Player Matchup

Scylla
Scylla
Ariiild
Scylla
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 78L
1,222 Elo+
Party 2
Chaac
Chaac
Vedox_RZ53
Chaac
Level 117
God Stats
2W - 0L
1,181 SR
Queue Stats
11W - 13L
1,432 Elo+
Party 3
Hachiman
Hachiman
dargostea
Hachiman
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 121L
1,222 Elo+
Party 2
Nike
Nike
kravlegrisen
Nike
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 136L
1,456 Elo+
Party 2
Lancelot
Lancelot
yusuf-bngl
Lancelot
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 19L
1,409 Elo+
Party 3
Team Averages
Level 103
1,436 SR
1,348 Elo+

VS

Team Averages
Level 31
1,511 SR
1,593 Elo+
Sobek
Sobek
EliteCommando
Sobek
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 7L
1,799 Elo+
Solo
Xing Tian
Xing Tian
KongeHyper
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Malwarda
Cerberus
Level 57
God Stats
1W - 1L
1,553 SR
Queue Stats
17W - 12L
1,587 Elo+
Party 1
Fenrir
Fenrir
Slightx
Fenrir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,580 Elo+
Party 1
Fafnir
Fafnir
energymusic
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ariiild
Scylla
20
12 / 3 / 16
13,405
789
30,997
10,532
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
20
4 / 3 / 27
12,644
744
23,583
24,930
27,092
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
dargostea
Hachiman
20
5 / 4 / 17
12,022
707
19,078
11,601
4,522
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 3 / 17
13,207
777
20,697
18,042
18,621
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lancelot
yusuf-bngl
Lancelot
17
2 / 9 / 18
11,076
652
12,978
18,453
8,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 16
11,576
681
8,690
28,090
40,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
KongeHyper
Xing Tian
18
3 / 6 / 12
11,999
706
8,082
24,685
34,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Malwarda
Cerberus
19
6 / 6 / 11
11,524
678
21,420
28,027
18,859
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Slightx
Fenrir
19
7 / 9 / 9
11,727
690
21,125
26,469
23,006
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
17
3 / 7 / 10
10,460
615
5,962
23,549
35,775
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
80
35
Kills
22
22
Deaths
35
95
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ariiild
Scylla
12
3
16
6.67
L
3
7
16
1.57
L
Xing Tian
KongeHyper
Xing Tian
3
6
12
1.5
L
Cerberus
Malwarda
Cerberus
6
6
11
1.92
L
Fenrir
Slightx
Fenrir
7
9
9
1.28
W
Chaac
4
3
27
5.83
W
Hachiman
dargostea
Hachiman
5
4
17
3.38
L
Fafnir
3
7
10
1.14
W
12
3
17
6.83
W
Lancelot
yusuf-bngl
Lancelot
2
9
18
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,333
Damage
65,279
83,558
Taken
130,820
62,467
Mitigated
152,601
30,981
Healing
35,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ariiild
Scylla
30,997
2,489
656
2,062
10,532
4,033
3,265
4,591
5,780
52,485
0
L
8,690
862
5,311
6,831
28,090
40,217
104
5,463
22,627
22,157
0
L
Xing Tian
KongeHyper
Xing Tian
8,082
1,222
777
2,339
24,685
34,744
154
5,519
19,166
18,783
0
L
Cerberus
Malwarda
Cerberus
21,420
451
1,401
7,725
28,027
18,859
470
9,646
18,381
47,998
0
L
Fenrir
Slightx
Fenrir
21,125
6,340
1,131
5,827
26,469
23,006
777
6,198
20,271
0
28,255
W
Chaac
23,583
3,533
2,601
10,816
24,930
27,092
404
13,286
11,424
5,855
41,225
W
Hachiman
dargostea
Hachiman
19,078
12,765
0
1,759
11,601
4,522
1,880
6,353
5,058
0
33,573
L
Fafnir
5,962
2,304
1,424
2,721
23,549
35,775
189
6,791
16,758
11,430
0
W
20,697
3,928
1,437
5,196
18,042
18,621
1,318
9,995
7,764
0
36,555
W
Lancelot
yusuf-bngl
Lancelot
12,978
3,006
2,640
3,814
18,453
8,199
790
9,929
8,403
0
22,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,354
Gold Earned
57,286
173
Minions Killed
149
0
Camps Cleared
0
1,507,365
Distance Traveled
1,382,951
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,405
789
48
3
0
299,566
1
L
Sobek
11,576
681
15
1
0
302,407
2
L
Xing Tian
11,999
706
32
2
0
277,668
0
L
Cerberus
11,524
678
68
4
0
258,616
0
L
Fenrir
11,727
690
27
2
0
267,149
1
W
Chaac
12,644
744
41
2
0
317,100
1
W
Hachiman
12,022
707
37
2
0
284,380
0
L
Fafnir
10,460
615
7
0
0
277,111
0
W
Nike
13,207
777
34
2
0
306,190
0
W
Lancelot
11,076
652
13
1
0
300,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role