
13,121
729
19,937
20,753
10,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
7 / 8 / 18
12,761
709
17,418
18,196
10,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Dufalcon
Kukulkan
20
8 / 3 / 30
15,463
859
34,135
12,949
7,175
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Il OrNsteiiN lI
Tsukuyomi
20
19 / 5 / 11
15,332
852
30,617
17,998
10,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
20
5 / 4 / 18
12,650
703
21,383
15,658
7,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
alcohol1cxUwU
Hercules
18
4 / 10 / 13
11,676
649
7,530
28,084
39,738
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
133
30
Kills
43
43
Deaths
30
65
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
7
8
18
2
W
Kukulkan
Dufalcon
Kukulkan
8
3
30
7.67
L
Apollo
G0opy
Apollo
5
7
10
1.43
W
Tsukuyomi
Il OrNsteiiN lI
Tsukuyomi
19
5
11
4.9
L
Gilgamesh
Mojotrollz
Gilgamesh
6
8
19
1.94
W
Chiron
5
4
18
3.5
W
Hercules
alcohol1cxUwU
Hercules
4
10
13
1.05
L
Medusa
10
10
9
1.45
L
Yu Huang
jelliott1222
Yu Huang
2
11
12
0.73
L
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,008
Damage
111,083
117,016
Taken
92,885
75,126
Mitigated
75,499
21,237
Healing
27,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
17,418
1,445
1,227
2,043
18,196
10,860
824
3,303
14,893
0
31,133
W
Kukulkan
Dufalcon
Kukulkan
34,135
1,605
1,927
4,188
12,949
7,175
1,972
5,327
7,622
60,325
0
L
Apollo
G0opy
Apollo
7,820
4,515
1,683
5,305
22,132
10,247
784
5,570
16,562
0
21,834
W
Tsukuyomi
Il OrNsteiiN lI
Tsukuyomi
30,617
5,871
1,556
5,442
17,998
10,137
878
7,121
10,877
0
53,934
L
Gilgamesh
Mojotrollz
Gilgamesh
13,222
2,374
264
3,085
31,104
33,246
160
8,865
22,239
78
18,438
W
Chiron
21,383
5,528
3,553
3,640
15,658
7,589
3,742
5,084
10,574
0
44,557
W
Hercules
alcohol1cxUwU
Hercules
7,530
1,702
492
3,100
28,084
39,738
154
7,372
20,712
0
16,113
L
Medusa
19,837
11,794
683
3,712
24,557
12,788
594
8,510
16,047
0
39,158
L
Yu Huang
jelliott1222
Yu Huang
8,192
2,154
0
990
18,470
8,680
132
7,102
11,368
11,438
0
L
19,937
818
1,512
4,003
20,753
10,165
336
4,088
16,665
48,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,049
Gold Earned
67,882
157
Minions Killed
203
0
Camps Cleared
0
1,415,761
Distance Traveled
1,579,448
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,761
709
12
1
0
299,419
0
W
Kukulkan
15,463
859
64
4
0
339,672
0
L
Apollo
11,932
663
48
3
0
288,822
0
W
Tsukuyomi
15,332
852
56
3
0
377,237
1
L
Gilgamesh
13,106
728
9
1
0
314,755
0
W
Chiron
12,650
703
48
3
0
285,726
0
W
Hercules
11,676
649
23
1
0
277,394
1
L
Medusa
13,082
727
40
2
0
264,679
0
L
Yu Huang
9,808
545
7
0
0
257,645
0
L
Ah Puch
13,121
729
53
3
0
289,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role