Player Matchup

Heimdallr
Heimdallr
Diamond I
 
Heimdallr
Diamond I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond I
Dethhhh
Artio
Diamond I
Level 160
God Stats
7W - 3L
1,829 SR
Queue Stats
263W - 228L
2,803 MMR
Party 2
Khepri
Khepri
Diamond I
JCrοs
Khepri
Diamond I
Level 160
God Stats
6W - 1L
1,792 SR
Queue Stats
267W - 235L
2,803 MMR
Party 2
Sylvanus
Sylvanus
Masters
SPLBountyHunter
Sylvanus
Masters
Level 107
God Stats
0W - 4L
1,210 SR
Queue Stats
265W - 233L
2,856 MMR
Solo
Ullr
Ullr
Grandmaster
hideinmist
Ullr
Grandmaster
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 74L
2,987 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 112
1,566 SR
2,590 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,638 SR
2,311 MMR
Mercury
Mercury
Grandmaster
 
Mercury
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Diamond I
 
Ymir
Diamond I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Masters
Hurriwind
Yu Huang
Masters
Level 160
God Stats
14W - 7L
1,821 SR
Queue Stats
490W - 465L
2,793 MMR
Solo
Ravana
Ravana
Grandmaster
QuinJaMarcus
Ravana
Grandmaster
Level 143
God Stats
18W - 10L
1,808 SR
Queue Stats
277W - 223L
2,981 MMR
Solo
Hou Yi
Hou Yi
Diamond I
Wumbles
Hou Yi
Diamond I
Level 160
God Stats
6W - 5L
1,558 SR
Queue Stats
356W - 344L
2,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 2 / 0
5,178
518
3,751
5,547
2,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Dethhhh
Artio
8
0 / 2 / 0
4,951
495
3,481
8,704
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
JCrοs
Khepri
7
0 / 3 / 1
4,673
467
2,339
8,732
5,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
7
0 / 5 / 1
4,567
457
4,837
10,461
4,639
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 3 / 1
4,777
478
3,875
7,766
2,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BastetDa JiPoseidonNemesisKali

VS

Bans
YemojaErlang ShenLancelotCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
6 / 0 / 4
7,275
728
6,112
6,099
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
 
Ymir
9
0 / 1 / 9
5,801
580
1,471
10,647
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yu Huang
Hurriwind
Yu Huang
11
5 / 0 / 3
6,471
647
9,587
4,138
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
11
3 / 0 / 1
6,574
657
6,637
5,603
2,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Wumbles
Hou Yi
11
1 / 0 / 3
6,068
607
4,424
4,613
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
1
Kills
15
15
Deaths
1
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
0
0.5
W
Mercury
 
Mercury
6
0
4
8
W
Ymir
 
Ymir
0
1
9
4.5
L
Artio
Dethhhh
Artio
0
2
0
0
W
Yu Huang
Hurriwind
Yu Huang
5
0
3
6.5
L
Khepri
JCrοs
Khepri
0
3
1
0.17
W
Ravana
3
0
1
3.5
L
Sylvanus
0
5
1
0.1
W
Hou Yi
Wumbles
Hou Yi
1
0
3
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,283
Damage
28,231
41,210
Taken
31,100
18,659
Mitigated
15,081
9,995
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,751
2,172
0
1,400
5,547
2,187
0
1,624
3,885
0
36,523
W
Mercury
 
Mercury
6,112
4,258
0
555
6,099
2,537
0
1,570
4,507
0
53,809
W
Ymir
 
Ymir
1,471
356
115
3,091
10,647
6,841
0
2,374
7,765
12,320
0
L
Artio
Dethhhh
Artio
3,481
490
147
3,150
8,704
3,703
0
81
8,623
28,573
0
W
Yu Huang
Hurriwind
Yu Huang
9,587
1,576
0
1,048
4,138
1,687
152
979
3,159
40,783
0
L
Khepri
JCrοs
Khepri
2,339
414
0
1,066
8,732
5,261
0
2,990
5,628
13,706
0
W
Ravana
6,637
2,170
0
4,058
5,603
2,362
0
4,197
1,199
0
46,252
L
Sylvanus
4,837
956
513
2,469
10,461
4,639
32
1,499
8,904
24,455
0
W
Hou Yi
Wumbles
Hou Yi
4,424
2,073
0
2,727
4,613
1,654
0
1,268
3,305
0
46,016
L
3,875
1,397
0
1,250
7,766
2,869
0
4,398
3,112
0
35,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,146
Gold Earned
32,189
267
Minions Killed
368
0
Camps Cleared
0
877,553
Distance Traveled
1,038,564
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,178
518
67
7
0
175,382
1
W
Mercury
7,275
728
81
8
0
251,928
2
W
Ymir
5,801
580
14
1
0
214,345
3
L
Artio
4,951
495
64
6
0
175,103
3
W
Yu Huang
6,471
647
101
10
0
195,049
2
L
Khepri
4,673
467
18
2
0
191,591
2
W
Ravana
6,574
657
85
9
0
192,650
2
L
Sylvanus
4,567
457
49
5
0
158,732
0
W
Hou Yi
6,068
607
87
9
0
184,592
2
L
Ullr
4,777
478
69
7
0
176,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role