Player Matchup

Scylla
Scylla
Bronze V
V2N3WKiD
Scylla
Bronze V
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,492 MMR
Party 1
Chiron
Chiron
Bronze IV
devsupremeX
Chiron
Bronze IV
Level 69
God Stats
0W - 1L
1,314 SR
Queue Stats
8W - 10L
1,380 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze V
v2jules
Gilgamesh
Bronze V
Level 79
God Stats
4W - 4L
1,232 SR
Queue Stats
27W - 24L
1,492 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 89
1,349 SR
1,455 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 119
1,495 SR
1,481 MMR
Danzaburou
Danzaburou
Bronze V
 
Danzaburou
Bronze V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze V
 
Chang'e
Bronze V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Bronze III
BloodyPryamid
King Arthur
Bronze III
Level 97
God Stats
1W - 3L
1,486 SR
Queue Stats
1W - 3L
1,444 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
V2N3WKiD
Scylla
11
0 / 3 / 3
7,426
619
4,789
6,403
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
12
1 / 4 / 2
8,063
672
7,399
9,547
4,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
v2jules
Gilgamesh
11
2 / 3 / 1
7,741
645
10,624
12,591
10,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PoseidonBaron SamediHeraKumbhakarnaBastet

VS

Bans
Ah Muzen CabYmirOdinSkadiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 0 / 3
9,434
786
9,272
8,516
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
 
Chang'e
13
1 / 1 / 8
8,315
693
9,691
10,905
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
BloodyPryamid
King Arthur
13
3 / 2 / 7
8,291
691
6,972
14,129
14,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
3
7.5
W
Chang'e
 
Chang'e
1
1
8
5
W
King Arthur
BloodyPryamid
King Arthur
3
2
7
3.25
L
Scylla
V2N3WKiD
Scylla
0
3
3
0.5
L
Chiron
1
4
2
0.5
L
Gilgamesh
v2jules
Gilgamesh
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,812
Damage
25,935
28,541
Taken
33,550
16,684
Mitigated
22,222
2,921
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,272
4,178
0
1,645
8,516
3,998
333
1,013
7,503
0
41,351
W
Chang'e
 
Chang'e
9,691
249
4,603
6,724
10,905
4,084
40
2,276
8,629
35,083
0
W
King Arthur
BloodyPryamid
King Arthur
6,972
1,658
326
3,337
14,129
14,140
0
2,145
11,984
0
15,853
L
Scylla
V2N3WKiD
Scylla
4,789
858
0
491
6,403
2,362
0
2,267
4,136
26,136
0
L
Chiron
7,399
4,401
313
1,264
9,547
4,183
0
3,279
6,265
0
28,261
L
Gilgamesh
v2jules
Gilgamesh
10,624
1,532
0
853
12,591
10,139
0
4,319
8,272
0
19,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,230
Gold Earned
26,040
128
Minions Killed
148
5
Camps Cleared
7
666,661
Distance Traveled
700,854
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,434
786
63
5
1
223,150
3
W
Chang'e
8,315
693
64
5
4
238,503
5
W
King Arthur
8,291
691
21
2
2
239,201
0
L
Scylla
7,426
619
43
4
1
221,471
5
L
Chiron
8,063
672
57
5
1
212,459
3
L
Gilgamesh
7,741
645
28
2
3
232,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role