Player Matchup

Mercury
Mercury
BEASTMODE2701
Mercury
Level 43
God Stats
5W - 4L
1,471 SR
Queue Stats
191W - 192L
1,323 Elo+
Party 2
Ra
Ra
JimCrowThanatos
Ra
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 9L
1,593 Elo+
Party 2
Cabrakan
Cabrakan
SlaterGaMer
Cabrakan
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 96L
1,359 Elo+
Solo
Izanami
Izanami
Tilxr
Izanami
Level 87
God Stats
22W - 8L
1,564 SR
Queue Stats
262W - 257L
1,458 Elo+
Party 3
Guan Yu
Guan Yu
VITRI0I
Guan Yu
Level 39
God Stats
6W - 1L
1,500 SR
Queue Stats
252W - 236L
1,481 Elo+
Party 3
Team Averages
Level 45
1,507 SR
1,443 Elo+

VS

Team Averages
Level 45
1,328 SR
1,324 Elo+
Jing Wei
Jing Wei
ChaoticGoth
Jing Wei
Level 30
God Stats
1W - 6L
1,212 SR
Queue Stats
10W - 26L
1,342 Elo+
Party 1
Thor
Thor
Kjarkid
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Olaf09370
Ares
Level 122
God Stats
2W - 3L
1,038 SR
Queue Stats
67W - 57L
1,248 Elo+
Party 4
Chaac
Chaac
Rockzx1400
Chaac
Level 18
God Stats
3W - 3L
1,507 SR
Queue Stats
17W - 27L
1,210 Elo+
Party 4
Freya
Freya
ingodwetrust2222
Freya
Level 48
God Stats
41W - 56L
1,381 SR
Queue Stats
65W - 86L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
9
0 / 1 / 2
5,306
531
907
7,724
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
6 / 0 / 0
7,296
730
9,591
5,764
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
SlaterGaMer
Cabrakan
9
0 / 1 / 1
5,646
565
2,381
5,385
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Tilxr
Izanami
10
1 / 0 / 0
5,721
572
4,343
3,974
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
VITRI0I
Guan Yu
11
3 / 1 / 0
6,023
602
6,345
7,519
4,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChaoticGoth
Jing Wei
8
0 / 2 / 1
4,839
484
2,407
6,134
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thor
Kjarkid
Thor
7
1 / 1 / 0
4,605
461
1,395
5,612
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
7
0 / 1 / 1
4,867
487
4,115
8,211
6,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
10
1 / 3 / 0
5,893
589
4,577
9,659
4,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 0
5,034
503
2,362
9,772
3,911
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
10
Kills
3
3
Deaths
11
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
0
1
2
1
L
Jing Wei
ChaoticGoth
Jing Wei
0
2
1
0.25
W
6
0
0
6
L
Thor
Kjarkid
Thor
1
1
0
1
L
Ares
0
1
1
0.5
L
Chaac
1
3
0
0.33
W
Cabrakan
SlaterGaMer
Cabrakan
0
1
1
0.5
W
Izanami
Tilxr
Izanami
1
0
0
1
W
Guan Yu
VITRI0I
Guan Yu
3
1
0
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,567
Damage
14,856
30,366
Taken
39,388
14,629
Mitigated
18,866
10,214
Healing
11,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
907
469
0
720
7,724
2,594
0
1,411
6,313
0
28,551
L
Jing Wei
ChaoticGoth
Jing Wei
2,407
1,795
0
1,907
6,134
1,975
0
1,119
5,015
0
28,108
W
9,591
2,202
383
2,596
5,764
2,556
54
2,935
2,829
65,477
0
L
Thor
Kjarkid
Thor
1,395
777
0
2,318
5,612
1,946
0
1,439
4,173
0
21,000
L
Ares
4,115
382
0
1,184
8,211
6,272
0
2,657
5,554
19,519
0
L
Chaac
4,577
1,214
0
2,919
9,659
4,762
255
392
9,267
0
41,343
W
Cabrakan
SlaterGaMer
Cabrakan
2,381
621
0
2,051
5,385
4,061
0
1,237
4,148
12,222
0
W
Izanami
Tilxr
Izanami
4,343
3,054
0
2,708
3,974
1,331
502
894
3,080
0
55,890
W
Guan Yu
VITRI0I
Guan Yu
6,345
1,733
0
1,756
7,519
4,087
0
0
7,519
0
31,188
L
2,362
608
0
2,780
9,772
3,911
0
6,365
3,407
31,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,992
Gold Earned
25,238
351
Minions Killed
241
0
Camps Cleared
0
1,018,456
Distance Traveled
974,087
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,306
531
59
6
0
213,996
0
L
Jing Wei
4,839
484
52
5
0
190,589
1
W
Ra
7,296
730
110
11
0
204,716
1
L
Thor
4,605
461
46
5
0
216,248
2
L
Ares
4,867
487
21
2
0
200,033
2
L
Chaac
5,893
589
72
7
0
203,976
3
W
Cabrakan
5,646
565
23
2
0
203,386
3
W
Izanami
5,721
572
102
10
0
179,047
3
W
Guan Yu
6,023
602
57
6
0
217,311
2
L
Freya
5,034
503
50
5
0
163,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role