Player Matchup

Danzaburou
Danzaburou
AoF Kenpachi
Danzaburou
Level 129
God Stats
41W - 25L
1,603 SR
Queue Stats
383W - 360L
1,549 Elo+
Solo
Guan Yu
Guan Yu
Okami64
Guan Yu
Level 157
God Stats
0W - 4L
1,704 SR
Queue Stats
81W - 86L
1,573 Elo+
Solo
Kukulkan
Kukulkan
Optify storm
Kukulkan
Level 124
God Stats
124W - 93L
1,630 SR
Queue Stats
290W - 333L
1,585 Elo+
Solo
Team Averages
Level 137
1,646 SR
1,569 Elo+

VS

Team Averages
Level 135
1,648 SR
1,571 Elo+
Bellona
Bellona
NardoTooWicked
Bellona
Level 132
God Stats
3W - 1L
1,542 SR
Queue Stats
65W - 61L
1,582 Elo+
Party 1
Janus
Janus
Prxset
Janus
Level 154
God Stats
1W - 3L
1,635 SR
Queue Stats
96W - 95L
1,604 Elo+
Party 1
Bacchus
Bacchus
SlimSmoke21
Bacchus
Level 119
God Stats
18W - 12L
1,766 SR
Queue Stats
163W - 156L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AoF Kenpachi
Danzaburou
12
2 / 1 / 1
7,939
611
10,070
9,271
4,178
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Okami64
Guan Yu
11
1 / 2 / 1
7,555
581
8,636
15,488
14,522
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Optify storm
Kukulkan
13
0 / 3 / 3
7,953
612
7,568
8,525
3,832
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
8,762
674
10,941
13,795
14,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
Prxset
Janus
15
2 / 0 / 2
9,077
698
15,374
8,581
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
SlimSmoke21
Bacchus
13
1 / 3 / 4
8,210
632
4,633
11,489
14,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
3
Kills
6
6
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AoF Kenpachi
Danzaburou
2
1
1
2.5
W
3
0
2
4
L
Guan Yu
Okami64
Guan Yu
1
2
1
0.75
L
Kukulkan
Optify storm
Kukulkan
0
3
3
0.5
W
Janus
Prxset
Janus
2
0
2
3
W
Bacchus
SlimSmoke21
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,274
Damage
30,948
33,284
Taken
33,865
22,532
Mitigated
31,352
6,868
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AoF Kenpachi
Danzaburou
10,070
3,363
0
1,699
9,271
4,178
0
5,442
3,505
0
22,259
W
10,941
2,348
623
2,298
13,795
14,101
0
3,141
10,654
0
28,205
L
Guan Yu
Okami64
Guan Yu
8,636
524
1,342
2,472
15,488
14,522
0
7,549
7,555
0
19,107
L
Kukulkan
Optify storm
Kukulkan
7,568
857
0
1,355
8,525
3,832
0
6,352
1,835
39,478
0
W
Janus
Prxset
Janus
15,374
160
0
500
8,581
2,580
0
1,473
7,108
55,336
0
W
Bacchus
SlimSmoke21
Bacchus
4,633
322
897
1,431
11,489
14,671
0
3,333
8,156
15,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,447
Gold Earned
26,049
125
Minions Killed
160
2
Camps Cleared
10
708,480
Distance Traveled
820,960
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,939
611
29
2
0
242,201
7
W
Bellona
8,762
674
37
3
3
284,643
0
L
Guan Yu
7,555
581
23
2
2
247,118
4
L
Kukulkan
7,953
612
73
6
0
219,161
2
W
Janus
9,077
698
101
8
4
274,352
3
W
Bacchus
8,210
632
22
2
3
261,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role