Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
DansNins
Nike
Level 127
God Stats
9W - 3L
1,754 SR
Queue Stats
209W - 190L
1,573 Elo+
Party 3
Merlin
Merlin
Praze2
Merlin
Level 88
God Stats
1W - 2L
1,818 SR
Queue Stats
3W - 7L
1,295 Elo+
Party 1
Artemis
Artemis
S3XTOR
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,483 Elo+
Party 3
Bastet
Bastet
SleepyKevin
Bastet
Level 29
God Stats
0W - 1L
1,716 SR
Queue Stats
3W - 7L
1,295 Elo+
Party 1
Team Averages
Level 71
1,657 SR
1,429 Elo+

VS

Team Averages
Level 67
1,574 SR
1,584 Elo+
Pele
Pele
AmbrogioJG
Pele
Level 48
God Stats
3W - 2L
1,616 SR
Queue Stats
31W - 20L
1,514 Elo+
Solo
Mercury
Mercury
Brictor
Mercury
Level 145
God Stats
3W - 2L
1,396 SR
Queue Stats
69W - 54L
1,644 Elo+
Party 2
Charybdis
Charybdis
Diceykins
Charybdis
Level 83
God Stats
7W - 9L
1,793 SR
Queue Stats
64W - 47L
1,644 Elo+
Party 2
Khepri
Khepri
Lovrboy
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,500 Elo+
Party 2
Tiamat
Tiamat
WuasWexWexort
Tiamat
Level 54
God Stats
1W - 0L
1,563 SR
Queue Stats
47W - 30L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 1 / 1
4,841
484
2,366
5,208
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nike
7
2 / 2 / 1
4,977
498
3,195
5,140
2,573
Merlin
Praze2
Merlin
8
0 / 3 / 2
4,969
497
1,796
4,490
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
S3XTOR
Artemis
8
1 / 1 / 0
4,584
458
4,973
5,522
1,939
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
9
3 / 2 / 0
5,308
531
2,957
7,384
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,239
524
2,674
7,074
2,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Brictor
Mercury
11
4 / 2 / 2
6,617
662
2,572
6,776
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Diceykins
Charybdis
9
1 / 1 / 1
5,431
543
5,460
6,525
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
Lovrboy
Khepri
9
1 / 0 / 1
5,693
569
1,857
4,366
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 2
6,015
602
2,955
4,590
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
8
9
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
1
0.5
W
1
3
1
0.5
W
Mercury
Brictor
Mercury
4
2
2
2.5
L
Nike
2
2
1
1.25
W
Charybdis
Diceykins
Charybdis
1
1
1
1.5
W
Khepri
Lovrboy
Khepri
1
0
1
1.5
L
Merlin
Praze2
Merlin
0
3
2
0.33
L
Artemis
S3XTOR
Artemis
1
1
0
1
L
Bastet
3
2
0
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,287
Damage
15,518
27,744
Taken
29,331
12,416
Mitigated
11,588
6,948
Healing
11,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,366
1,083
172
1,190
5,208
3,685
0
1,200
4,008
21,102
0
W
2,674
693
0
1,294
7,074
2,113
1,321
0
7,074
0
26,238
W
Mercury
Brictor
Mercury
2,572
1,181
0
2,982
6,776
2,300
0
401
6,375
0
35,230
L
Nike
3,195
291
0
500
5,140
2,573
0
0
5,140
0
24,202
W
Charybdis
Diceykins
Charybdis
5,460
3,290
0
3,533
6,525
2,337
509
1,366
5,159
0
43,063
W
Khepri
Lovrboy
Khepri
1,857
543
0
1,112
4,366
2,483
13
983
3,383
12,594
0
L
Merlin
Praze2
Merlin
1,796
184
0
270
4,490
1,542
0
1,402
3,088
29,500
0
L
Artemis
S3XTOR
Artemis
4,973
3,050
0
2,372
5,522
1,939
0
657
4,865
0
23,240
L
Bastet
2,957
1,189
0
2,444
7,384
2,677
0
1,553
5,831
0
24,888
W
2,955
524
0
2,618
4,590
2,355
659
1,412
3,178
28,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,679
Gold Earned
28,995
210
Minions Killed
285
0
Camps Cleared
0
786,192
Distance Traveled
1,013,198
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,841
484
27
3
0
157,976
2
W
Pele
5,239
524
44
4
0
209,852
0
W
Mercury
6,617
662
77
8
0
234,556
0
L
Nike
4,977
498
38
4
0
118,651
0
W
Charybdis
5,431
543
83
8
0
172,239
0
W
Khepri
5,693
569
20
2
0
203,995
0
L
Merlin
4,969
497
56
6
0
165,040
2
L
Artemis
4,584
458
39
4
0
153,925
4
L
Bastet
5,308
531
50
5
0
190,600
0
W
Tiamat
6,015
602
61
6
0
192,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role