Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Olimphiax
Terra
Level 117
God Stats
0W - 2L
1,367 SR
Queue Stats
55W - 53L
1,503 Elo+
Solo
Arachne
Arachne
SynT_J
Arachne
Level 83
God Stats
1W - 3L
1,272 SR
Queue Stats
74W - 104L
1,488 Elo+
Party 2
Thanatos
Thanatos
allbertopsouza
Thanatos
Level 154
God Stats
34W - 37L
1,430 SR
Queue Stats
444W - 500L
1,496 Elo+
Party 2
Izanami
Izanami
stefac18
Izanami
Level 89
God Stats
0W - 2L
1,278 SR
Queue Stats
95W - 136L
1,355 Elo+
Solo
Team Averages
Level 110
1,369 SR
1,469 Elo+

VS

Team Averages
Level 133
1,467 SR
1,466 Elo+
Anhur
Anhur
 
Anhur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
LegalizeJ4h
Cu Chulainn
Level 149
God Stats
4W - 5L
1,537 SR
Queue Stats
213W - 254L
1,514 Elo+
Party 3
Xing Tian
Xing Tian
Master Neumann
Xing Tian
Level 120
God Stats
11W - 11L
1,618 SR
Queue Stats
668W - 906L
1,354 Elo+
Party 3
Arachne
Arachne
T0Nzera
Arachne
Level 154
God Stats
23W - 15L
1,556 SR
Queue Stats
146W - 135L
1,493 Elo+
Party 1
Aphrodite
Aphrodite
ThExodia
Aphrodite
Level 129
God Stats
1W - 4L
1,124 SR
Queue Stats
62W - 56L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 0 / 1
6,006
601
2,722
2,429
922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Olimphiax
Terra
5
0 / 2 / 1
4,309
431
2,378
4,889
1,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
SynT_J
Arachne
8
0 / 1 / 1
4,454
445
1,120
6,830
3,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
9
3 / 2 / 1
5,597
560
4,327
6,869
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
stefac18
Izanami
7
0 / 2 / 1
4,563
456
3,152
5,554
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 1 / 1
5,557
556
3,202
5,903
1,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
LegalizeJ4h
Cu Chulainn
10
2 / 1 / 0
5,924
592
4,944
4,846
2,613
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Master Neumann
Xing Tian
8
1 / 0 / 1
5,586
559
2,075
6,458
3,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
T0Nzera
Arachne
9
1 / 2 / 3
5,298
530
3,928
8,298
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
ThExodia
Aphrodite
9
1 / 1 / 0
5,528
553
904
5,534
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
7
7
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
0
1
2.5
W
Anhur
 
Anhur
2
1
1
2.5
W
Cu Chulainn
LegalizeJ4h
Cu Chulainn
2
1
0
2
W
Xing Tian
Master Neumann
Xing Tian
1
0
1
1.5
L
Terra
Olimphiax
Terra
0
2
1
0.25
L
Arachne
SynT_J
Arachne
0
1
1
0.5
W
Arachne
T0Nzera
Arachne
1
2
3
1.25
W
Aphrodite
ThExodia
Aphrodite
1
1
0
1
L
Thanatos
3
2
1
1.75
L
Izanami
stefac18
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,699
Damage
15,053
26,571
Taken
31,039
9,124
Mitigated
12,606
10,889
Healing
9,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,722
1,027
0
644
2,429
922
1,332
469
1,960
35,421
4,615
W
Anhur
 
Anhur
3,202
1,925
0
2,282
5,903
1,716
292
899
5,004
0
39,880
W
Cu Chulainn
LegalizeJ4h
Cu Chulainn
4,944
653
0
1,040
4,846
2,613
0
0
4,719
0
39,540
W
Xing Tian
Master Neumann
Xing Tian
2,075
491
224
1,489
6,458
3,907
23
1,097
5,361
15,862
0
L
Terra
Olimphiax
Terra
2,378
288
800
568
4,889
1,359
0
1,249
3,640
8,096
0
L
Arachne
SynT_J
Arachne
1,120
826
0
3,355
6,830
3,040
0
0
6,830
0
11,493
W
Arachne
T0Nzera
Arachne
3,928
2,950
0
1,342
8,298
2,575
0
1,455
6,843
0
30,486
W
Aphrodite
ThExodia
Aphrodite
904
304
452
3,169
5,534
1,795
0
1,266
4,268
33,207
0
L
Thanatos
4,327
1,140
0
4,040
6,869
2,504
0
487
6,382
0
27,622
L
Izanami
stefac18
Izanami
3,152
2,121
0
1,482
5,554
1,299
0
774
4,780
0
29,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,929
Gold Earned
27,893
224
Minions Killed
300
0
Camps Cleared
0
851,931
Distance Traveled
958,775
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,006
601
81
8
0
158,377
0
W
Anhur
5,557
556
74
7
0
169,848
1
W
Cu Chulainn
5,924
592
83
8
0
185,777
5
W
Xing Tian
5,586
559
19
2
0
185,410
0
L
Terra
4,309
431
9
1
0
136,145
5
L
Arachne
4,454
445
38
4
0
199,343
5
W
Arachne
5,298
530
60
6
0
235,198
2
W
Aphrodite
5,528
553
64
6
0
182,542
1
L
Thanatos
5,597
560
48
5
0
194,923
0
L
Izanami
4,563
456
48
5
0
163,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role