Player Matchup

Ymir
Ymir
Fublizz
Ymir
Level 26
God Stats
3W - 2L
1,822 SR
Queue Stats
51W - 53L
1,442 Elo+
Party 2
Janus
Janus
Retrospecz
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 92L
1,484 Elo+
Party 2
Thor
Thor
Sparczz
Thor
Level 93
God Stats
13W - 8L
1,734 SR
Queue Stats
89W - 86L
1,521 Elo+
Party 2
Team Averages
Level 63
1,685 SR
1,483 Elo+

VS

Team Averages
Level 66
1,343 SR
1,610 Elo+
Gilgamesh
Gilgamesh
ProphId
Gilgamesh
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,666 Elo+
Party 1
Neith
Neith
Travburg
Neith
Level 88
God Stats
1W - 0L
1,174 SR
Queue Stats
6W - 10L
1,666 Elo+
Party 1
Cabrakan
Cabrakan
sprayNpray2w1n
Cabrakan
Level 108
God Stats
4W - 2L
1,354 SR
Queue Stats
179W - 184L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fublizz
Ymir
15
3 / 1 / 1
10,297
606
12,225
20,915
22,009
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
15
0 / 4 / 2
10,316
607
16,381
13,857
5,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Sparczz
Thor
14
3 / 4 / 2
10,478
616
9,158
13,039
6,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ProphId
Gilgamesh
14
0 / 4 / 8
10,570
622
8,171
17,949
12,936
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Travburg
Neith
18
5 / 1 / 4
11,960
704
20,721
11,756
5,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
17
4 / 1 / 5
12,533
737
11,879
19,532
28,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
9
9
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
Fublizz
Ymir
3
1
1
3.5
W
Gilgamesh
ProphId
Gilgamesh
0
4
8
1
L
Janus
0
4
2
0.25
L
Thor
Sparczz
Thor
3
4
2
1
W
Neith
Travburg
Neith
5
1
4
7
W
Cabrakan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,764
Damage
40,771
47,811
Taken
49,237
34,089
Mitigated
47,442
6,561
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Fublizz
Ymir
12,225
2,022
634
4,417
20,915
22,009
155
3,255
17,660
27,225
0
W
Gilgamesh
ProphId
Gilgamesh
8,171
1,396
450
1,674
17,949
12,936
1,488
10,162
7,354
0
22,258
L
Janus
16,381
564
0
1,292
13,857
5,964
0
5,532
8,325
46,068
0
L
Thor
Sparczz
Thor
9,158
894
0
218
13,039
6,116
0
3,725
9,314
0
33,813
W
Neith
Travburg
Neith
20,721
8,407
0
5,576
11,756
5,915
1,271
6,942
4,438
0
80,886
W
Cabrakan
11,879
1,776
0
4,057
19,532
28,591
0
10,456
8,584
29,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,091
Gold Earned
35,063
169
Minions Killed
164
7
Camps Cleared
7
813,778
Distance Traveled
909,256
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,297
606
27
2
0
303,919
1
W
Gilgamesh
10,570
622
23
1
0
299,176
4
L
Janus
10,316
607
96
6
1
284,953
2
L
Thor
10,478
616
46
3
6
224,906
0
W
Neith
11,960
704
107
6
6
297,749
2
W
Cabrakan
12,533
737
34
2
1
312,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role