Player Matchup

Horus
Horus
ArcticNewb
Horus
Level 63
God Stats
2W - 0L
1,755 SR
Queue Stats
162W - 177L
1,570 Elo+
Party 2
Vulcan
Vulcan
CoVeRteR
Vulcan
Level 106
God Stats
11W - 5L
1,691 SR
Queue Stats
207W - 228L
1,559 Elo+
Party 2
Kukulkan
Kukulkan
InspectahSticky
Kukulkan
Level 128
God Stats
2W - 0L
1,503 SR
Queue Stats
95W - 83L
1,575 Elo+
Party 1
Neith
Neith
PacoBeans
Neith
Level 60
God Stats
2W - 0L
1,797 SR
Queue Stats
73W - 61L
1,599 Elo+
Party 1
Hercules
Hercules
solly8517
Hercules
Level 148
God Stats
21W - 16L
1,759 SR
Queue Stats
800W - 849L
1,528 Elo+
Solo
Team Averages
Level 101
1,701 SR
1,566 Elo+

VS

Team Averages
Level 119
1,438 SR
1,590 Elo+
Khepri
Khepri
BoogieJonesJr
Khepri
Level 143
God Stats
0W - 1L
1,341 SR
Queue Stats
2W - 3L
1,788 Elo+
Party 3
Thor
Thor
Cagdup
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
TheNBlayde
Ra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,788 Elo+
Party 3
Amaterasu
Amaterasu
WhyIsItWetGravy
Amaterasu
Level 67
God Stats
1W - 3L
1,347 SR
Queue Stats
12W - 19L
1,390 Elo+
Party 3
Chronos
Chronos
kunashgui15
Chronos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
3 / 3 / 21
14,306
753
8,521
23,746
39,744
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
CoVeRteR
Vulcan
20
13 / 3 / 15
14,946
787
42,074
11,721
7,270
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
19
2 / 8 / 15
12,210
643
20,115
16,489
9,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Neith
PacoBeans
Neith
20
12 / 5 / 11
14,770
777
40,734
20,112
13,723
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
solly8517
Hercules
20
3 / 3 / 19
12,539
660
14,149
29,379
27,324
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 16
12,258
645
10,962
36,641
38,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
Cagdup
Thor
20
12 / 9 / 7
13,675
720
30,388
26,199
14,891
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 4 / 10
14,032
739
23,222
16,638
9,660
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
WhyIsItWetGravy
Amaterasu
16
1 / 6 / 10
10,243
539
8,959
32,353
25,472
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
kunashgui15
Chronos
19
2 / 7 / 8
11,633
612
12,444
22,482
10,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
73
33
Kills
22
22
Deaths
33
81
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Horus
3
3
21
4.5
L
0
7
16
1.14
L
Thor
Cagdup
Thor
12
9
7
1.72
W
Vulcan
CoVeRteR
Vulcan
13
3
15
6.83
W
Kukulkan
2
8
15
1.19
W
Neith
PacoBeans
Neith
12
5
11
3.5
L
7
4
10
3
L
Amaterasu
WhyIsItWetGravy
Amaterasu
1
6
10
1
L
Chronos
kunashgui15
Chronos
2
7
8
0.86
W
Hercules
solly8517
Hercules
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,593
Damage
85,975
101,447
Taken
134,313
97,345
Mitigated
99,198
45,070
Healing
50,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
8,521
4,102
8,105
10,657
23,746
39,744
637
10,469
12,834
0
12,992
L
10,962
353
5,254
5,743
36,641
38,737
0
13,599
22,826
21,180
0
L
Thor
Cagdup
Thor
30,388
7,094
518
2,943
26,199
14,891
0
9,838
16,207
0
42,580
W
Vulcan
CoVeRteR
Vulcan
42,074
8,510
1,681
1,192
11,721
7,270
494
4,108
7,581
77,030
0
W
Kukulkan
20,115
1,197
1,153
923
16,489
9,284
1,305
5,726
10,489
44,411
0
W
Neith
PacoBeans
Neith
40,734
15,948
1,982
6,132
20,112
13,723
5,627
10,044
9,814
0
66,919
L
23,222
1,140
14,832
5,734
16,638
9,660
160
9,788
6,662
70,346
0
L
Amaterasu
WhyIsItWetGravy
Amaterasu
8,959
1,271
1,681
8,182
32,353
25,472
0
15,861
16,123
0
11,138
L
Chronos
kunashgui15
Chronos
12,444
4,165
1,621
4,450
22,482
10,438
420
11,949
10,306
35,755
0
W
Hercules
solly8517
Hercules
14,149
2,477
1,885
11,360
29,379
27,324
0
16,281
12,844
0
23,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,771
Gold Earned
61,841
212
Minions Killed
214
0
Camps Cleared
0
1,708,036
Distance Traveled
1,773,234
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,306
753
5
0
0
337,130
0
L
Khepri
12,258
645
14
1
0
357,675
2
L
Thor
13,675
720
24
1
0
283,832
0
W
Vulcan
14,946
787
63
3
0
412,561
0
W
Kukulkan
12,210
643
65
3
0
301,661
0
W
Neith
14,770
777
56
3
0
314,693
3
L
Ra
14,032
739
108
6
0
391,444
0
L
Amaterasu
10,243
539
5
0
0
431,859
0
L
Chronos
11,633
612
63
3
0
308,424
2
W
Hercules
12,539
660
23
1
0
341,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role