Player Matchup

Athena
Athena
Ickyfire4
Athena
Level 152
God Stats
4W - 5L
1,665 SR
Queue Stats
285W - 218L
1,525 Elo+
Party 3
Thanatos
Thanatos
Silent01337
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,098 Elo+
Party 2
Janus
Janus
SkilIz313
Janus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 81L
1,183 Elo+
Party 2
Sol
Sol
ceraunophilia
Sol
Level 63
God Stats
10W - 9L
1,692 SR
Queue Stats
196W - 146L
1,538 Elo+
Party 3
Pele
Pele
rezkillsd
Pele
Level 40
God Stats
5W - 12L
1,413 SR
Queue Stats
206W - 174L
1,455 Elo+
Party 3
Team Averages
Level 66
1,554 SR
1,360 Elo+

VS

Team Averages
Level 36
1,521 SR
1,568 Elo+
Medusa
Medusa
Finalbreak
Medusa
Level 23
God Stats
6W - 2L
1,550 SR
Queue Stats
44W - 27L
1,598 Elo+
Party 1
Arachne
Arachne
KingDerpyEyes
Arachne
Level 66
God Stats
1W - 1L
1,325 SR
Queue Stats
99W - 63L
1,614 Elo+
Party 1
Ah Puch
Ah Puch
Potatodelta1
Ah Puch
Level 29
God Stats
3W - 0L
1,710 SR
Queue Stats
46W - 23L
1,618 Elo+
Party 1
Shiva
Shiva
Zyanfal
Shiva
Level 26
God Stats
33W - 11L
1,721 SR
Queue Stats
76W - 44L
1,615 Elo+
Party 1
Poseidon
Poseidon
flysese
Poseidon
Level 36
God Stats
1W - 3L
1,296 SR
Queue Stats
29W - 47L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ickyfire4
Athena
17
3 / 2 / 7
12,811
1,165
9,063
18,455
27,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Silent01337
Thanatos
17
0 / 19 / 7
10,678
971
6,271
27,347
13,413
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
SkilIz313
Janus
17
0 / 14 / 5
10,206
928
7,640
24,665
10,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
1 / 7 / 6
11,922
1,084
16,501
22,557
8,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
17
7 / 11 / 2
13,020
1,184
22,858
32,505
13,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Finalbreak
Medusa
19
9 / 2 / 22
12,440
1,131
15,662
10,746
4,771
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
20
14 / 1 / 27
13,900
1,264
25,384
16,395
9,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
Potatodelta1
Ah Puch
20
8 / 1 / 38
13,844
1,259
34,783
9,948
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
Zyanfal
Shiva
20
15 / 1 / 27
13,796
1,254
31,373
18,361
16,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
flysese
Poseidon
19
7 / 6 / 28
11,984
1,089
12,973
12,056
4,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
195
11
Kills
53
53
Deaths
11
27
Assists
142
Player
Kills
Deaths
Assists
KDA
W
Medusa
Finalbreak
Medusa
9
2
22
10
L
Athena
Ickyfire4
Athena
3
2
7
3.25
W
Arachne
14
1
27
27.5
W
Ah Puch
Potatodelta1
Ah Puch
8
1
38
27
L
Thanatos
Silent01337
Thanatos
0
19
7
0.18
L
Janus
SkilIz313
Janus
0
14
5
0.18
W
Shiva
Zyanfal
Shiva
15
1
27
28.5
L
1
7
6
0.57
W
Poseidon
flysese
Poseidon
7
6
28
3.5
L
Pele
7
11
2
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,333
Damage
120,175
125,529
Taken
67,506
73,935
Mitigated
39,573
12,816
Healing
17,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Finalbreak
Medusa
15,662
9,543
0
421
10,746
4,771
0
4,063
6,683
0
28,862
L
Athena
Ickyfire4
Athena
9,063
1,239
130
1,383
18,455
27,385
0
6,222
11,808
22,144
0
W
Arachne
25,384
16,783
0
5,646
16,395
9,245
0
8,333
8,062
0
40,999
W
Ah Puch
Potatodelta1
Ah Puch
34,783
1,024
0
2,714
9,948
4,115
0
4,720
5,228
59,279
0
L
Thanatos
Silent01337
Thanatos
6,271
1,846
0
3,106
27,347
13,413
0
8,388
18,639
0
18,821
L
Janus
SkilIz313
Janus
7,640
1,729
74
999
24,665
10,400
0
11,664
12,876
19,670
0
W
Shiva
Zyanfal
Shiva
31,373
6,251
433
7,925
18,361
16,789
0
9,162
9,199
0
41,655
L
16,501
5,092
0
2,652
22,557
8,920
0
9,293
13,220
59,398
0
W
Poseidon
flysese
Poseidon
12,973
2,835
0
0
12,056
4,653
0
6,926
5,130
25,126
0
L
Pele
22,858
3,025
0
4,472
32,505
13,817
0
12,189
19,897
0
43,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,637
Gold Earned
65,964
233
Minions Killed
186
8
Camps Cleared
5
959,512
Distance Traveled
1,059,327
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,440
1,131
29
3
1
199,075
0
L
Athena
12,811
1,165
25
2
0
237,901
1
W
Arachne
13,900
1,264
29
3
1
237,010
0
W
Ah Puch
13,844
1,259
67
6
0
224,905
0
L
Thanatos
10,678
971
35
3
1
172,513
0
L
Janus
10,206
928
33
3
1
163,960
0
W
Shiva
13,796
1,254
28
3
1
228,166
0
L
Sol
11,922
1,084
95
9
2
182,218
2
W
Poseidon
11,984
1,089
33
3
2
170,171
0
L
Pele
13,020
1,184
45
4
4
202,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role