Player Matchup

Loki
Loki
BAD BOY P74
Loki
Level 127
God Stats
0W - 5L
1,247 SR
Queue Stats
169W - 215L
1,397 Elo+
Solo
Zeus
Zeus
Beanzzzzwtff
Zeus
Level 28
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 11L
1,248 Elo+
Solo
Ares
Ares
GentleJae
Ares
Level 120
God Stats
2W - 4L
1,426 SR
Queue Stats
113W - 115L
1,547 Elo+
Party 1
Achilles
Achilles
Green Ninjadam
Achilles
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,793 Elo+
Party 1
Artemis
Artemis
xeniasaga
Artemis
Level 145
God Stats
19W - 22L
1,587 SR
Queue Stats
56W - 64L
1,518 Elo+
Solo
Team Averages
Level 86
1,407 SR
1,501 Elo+

VS

Team Averages
Level 134
1,359 SR
1,492 Elo+
Erlang Shen
Erlang Shen
Dalruno
Erlang Shen
Level 123
God Stats
17W - 15L
1,455 SR
Queue Stats
140W - 154L
1,425 Elo+
Solo
Hou Yi
Hou Yi
Just a Bear8158
Hou Yi
Level 154
God Stats
1W - 0L
1,227 SR
Queue Stats
8W - 11L
1,410 Elo+
Solo
Loki
Loki
KIKYN CHIKYN
Loki
Level 145
God Stats
47W - 46L
1,492 SR
Queue Stats
387W - 407L
1,512 Elo+
Solo
Janus
Janus
Nelcuez
Janus
Level 122
God Stats
1W - 2L
1,487 SR
Queue Stats
46W - 37L
1,563 Elo+
Solo
Poseidon
Poseidon
marshakilla
Poseidon
Level 125
God Stats
2W - 3L
1,131 SR
Queue Stats
80W - 53L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 3
9,084
649
4,261
16,008
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 2 / 2
11,368
812
14,679
19,081
8,750
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
15
1 / 5 / 3
8,798
628
7,738
16,362
18,218
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
14
0 / 3 / 3
8,227
588
1,919
10,918
7,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
xeniasaga
Artemis
17
2 / 5 / 6
9,506
679
10,255
14,111
7,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dalruno
Erlang Shen
17
2 / 4 / 8
10,457
747
4,901
19,177
14,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 1 / 6
10,885
778
12,927
11,266
5,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 1 / 9
10,659
761
7,283
6,804
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Nelcuez
Janus
19
7 / 3 / 11
11,681
834
19,896
17,764
8,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
marshakilla
Poseidon
19
5 / 1 / 9
11,726
838
22,653
13,916
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
10
Kills
21
21
Deaths
10
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
7
2
2
4
W
Erlang Shen
Dalruno
Erlang Shen
2
4
8
1.5
L
Ares
1
5
3
0.5
L
Achilles
0
3
3
0.5
W
6
1
6
9
W
1
1
9
5.5
W
Janus
Nelcuez
Janus
7
3
11
4.17
W
Poseidon
marshakilla
Poseidon
5
1
9
9.5
L
Artemis
xeniasaga
Artemis
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,852
Damage
67,660
76,480
Taken
68,927
49,837
Mitigated
38,259
4,187
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,261
727
0
1,342
16,008
7,550
0
9,139
6,585
0
27,866
L
14,679
1,732
0
409
19,081
8,750
533
10,343
8,406
45,813
0
W
Erlang Shen
Dalruno
Erlang Shen
4,901
1,429
0
2,946
19,177
14,919
1,034
7,452
10,865
0
22,524
L
Ares
7,738
181
256
819
16,362
18,218
0
7,564
8,580
18,465
0
L
Achilles
1,919
423
489
149
10,918
7,908
0
4,278
6,524
0
5,603
W
12,927
5,025
0
3,105
11,266
5,782
3,638
3,960
7,306
0
35,044
W
7,283
1,029
0
826
6,804
3,496
0
1,882
4,922
0
44,601
W
Janus
Nelcuez
Janus
19,896
1,482
63
2,992
17,764
8,148
1,512
6,706
10,539
41,389
0
W
Poseidon
marshakilla
Poseidon
22,653
2,093
0
580
13,916
5,914
3,011
2,417
11,499
72,917
0
L
Artemis
xeniasaga
Artemis
10,255
3,235
0
723
14,111
7,411
0
9,993
3,836
0
35,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,983
Gold Earned
55,408
186
Minions Killed
307
0
Camps Cleared
0
1,136,627
Distance Traveled
1,575,203
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,084
649
48
3
0
256,130
0
L
Zeus
11,368
812
67
5
0
268,255
1
W
Erlang Shen
10,457
747
30
2
0
296,739
0
L
Ares
8,798
628
17
1
0
185,657
1
L
Achilles
8,227
588
9
1
0
234,067
0
W
Hou Yi
10,885
778
42
3
0
276,434
2
W
Loki
10,659
761
79
6
0
320,775
1
W
Janus
11,681
834
66
5
0
308,391
0
W
Poseidon
11,726
838
90
6
0
372,864
2
L
Artemis
9,506
679
45
3
0
192,518
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role